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Ryujinx/Ryujinx.Audio.Backends.SoundIo/Native/libsoundio
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable ()
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
libs
libsoundio-interop.cs
MarshalExtensions.cs
SoundIO.cs
SoundIOBackend.cs
SoundIOChannelArea.cs
SoundIOChannelAreas.cs
SoundIOChannelId.cs
SoundIOChannelLayout.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00
SoundIODevice.cs
SoundIODeviceAim.cs
SoundIOException.cs
SoundIOFormat.cs
SoundIOInStream.cs
SoundIOOutStream.cs
SoundIORingBuffer.cs
SoundIOSampleRateRange.cs Make structs readonly when applicable () 2022-12-05 14:47:39 +01:00