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Ryujinx/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvDeviceFile.cs
Thomas Guillemard 9426ef3f06 Rewrite nvservices (#800)
* Start rewriting nvservices internals

TODO:

- nvgpu device interface
- nvhost generic device interface

* Some clean up and fixes

- Make sure to remove the fd of a closed channel.
- NvFileDevice now doesn't implement Disposable as it was never used.
- Rename NvHostCtrlGetConfigurationArgument to GetConfigurationArguments
to follow calling convention.
- Make sure to check every ioctls magic.

* Finalize migration for ioctl standard variant

TODO: ioctl2 migration

* Implement SubmitGpfifoEx and fix nvdec

* Implement Ioctl3

* Implement some ioctl3 required by recent games

* Remove unused code and outdated comments

* Return valid event handles with QueryEvent

Also add an exception for unimplemented event ids.

This commit doesn't implement accurately the events, this only define
different events for different event ids.

* Rename all occurance of FileDevice to DeviceFile

* Restub SetClientPid to not cause regressions

* Address comments

* Remove GlobalStateTable

* Address comments

* Align variables in ioctl3

* Some missing alignments

* GetVaRegionsArguments realign

* Make Owner public in NvDeviceFile

* Address LDj3SNuD's comments
2019-11-03 09:47:56 +11:00

80 lines
3.1 KiB
C#

using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
{
abstract class NvDeviceFile
{
public readonly KProcess Owner;
public NvDeviceFile(ServiceCtx context)
{
Owner = context.Process;
}
public virtual NvInternalResult QueryEvent(out int eventHandle, uint eventId)
{
eventHandle = 0;
return NvInternalResult.NotImplemented;
}
public virtual NvInternalResult MapSharedMemory(KSharedMemory sharedMemory, uint argument)
{
return NvInternalResult.NotImplemented;
}
public virtual NvInternalResult Ioctl(NvIoctl command, Span<byte> arguments)
{
return NvInternalResult.NotImplemented;
}
public virtual NvInternalResult Ioctl2(NvIoctl command, Span<byte> arguments, Span<byte> inlineInBuffer)
{
return NvInternalResult.NotImplemented;
}
public virtual NvInternalResult Ioctl3(NvIoctl command, Span<byte> arguments, Span<byte> inlineOutBuffer)
{
return NvInternalResult.NotImplemented;
}
protected delegate NvInternalResult IoctlProcessor<T>(ref T arguments);
protected delegate NvInternalResult IoctlProcessorSpan<T>(Span<T> arguments);
protected delegate NvInternalResult IoctlProcessorInline<T, T1>(ref T arguments, ref T1 inlineData);
protected delegate NvInternalResult IoctlProcessorInlineSpan<T, T1>(ref T arguments, Span<T1> inlineData);
protected static NvInternalResult CallIoctlMethod<T>(IoctlProcessor<T> callback, Span<byte> arguments) where T : struct
{
Debug.Assert(arguments.Length == Unsafe.SizeOf<T>());
return callback(ref MemoryMarshal.Cast<byte, T>(arguments)[0]);
}
protected static NvInternalResult CallIoctlMethod<T, T1>(IoctlProcessorInline<T, T1> callback, Span<byte> arguments, Span<byte> inlineBuffer) where T : struct where T1 : struct
{
Debug.Assert(arguments.Length == Unsafe.SizeOf<T>());
Debug.Assert(inlineBuffer.Length == Unsafe.SizeOf<T1>());
return callback(ref MemoryMarshal.Cast<byte, T>(arguments)[0], ref MemoryMarshal.Cast<byte, T1>(inlineBuffer)[0]);
}
protected static NvInternalResult CallIoctlMethod<T>(IoctlProcessorSpan<T> callback, Span<byte> arguments) where T : struct
{
return callback(MemoryMarshal.Cast<byte, T>(arguments));
}
protected static NvInternalResult CallIoctlMethod<T, T1>(IoctlProcessorInlineSpan<T, T1> callback, Span<byte> arguments, Span<byte> inlineBuffer) where T : struct where T1 : struct
{
Debug.Assert(arguments.Length == Unsafe.SizeOf<T>());
return callback(ref MemoryMarshal.Cast<byte, T>(arguments)[0], MemoryMarshal.Cast<byte, T1>(inlineBuffer));
}
public abstract void Close();
}
}