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Ryujinx/Ryujinx.Ava/Assets/Locales/zh_CN.json
Ac_K 2355c2af62
ava: Generate Locale menu automatically (#4243)
Currently in `MenuMainBarView.axaml` we list all available languages and hardcode the language name with the language key.
It's a bit bad beause if we want to add a new language, we have to edit the `csproj` and the `axaml` with the translated language name and the language code.
I've put all translations in their respective locale files, add code into `MainMenuBarView` constructor to generate the menu automatically. Now we just have to edit the `csproj` if we want to add a new language.
2023-01-11 01:29:22 +01:00

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{
"Language": "简体中文",
"MenuBarFileOpenApplet": "打开小程序",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
"SettingsTabInputDirectMouseAccess": "直通鼠标操作",
"SettingsTabSystemMemoryManagerMode": "内存管理模式:",
"SettingsTabSystemMemoryManagerModeSoftware": "软件",
"SettingsTabSystemMemoryManagerModeHost": "本机 (快速)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机 (最快)",
"MenuBarFile": "文件",
"MenuBarFileOpenFromFile": "加载文件",
"MenuBarFileOpenUnpacked": "加载解包后的游戏",
"MenuBarFileOpenEmuFolder": "打开 Ryujinx 文件夹",
"MenuBarFileOpenLogsFolder": "打开日志文件夹",
"MenuBarFileExit": "退出",
"MenuBarOptions": "选项",
"MenuBarOptionsToggleFullscreen": "切换全屏",
"MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
"MenuBarOptionsStopEmulation": "停止模拟",
"MenuBarOptionsSettings": "设置",
"MenuBarOptionsManageUserProfiles": "管理用户账户",
"MenuBarActions": "操作",
"MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
"MenuBarActionsScanAmiibo": "扫描 Amiibo",
"MenuBarTools": "工具",
"MenuBarToolsInstallFirmware": "安装固件",
"MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 安装固件",
"MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹安装固件",
"MenuBarHelp": "帮助",
"MenuBarHelpCheckForUpdates": "检查更新",
"MenuBarHelpAbout": "关于",
"MenuSearch": "搜索……",
"GameListHeaderFavorite": "收藏",
"GameListHeaderIcon": "图标",
"GameListHeaderApplication": "名称",
"GameListHeaderDeveloper": "制作商",
"GameListHeaderVersion": "版本",
"GameListHeaderTimePlayed": "游玩时长",
"GameListHeaderLastPlayed": "最近游玩",
"GameListHeaderFileExtension": "扩展名",
"GameListHeaderFileSize": "大小",
"GameListHeaderPath": "路径",
"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
"GameListContextMenuOpenDeviceSaveDirectory": "打开应用系统目录",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
"GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
"GameListContextMenuManageTitleUpdates": "管理游戏更新",
"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
"GameListContextMenuManageDlc": "管理 DLC",
"GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
"GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
"GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
"GameListContextMenuCacheManagement": "缓存管理",
"GameListContextMenuCacheManagementPurgePptc": "清除已编译的 PPTC 文件",
"GameListContextMenuCacheManagementPurgePptcToolTip": "仅删除 PPTC 转换后的文件,下次打开游戏时将根据 .info 文件重新生成 PPTC 文件。\n如想彻底清除缓存请进入目录把 .info 文件一并删除",
"GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存",
"GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 目录",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开包含游戏 PPTC 缓存的目录",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开包含应用程序着色器缓存的目录",
"GameListContextMenuExtractData": "提取数据",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
"GameListContextMenuExtractDataLogo": "图标",
"GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
"StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
"StatusBarSystemVersion": "系统版本:{0}",
"Settings": "设置",
"SettingsTabGeneral": "用户界面",
"SettingsTabGeneralGeneral": "常规",
"SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
"SettingsTabGeneralCheckUpdatesOnLaunch": "自动检查更新",
"SettingsTabGeneralShowConfirmExitDialog": "显示 \"确认退出\" 对话框",
"SettingsTabGeneralHideCursorOnIdle": "自动隐藏鼠标",
"SettingsTabGeneralGameDirectories": "游戏目录",
"SettingsTabGeneralAdd": "添加",
"SettingsTabGeneralRemove": "删除",
"SettingsTabSystem": "系统",
"SettingsTabSystemCore": "核心",
"SettingsTabSystemSystemRegion": "系统区域:",
"SettingsTabSystemSystemRegionJapan": "日本",
"SettingsTabSystemSystemRegionUSA": "美国",
"SettingsTabSystemSystemRegionEurope": "欧洲",
"SettingsTabSystemSystemRegionAustralia": "澳大利亚",
"SettingsTabSystemSystemRegionChina": "中国",
"SettingsTabSystemSystemRegionKorea": "韩国",
"SettingsTabSystemSystemRegionTaiwan": "台湾地区",
"SettingsTabSystemSystemLanguage": "系统语言:",
"SettingsTabSystemSystemLanguageJapanese": "日语",
"SettingsTabSystemSystemLanguageAmericanEnglish": "美式英语",
"SettingsTabSystemSystemLanguageFrench": "法语",
"SettingsTabSystemSystemLanguageGerman": "德语",
"SettingsTabSystemSystemLanguageItalian": "意大利语",
"SettingsTabSystemSystemLanguageSpanish": "西班牙语",
"SettingsTabSystemSystemLanguageChinese": "中文(简体)——无效",
"SettingsTabSystemSystemLanguageKorean": "韩语",
"SettingsTabSystemSystemLanguageDutch": "荷兰语",
"SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
"SettingsTabSystemSystemLanguageRussian": "俄语",
"SettingsTabSystemSystemLanguageTaiwanese": "中文(繁体)——无效",
"SettingsTabSystemSystemLanguageBritishEnglish": "英式英语",
"SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文(推荐)",
"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
"SettingsTabSystemSystemTimeZone": "系统时区:",
"SettingsTabSystemSystemTime": "系统时钟:",
"SettingsTabSystemEnableVsync": "启用垂直同步",
"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
"SettingsTabSystemEnableFsIntegrityChecks": "文件系统完整性检查",
"SettingsTabSystemAudioBackend": "音频后端:",
"SettingsTabSystemAudioBackendDummy": "无",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "修正",
"SettingsTabSystemHacksNote": " (会引起模拟器不稳定)",
"SettingsTabSystemExpandDramSize": "使用开发机的内存布局",
"SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
"SettingsTabGraphics": "图形",
"SettingsTabGraphicsAPI": "图形 API",
"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "分辨率缩放:",
"SettingsTabGraphicsResolutionScaleCustom": "自定义 (不推荐)",
"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "宽高比:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "拉伸至屏幕",
"SettingsTabGraphicsDeveloperOptions": "开发者选项",
"SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径:",
"SettingsTabLogging": "日志",
"SettingsTabLoggingLogging": "日志",
"SettingsTabLoggingEnableLoggingToFile": "保存日志为文件",
"SettingsTabLoggingEnableStubLogs": "记录Stub",
"SettingsTabLoggingEnableInfoLogs": "记录Info",
"SettingsTabLoggingEnableWarningLogs": "记录Warning",
"SettingsTabLoggingEnableErrorLogs": "记录Error",
"SettingsTabLoggingEnableTraceLogs": "记录Trace",
"SettingsTabLoggingEnableGuestLogs": "记录Guest",
"SettingsTabLoggingEnableFsAccessLogs": "记录文件访问",
"SettingsTabLoggingFsGlobalAccessLogMode": "记录全局文件访问模式:",
"SettingsTabLoggingDeveloperOptions": "开发者选项 (警告: 会降低性能)",
"SettingsTabLoggingGraphicsBackendLogLevel": "图形后端日志级别:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
"SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
"SettingsTabLoggingEnableDebugLogs": "启用调试日志",
"SettingsTabInput": "输入",
"SettingsTabInputEnableDockedMode": "主机模式",
"SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
"SettingsButtonSave": "保存",
"SettingsButtonClose": "取消",
"SettingsButtonOk": "保存",
"SettingsButtonCancel": "取消",
"SettingsButtonApply": "应用",
"ControllerSettingsPlayer": "玩家",
"ControllerSettingsPlayer1": "玩家 1",
"ControllerSettingsPlayer2": "玩家 2",
"ControllerSettingsPlayer3": "玩家 3",
"ControllerSettingsPlayer4": "玩家 4",
"ControllerSettingsPlayer5": "玩家 5",
"ControllerSettingsPlayer6": "玩家 6",
"ControllerSettingsPlayer7": "玩家 7",
"ControllerSettingsPlayer8": "玩家 8",
"ControllerSettingsHandheld": "掌机模式",
"ControllerSettingsInputDevice": "输入设备",
"ControllerSettingsRefresh": "刷新",
"ControllerSettingsDeviceDisabled": "关闭",
"ControllerSettingsControllerType": "手柄类型",
"ControllerSettingsControllerTypeHandheld": "掌机",
"ControllerSettingsControllerTypeProController": "Pro 手柄",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
"ControllerSettingsProfile": "预设",
"ControllerSettingsProfileDefault": "默认布局",
"ControllerSettingsLoad": "加载",
"ControllerSettingsAdd": "新建",
"ControllerSettingsRemove": "删除",
"ControllerSettingsButtons": "按钮",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "方向键",
"ControllerSettingsDPadUp": "上",
"ControllerSettingsDPadDown": "下",
"ControllerSettingsDPadLeft": "左",
"ControllerSettingsDPadRight": "右",
"ControllerSettingsLStick": "左摇杆",
"ControllerSettingsLStickButton": "按下摇杆",
"ControllerSettingsLStickUp": "上",
"ControllerSettingsLStickDown": "下",
"ControllerSettingsLStickLeft": "左",
"ControllerSettingsLStickRight": "右",
"ControllerSettingsLStickStick": "摇杆",
"ControllerSettingsLStickInvertXAxis": "反转 X 方向",
"ControllerSettingsLStickInvertYAxis": "反转 Y 方向",
"ControllerSettingsLStickDeadzone": "死区:",
"ControllerSettingsRStick": "右摇杆",
"ControllerSettingsRStickButton": "按下摇杆",
"ControllerSettingsRStickUp": "上",
"ControllerSettingsRStickDown": "下",
"ControllerSettingsRStickLeft": "左",
"ControllerSettingsRStickRight": "右",
"ControllerSettingsRStickStick": "摇杆",
"ControllerSettingsRStickInvertXAxis": "反转 X 方向",
"ControllerSettingsRStickInvertYAxis": "反转 Y 方向",
"ControllerSettingsRStickDeadzone": "死区:",
"ControllerSettingsTriggersLeft": "左扳机",
"ControllerSettingsTriggersRight": "右扳机",
"ControllerSettingsTriggersButtonsLeft": "左扳机键",
"ControllerSettingsTriggersButtonsRight": "右扳机键",
"ControllerSettingsTriggers": "扳机",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "左背键",
"ControllerSettingsExtraButtonsRight": "右背键",
"ControllerSettingsMisc": "其他",
"ControllerSettingsTriggerThreshold": "扳机阈值:",
"ControllerSettingsMotion": "体感",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
"ControllerSettingsMotionControllerSlot": "手柄:",
"ControllerSettingsMotionMirrorInput": "镜像操作",
"ControllerSettingsMotionRightJoyConSlot": "右JoyCon:",
"ControllerSettingsMotionServerHost": "服务器 Host:",
"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
"ControllerSettingsSave": "保存",
"ControllerSettingsClose": "关闭",
"UserProfilesSelectedUserProfile": "选择的用户账户:",
"UserProfilesSaveProfileName": "保存名称",
"UserProfilesChangeProfileImage": "更换头像",
"UserProfilesAvailableUserProfiles": "现有账户:",
"UserProfilesAddNewProfile": "新建账户",
"UserProfilesDeleteSelectedProfile": "删除选中账户",
"UserProfilesClose": "关闭",
"ProfileImageSelectionTitle": "头像选择",
"ProfileImageSelectionHeader": "选择合适的头像图片",
"ProfileImageSelectionNote": "您可以导入自定义头像,或从系统中选择头像",
"ProfileImageSelectionImportImage": "导入图像文件",
"ProfileImageSelectionSelectAvatar": "选择系统头像",
"InputDialogTitle": "输入对话框",
"InputDialogOk": "完成",
"InputDialogCancel": "取消",
"InputDialogAddNewProfileTitle": "选择用户名称",
"InputDialogAddNewProfileHeader": "请输入账户名称",
"InputDialogAddNewProfileSubtext": "(最大长度: {0})",
"AvatarChoose": "选择",
"AvatarSetBackgroundColor": "设置背景色",
"AvatarClose": "关闭",
"ControllerSettingsLoadProfileToolTip": "加载预设",
"ControllerSettingsAddProfileToolTip": "新增预设",
"ControllerSettingsRemoveProfileToolTip": "删除预设",
"ControllerSettingsSaveProfileToolTip": "保存预设",
"MenuBarFileToolsTakeScreenshot": "保存截图",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "收藏",
"GameListContextMenuToggleFavoriteToolTip": "标记喜爱的游戏",
"SettingsTabGeneralTheme": "主题",
"SettingsTabGeneralThemeCustomTheme": "自选主题路径",
"SettingsTabGeneralThemeBaseStyle": "主题色调",
"SettingsTabGeneralThemeBaseStyleDark": "暗黑",
"SettingsTabGeneralThemeBaseStyleLight": "浅色",
"SettingsTabGeneralThemeEnableCustomTheme": "使用自选主题界面",
"ButtonBrowse": "浏览",
"ControllerSettingsConfigureGeneral": "配置",
"ControllerSettingsRumble": "震动",
"ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
"ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
"DialogConfirmationTitle": "Ryujinx - 设置",
"DialogUpdaterTitle": "Ryujinx - 更新",
"DialogErrorTitle": "Ryujinx - 错误",
"DialogWarningTitle": "Ryujinx - 警告",
"DialogExitTitle": "Ryujinx - 关闭",
"DialogErrorMessage": "Ryujinx 发生错误",
"DialogExitMessage": "是否关闭 Ryujinx",
"DialogExitSubMessage": "未保存的进度会丢失",
"DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错: {0}",
"DialogMessageFindSaveErrorMessage": "查找特定的存档时出错: {0}",
"FolderDialogExtractTitle": "选择要解压到的文件夹",
"DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
"DialogNcaExtractionTitle": "Ryujinx - NCA分区提取",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败。所选文件中不含主NCA文件",
"DialogNcaExtractionCheckLogErrorMessage": "提取失败。请查看日志文件获取详情。",
"DialogNcaExtractionSuccessMessage": "提取成功。",
"DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
"DialogUpdaterCancelUpdateMessage": "更新取消!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\n可能由于 GitHub Actions 正在编译新版本。请过几分钟重试。",
"DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
"DialogUpdaterDownloadingMessage": "下载新版本中...",
"DialogUpdaterExtractionMessage": "正在提取更新...",
"DialogUpdaterRenamingMessage": "正在删除旧文件...",
"DialogUpdaterAddingFilesMessage": "安装更新中...",
"DialogUpdaterCompleteMessage": "更新成功!",
"DialogUpdaterRestartMessage": "立即重启 Ryujinx 完成更新?",
"DialogUpdaterArchNotSupportedMessage": "您运行的系统架构不受支持!",
"DialogUpdaterArchNotSupportedSubMessage": "(仅支持 x64 系统)",
"DialogUpdaterNoInternetMessage": "没有连接到互联网",
"DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
"DialogUpdaterDirtyBuildMessage": "不能更新非官方版本的 Ryujinx",
"DialogUpdaterDirtyBuildSubMessage": "如果希望使用受支持的版本,请您在 https://ryujinx.org/ 下载。",
"DialogRestartRequiredMessage": "需要重启模拟器",
"DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
"DialogThemeRestartSubMessage": "您是否要重启?",
"DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗?(固件 {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件,但 Ryujinx 可以从现有的游戏安装固件{0}.\n模拟器现在可以运行。",
"DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
"DialogFirmwareInstalledMessage": "已安装固件{0}",
"DialogOpenSettingsWindowLabel": "打开设置窗口",
"DialogControllerAppletTitle": "控制器小窗口",
"DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错: {0}",
"DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息可以遵循我们的设置指南。",
"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭,或者您没有连接网络。",
"DialogProfileInvalidProfileErrorMessage": "预设{0} 与当前输入配置系统不兼容。",
"DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设不能被覆盖",
"DialogProfileDeleteProfileTitle": "删除预设",
"DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?",
"DialogWarning": "警告",
"DialogPPTCDeletionMessage": "您即将删除:\n\n{0}的 PPTC 缓存\n\n确定吗",
"DialogPPTCDeletionErrorMessage": "清除位于{0}的 PPTC 缓存时出错: {1}",
"DialogShaderDeletionMessage": "您即将删除:\n\n{0}的着色器缓存\n\n确定吗",
"DialogShaderDeletionErrorMessage": "清除位于{0}的着色器缓存时出错: {1}",
"DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
"DialogInvalidTitleIdErrorMessage": "UI 错误:所选游戏没有有效的标题ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径{0}找不到有效的系统固件。",
"DialogFirmwareInstallerFirmwareInstallTitle": "固件{0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统版本{0}。",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n会替换当前系统版本{0}。",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否确认继续",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本{0}。",
"DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
"DialogUserProfileDeletionConfirmMessage": "是否删除选择的账户",
"DialogControllerSettingsModifiedConfirmMessage": "目前的输入预设已更新",
"DialogControllerSettingsModifiedConfirmSubMessage": "要保存吗?",
"DialogDlcLoadNcaErrorMessage": "{0}. 错误的文件: {1}",
"DialogDlcNoDlcErrorMessage": "选择的文件不包含所选游戏的 DLC",
"DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志,仅供开发人员使用。",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储,仅供开发人员使用。",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?",
"DialogLoadAppGameAlreadyLoadedMessage": "已有游戏正在运行",
"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序,再启动另一个游戏。",
"DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新!",
"DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
"DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\n\n取决于您的硬件可能需要手动禁用驱动面板中的线程优化。",
"SettingsTabGraphicsFeaturesOptions": "功能",
"SettingsTabGraphicsBackendMultithreading": "后端多线程:",
"CommonAuto": "自动(推荐)",
"CommonOff": "关闭",
"CommonOn": "打开",
"InputDialogYes": "是",
"InputDialogNo": "否",
"DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符,请重试。",
"MenuBarOptionsPauseEmulation": "暂停",
"MenuBarOptionsResumeEmulation": "继续",
"AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 的官网。",
"AboutDisclaimerMessage": "Ryujinx 以任何方式与Nintendo™及其任何商业伙伴都没有关联",
"AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com) ",
"AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
"AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
"AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
"AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
"AboutRyujinxAboutTitle": "关于:",
"AboutRyujinxAboutContent": "Ryujinx是一款Nintendo Switch™模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣欢迎来 GitHub 和 Discord 加入我们!",
"AboutRyujinxMaintainersTitle": "由以下作者维护:",
"AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者的网页",
"AboutRyujinxSupprtersTitle": "感谢 Patreon 的赞助者:",
"AmiiboSeriesLabel": "Amiibo 系列",
"AmiiboCharacterLabel": "角色",
"AmiiboScanButtonLabel": "扫描",
"AmiiboOptionsShowAllLabel": "显示所有 Amiibo 系列",
"AmiiboOptionsUsRandomTagLabel": "修复:使用随机标记的 UUID",
"DlcManagerTableHeadingEnabledLabel": "启用",
"DlcManagerTableHeadingTitleIdLabel": "游戏ID",
"DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
"DlcManagerTableHeadingFullPathLabel": "完整路径",
"DlcManagerRemoveAllButton": "全部删除",
"DlcManagerEnableAllButton": "全部选择",
"DlcManagerDisableAllButton": "全部禁用",
"MenuBarOptionsChangeLanguage": "更改语言",
"CommonSort": "排序",
"CommonShowNames": "显示名称",
"CommonFavorite": "收藏",
"OrderAscending": "从小到大",
"OrderDescending": "从大到小",
"SettingsTabGraphicsFeatures": "功能与增强",
"ErrorWindowTitle": "错误窗口",
"ToggleDiscordTooltip": "控制是否在 Discord 中显示您的游玩状态",
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
"AddGameDirTooltip": "添加游戏目录到列表中",
"RemoveGameDirTooltip": "移除选中的目录",
"CustomThemeCheckTooltip": "使用自定义UI主题来更改模拟器的外观样式",
"CustomThemePathTooltip": "自定义主题的目录",
"CustomThemeBrowseTooltip": "查找自定义主题",
"DockModeToggleTooltip": "启用 Switch 的主机模式。\n绝大多数游戏画质会提高略微增加性能消耗。\n在掌机和主机模式切换的过程中您可能需要重新设置手柄类型",
"DirectKeyboardTooltip": "开启 \"直连键盘访问(HID)支持\"\n部分游戏可以使用您的键盘输入文字",
"DirectMouseTooltip": "开启 \"直连鼠标访问(HID)支持\"\n部分游戏可以使用您的鼠标导航",
"RegionTooltip": "更改系统区域",
"LanguageTooltip": "更改系统语言",
"TimezoneTooltip": "更改系统时区",
"TimeTooltip": "更改系统时钟",
"VSyncToggleTooltip": "关闭后小部分游戏可以超过60FPS帧率以获得高帧率体验。\n但是可能出现软锁或读盘时间增加。\n如不确定或没有需求请保持选项开启",
"PptcToggleTooltip": "缓存编译完成的游戏CPU指令。减少启动时间和卡顿提高游戏响应速度",
"FsIntegrityToggleTooltip": "检查游戏文件内容的完整性。\n遇到损坏的文件则记录到日志文件有助于排查错误。\n对性能没有影响。",
"AudioBackendTooltip": "默认推荐SDL但每种音频后端对各类游戏兼容性不同遇到音频问题可以尝试切换后端",
"MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式会影响CPU性能消耗",
"MemoryManagerSoftwareTooltip": "使用软件内存页管理,最精确但是速度最慢",
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存JIT效率高",
"MemoryManagerUnsafeTooltip": "直接映射内存页但不检查内存溢出JIT效率最高。\nRyujinx可以访问任何位置的内存因而相对不安全。\n此模式下只应运行您信任的游戏或软件(即官方游戏)",
"DRamTooltip": "使用Switch开发机的内存布局。\n不会提高任何性能某些高清纹理包或 4k 分辨率 MOD 可能需要此选项。\n如果不确定请始终关闭该选项。",
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用新的未知系统服务可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后则无需开启选项。\n如您的游戏已经正常运行请保持此选项关闭",
"GraphicsBackendThreadingTooltip": "启用后端多线程",
"GalThreadingTooltip": "使用模拟器内置的多线程优化,减少着色器编译的卡顿,并提高驱动程序的性能(尤其是缺失多线程的AMD)。\nNVIDIA显卡需要重启模拟器才能禁用驱动本身的线程优化您也可以手动在控制面板将其禁用",
"ShaderCacheToggleTooltip": "开启后,模拟器会保存编译完成的着色器到磁盘,减少游戏渲染新特效和场景时的卡顿",
"ResolutionScaleTooltip": "缩放渲染的分辨率",
"ResolutionScaleEntryTooltip": "尽可能使用例如1.5的浮点倍数。非整数的倍率易引起 BUG",
"AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认的等级)",
"AspectRatioTooltip": "渲染窗口的宽高比",
"ShaderDumpPathTooltip": "转储图形着色器的路径",
"FileLogTooltip": "是否保存日志文件到硬盘",
"StubLogTooltip": "记录Stub消息",
"InfoLogTooltip": "记录Info消息",
"WarnLogTooltip": "记录Warning消息",
"ErrorLogTooltip": "记录Error消息",
"TraceLogTooltip": "记录Trace消息",
"GuestLogTooltip": "记录Guest消息",
"FileAccessLogTooltip": "记录文件访问消息",
"FSAccessLogModeTooltip": "记录FS访问消息输出到控制台。可选的模式是0-3",
"DeveloperOptionTooltip": "使用请谨慎",
"OpenGlLogLevel": "需要打开适当的日志等级",
"DebugLogTooltip": "记录Debug消息",
"LoadApplicationFileTooltip": "选择 Switch 支持的游戏格式并加载",
"LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏并加载",
"OpenRyujinxFolderTooltip": "打开 Ryujinx 系统目录",
"OpenRyujinxLogsTooltip": "打开日志存放的目录",
"ExitTooltip": "关闭 Ryujinx",
"OpenSettingsTooltip": "打开设置窗口",
"OpenProfileManagerTooltip": "打开用户账户管理界面",
"StopEmulationTooltip": "停止运行当前游戏并回到主界面",
"CheckUpdatesTooltip": "检查 Ryujinx 新版本",
"OpenAboutTooltip": "打开'关于'窗口",
"GridSize": "网格尺寸",
"GridSizeTooltip": "调整网格模式的大小",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
"AboutRyujinxContributorsButtonHeader": "查看所有参与者",
"SettingsTabSystemAudioVolume": "音量: ",
"AudioVolumeTooltip": "调节音量",
"SettingsTabSystemEnableInternetAccess": "允许网络访问/局域网模式",
"EnableInternetAccessTooltip": "允许模拟的游戏进程访问互联网。\n当多个模拟器/真实Switch连接到同一个局域网时带有 LAN 模式的游戏可以相互通信。\n即使开启选项也无法访问 Nintendo 服务器。此外可能导致某些尝试联网的游戏崩溃。\n如果您不确定请关闭该选项。",
"GameListContextMenuManageCheatToolTip": "管理金手指",
"GameListContextMenuManageCheat": "管理金手指",
"ControllerSettingsStickRange": "范围",
"DialogStopEmulationTitle": "Ryujinx - 停止模拟",
"DialogStopEmulationMessage": "是否确定停止模拟?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "音频",
"SettingsTabNetwork": "网络",
"SettingsTabNetworkConnection": "网络连接",
"SettingsTabCpuCache": "CPU 缓存",
"SettingsTabCpuMemory": "CPU 内存",
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
"UpdaterDisabledWarningTitle": "更新已禁用!",
"GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开适用于 Atmosphere 自制系统的 MOD 目录",
"ControllerSettingsRotate90": "顺时针旋转 90°",
"IconSize": "图标尺寸",
"IconSizeTooltip": "更改游戏图标大小",
"MenuBarOptionsShowConsole": "显示控制台",
"ShaderCachePurgeError": "清除着色器缓存时出错: {0}: {1}",
"UserErrorNoKeys": "找不到密钥",
"UserErrorNoFirmware": "找不到固件",
"UserErrorFirmwareParsingFailed": "固件解析错误",
"UserErrorApplicationNotFound": "找不到应用程序",
"UserErrorUnknown": "未知错误",
"UserErrorUndefined": "未定义错误",
"UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于过旧的密钥。",
"UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
"UserErrorUnknownDescription": "发生未知错误!",
"UserErrorUndefinedDescription": "发生了未定义错误!此类错误不应出现,请联系开发人员!",
"OpenSetupGuideMessage": "打开设置教程",
"NoUpdate": "无更新",
"TitleUpdateVersionLabel": "版本 {0} - {1}",
"RyujinxInfo": "Ryujinx - 信息",
"RyujinxConfirm": "Ryujinx - 确认",
"FileDialogAllTypes": "全部类型",
"Never": "从未",
"SwkbdMinCharacters": "至少应为 {0} 个字长",
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
"SoftwareKeyboard": "软件键盘",
"DialogControllerAppletMessagePlayerRange": "游戏需要 {0} 个玩家并满足以下要求:\n\n手柄类型{1}\n\n玩家类型{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
"DialogControllerAppletMessage": "游戏需要刚好 {0} 个玩家并满足以下要求:\n\n手柄类型{1}\n\n玩家类型{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
"DialogControllerAppletDockModeSet": "目前处于主机模式,无法使用掌机操作方式",
"UpdaterRenaming": "正在删除旧文件...",
"UpdaterRenameFailed": "更新过程中无法重命名文件: {0}",
"UpdaterAddingFiles": "安装更新中...",
"UpdaterExtracting": "正在提取更新...",
"UpdaterDownloading": "下载新版本中...",
"Game": "游戏",
"Docked": "主机模式",
"Handheld": "掌机模式",
"ConnectionError": "连接错误。",
"AboutPageDeveloperListMore": "{0} 等开发者...",
"ApiError": "API错误。",
"LoadingHeading": "正在启动 {0}",
"CompilingPPTC": "编译PPTC缓存中",
"CompilingShaders": "编译着色器中",
"AllKeyboards": "所有键盘",
"OpenFileDialogTitle": "选择支持的文件格式",
"OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
"AllSupportedFormats": "所有支持的格式",
"RyujinxUpdater": "Ryujinx 更新程序",
"SettingsTabHotkeys": "快捷键",
"SettingsTabHotkeysHotkeys": "键盘快捷键",
"SettingsTabHotkeysToggleVsyncHotkey": "切换垂直同步",
"SettingsTabHotkeysScreenshotHotkey": "截屏",
"SettingsTabHotkeysShowUiHotkey": "隐藏UI",
"SettingsTabHotkeysPauseHotkey": "暂停",
"SettingsTabHotkeysToggleMuteHotkey": "静音",
"ControllerMotionTitle": "体感操作设置",
"ControllerRumbleTitle": "震动设置",
"SettingsSelectThemeFileDialogTitle": "选择主题文件",
"SettingsXamlThemeFile": "Xaml 主题文件",
"AvatarWindowTitle": "管理账户 - 头像",
"Amiibo": "Amiibo",
"Unknown": "未知",
"Usage": "扫描可获得",
"Writable": "可写入",
"SelectDlcDialogTitle": "选择 DLC 文件",
"SelectUpdateDialogTitle": "选择更新文件",
"UserProfileWindowTitle": "管理用户账户",
"CheatWindowTitle": "金手指管理器",
"DlcWindowTitle": "管理游戏 DLC",
"UpdateWindowTitle": "游戏更新管理器",
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
"DlcWindowHeading": "{0} 个适用于 {1} ({2}) 的 DLC",
"UserProfilesEditProfile": "编辑选中账户",
"Cancel": "取消",
"Save": "保存",
"Discard": "返回",
"UserProfilesSetProfileImage": "选择头像",
"UserProfileEmptyNameError": "必须输入名称",
"UserProfileNoImageError": "请选择您的头像",
"GameUpdateWindowHeading": "{0} 个适用于 {1} ({2}) 的更新",
"SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:",
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:",
"UserProfilesName": "名称:",
"UserProfilesUserId": "用户 ID:",
"SettingsTabGraphicsBackend": "图形后端",
"SettingsTabGraphicsBackendTooltip": "显卡使用的图形后端",
"SettingsEnableTextureRecompression": "启用纹理重压缩",
"SettingsEnableTextureRecompressionTooltip": "压缩某些纹理以减少显存的使用。\n适合显存小于 4GiB 的 GPU开启。\n如果您不确定请保持此项为关闭。",
"SettingsTabGraphicsPreferredGpu": "首选 GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "选择Vulkan API使用的显卡。\n此选项不会影响OpenGL API。\n如果您不确定建议选择\"dGPU(独立显卡)\"。如果没有独立显卡,则无需改动此选项",
"SettingsAppRequiredRestartMessage": "Ryujinx 需要重启",
"SettingsGpuBackendRestartMessage": "您修改了图形 API 或显卡设置。需要重新启动才能生效",
"SettingsGpuBackendRestartSubMessage": "是否重启模拟器?",
"RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本?",
"SettingsTabHotkeysVolumeUpHotkey": "音量加",
"SettingsTabHotkeysVolumeDownHotkey": "音量减",
"SettingsEnableMacroHLE": "启用 HLE 宏",
"SettingsEnableMacroHLETooltip": "GPU 宏代码的高级模拟。\n提高性能表现但可能在某些游戏中引起图形错误。\n如果您不确定请保持此项为开启。",
"VolumeShort": "音量",
"UserProfilesManageSaves": "管理存档",
"DeleteUserSave": "确定删除这个游戏的存档吗?",
"IrreversibleActionNote": "删除后不可恢复。",
"SaveManagerHeading": "管理 {0} 的存档",
"SaveManagerTitle": "存档管理器",
"Name": "名称",
"Size": "大小",
"Search": "搜索",
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
"Recover": "恢复",
"UserProfilesRecoverHeading": "找到了这些用户的存档数据"
}