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Ryujinx/Ryujinx.HLE/HOS/Services/Am/IApplicationFunctions.cs
Ac_K 4ad3936afd Refactoring result codes (#731)
* refactoring result codes

- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.

* NvResult is back

* Fix
2019-07-14 16:04:38 -03:00

115 lines
No EOL
3.3 KiB
C#

using Ryujinx.Common.Logging;
namespace Ryujinx.HLE.HOS.Services.Am
{
class IApplicationFunctions : IpcService
{
public IApplicationFunctions() { }
[Command(1)]
// PopLaunchParameter(u32) -> object<nn::am::service::IStorage>
public ResultCode PopLaunchParameter(ServiceCtx context)
{
// Only the first 0x18 bytes of the Data seems to be actually used.
MakeObject(context, new IStorage(StorageHelper.MakeLaunchParams()));
return ResultCode.Success;
}
[Command(20)]
// EnsureSaveData(nn::account::Uid) -> u64
public ResultCode EnsureSaveData(ServiceCtx context)
{
long uIdLow = context.RequestData.ReadInt64();
long uIdHigh = context.RequestData.ReadInt64();
Logger.PrintStub(LogClass.ServiceAm);
context.ResponseData.Write(0L);
return ResultCode.Success;
}
[Command(21)]
// GetDesiredLanguage() -> nn::settings::LanguageCode
public ResultCode GetDesiredLanguage(ServiceCtx context)
{
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
return ResultCode.Success;
}
[Command(22)]
// SetTerminateResult(u32)
public ResultCode SetTerminateResult(ServiceCtx context)
{
int errorCode = context.RequestData.ReadInt32();
string result = GetFormattedErrorCode(errorCode);
Logger.PrintInfo(LogClass.ServiceAm, $"Result = 0x{errorCode:x8} ({result}).");
return ResultCode.Success;
}
private string GetFormattedErrorCode(int errorCode)
{
int module = (errorCode >> 0) & 0x1ff;
int description = (errorCode >> 9) & 0x1fff;
return $"{(2000 + module):d4}-{description:d4}";
}
[Command(23)]
// GetDisplayVersion() -> nn::oe::DisplayVersion
public ResultCode GetDisplayVersion(ServiceCtx context)
{
// FIXME: Need to check correct version on a switch.
context.ResponseData.Write(1L);
context.ResponseData.Write(0L);
return ResultCode.Success;
}
[Command(40)]
// NotifyRunning() -> b8
public ResultCode NotifyRunning(ServiceCtx context)
{
context.ResponseData.Write(1);
return ResultCode.Success;
}
[Command(50)] // 2.0.0+
// GetPseudoDeviceId() -> nn::util::Uuid
public ResultCode GetPseudoDeviceId(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm);
context.ResponseData.Write(0L);
context.ResponseData.Write(0L);
return ResultCode.Success;
}
[Command(66)] // 3.0.0+
// InitializeGamePlayRecording(u64, handle<copy>)
public ResultCode InitializeGamePlayRecording(ServiceCtx context)
{
Logger.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
[Command(67)] // 3.0.0+
// SetGamePlayRecordingState(u32)
public ResultCode SetGamePlayRecordingState(ServiceCtx context)
{
int state = context.RequestData.ReadInt32();
Logger.PrintStub(LogClass.ServiceAm);
return ResultCode.Success;
}
}
}