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Ryujinx/Ryujinx.Input
SpicerXD e27f5522e2
Removed MotionInput Calibration (#4705)
Don't know why this is here.
It just seems to set the filter to an identity. Which then quickly returns to where its supposed to be anyways.
2023-04-22 15:31:28 +02:00
..
Assigner Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
HLE [Headless] Add missing arguments & Fix typos (#4193) 2023-01-09 04:55:37 +01:00
Motion Removed MotionInput Calibration (#4705) 2023-04-22 15:31:28 +02:00
GamepadButtonInputId.cs
GamepadFeaturesFlag.cs
GamepadStateSnapshot.cs
IGamepad.cs Implement vibrations (#2468) 2021-08-05 00:39:40 +02:00
IGamepadDriver.cs
IKeyboard.cs
IMouse.cs Add Direct Mouse Support (#2374) 2021-06-24 02:09:08 +02:00
Key.cs Avalonia UI - Part 1 (#3270) 2022-05-15 13:30:15 +02:00
KeyboardStateSnapshot.cs
MotionInputId.cs
MouseButton.cs Add TouchScreen Manager (#2333) 2021-06-14 08:42:55 +02:00
MouseStateSnapshot.cs Add Direct Mouse Support (#2374) 2021-06-24 02:09:08 +02:00
Ryujinx.Input.csproj misc: Some dependencies cleanup (#4507) 2023-03-12 03:24:11 +01:00
StickInputId.cs