1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-12-24 03:26:02 +00:00
Ryujinx/Ryujinx.Ava/UI/Windows/CheatWindow.axaml.cs
Ac_K 8474d52778
Ava UI: Fix string.Format issues in Locale (#4305)
* Ava UI: Fix `string.Format` issues in Locale

* LoacLanguage everytime now

* Apply suggestions from code review

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* fix UpdateAndGetDynamicValue

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-01-21 02:06:19 +01:00

119 lines
No EOL
3.6 KiB
C#

using Avalonia.Collections;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Ryujinx.Ava.UI.Windows
{
public partial class CheatWindow : StyleableWindow
{
private readonly string _enabledCheatsPath;
public bool NoCheatsFound { get; }
private AvaloniaList<CheatsList> LoadedCheats { get; }
public string Heading { get; }
public CheatWindow()
{
DataContext = this;
InitializeComponent();
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle];
}
public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
{
LoadedCheats = new AvaloniaList<CheatsList>();
Heading = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.CheatWindowHeading, titleName, titleId.ToUpper());
InitializeComponent();
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId);
ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber);
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");
string[] enabled = { };
if (File.Exists(_enabledCheatsPath))
{
enabled = File.ReadAllLines(_enabledCheatsPath);
}
int cheatAdded = 0;
var mods = new ModLoader.ModCache();
ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue);
string currentCheatFile = string.Empty;
string buildId = string.Empty;
string parentPath = string.Empty;
CheatsList currentGroup = null;
foreach (var cheat in mods.Cheats)
{
if (cheat.Path.FullName != currentCheatFile)
{
currentCheatFile = cheat.Path.FullName;
parentPath = currentCheatFile.Replace(titleModsPath, "");
buildId = Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper();
currentGroup = new CheatsList(buildId, parentPath);
LoadedCheats.Add(currentGroup);
}
var model = new CheatModel(cheat.Name, buildId, enabled.Contains($"{buildId}-{cheat.Name}"));
currentGroup?.Add(model);
cheatAdded++;
}
if (cheatAdded == 0)
{
NoCheatsFound = true;
}
DataContext = this;
Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.CheatWindowTitle];
}
public void Save()
{
if (NoCheatsFound)
{
return;
}
List<string> enabledCheats = new List<string>();
foreach (var cheats in LoadedCheats)
{
foreach (var cheat in cheats)
{
if (cheat.IsEnabled)
{
enabledCheats.Add(cheat.BuildIdKey);
}
}
}
Directory.CreateDirectory(Path.GetDirectoryName(_enabledCheatsPath));
File.WriteAllLines(_enabledCheatsPath, enabledCheats);
Close();
}
}
}