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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions
gdkchan dc97457bf0
Initial support for double precision shader instructions. (#963)
* Implement DADD, DFMA and DMUL shader instructions

* Rename FP to FP32

* Correct double immediate

* Classic mistake
2020-03-03 15:02:08 +01:00
..
InstGen.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstGenHelper.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstGenMemory.cs Support non-constant texture offsets on non-NVIDIA gpus 2020-01-09 02:13:00 +01:00
InstGenPacking.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstInfo.cs Initial work 2020-01-09 02:13:00 +01:00
InstType.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00