1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-12-23 21:16:01 +00:00
Ryujinx/Ryujinx.Common/Logging/LogClass.cs
Ac_K e2ffa5a125
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
* ntc: Implement IEnsureNetworkClockAvailabilityService

This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting.

* Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15 04:07:07 +01:00

70 lines
No EOL
1.3 KiB
C#

namespace Ryujinx.Common.Logging
{
public enum LogClass
{
Application,
Audio,
AudioRenderer,
Configuration,
Cpu,
Font,
Emulation,
FFmpeg,
Gpu,
Hid,
Host1x,
Kernel,
KernelIpc,
KernelScheduler,
KernelSvc,
Loader,
ModLoader,
Nvdec,
Ptc,
Service,
ServiceAcc,
ServiceAm,
ServiceApm,
ServiceAudio,
ServiceBcat,
ServiceBsd,
ServiceBtm,
ServiceCaps,
ServiceFriend,
ServiceFs,
ServiceHid,
ServiceIrs,
ServiceLdn,
ServiceLdr,
ServiceLm,
ServiceMii,
ServiceMm,
ServiceMnpp,
ServiceNfc,
ServiceNfp,
ServiceNgct,
ServiceNifm,
ServiceNim,
ServiceNs,
ServiceNsd,
ServiceNtc,
ServiceNv,
ServiceOlsc,
ServicePctl,
ServicePcv,
ServicePl,
ServicePrepo,
ServicePsm,
ServicePtm,
ServiceSet,
ServiceSfdnsres,
ServiceSm,
ServiceSsl,
ServiceSss,
ServiceTime,
ServiceVi,
SurfaceFlinger,
TamperMachine,
Vic
}
}