mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-24 05:46:02 +00:00
3bd357045f
* Do not allow render targets not explicitly written by the fragment shader to be modified * Shader cache version bump * Remove blank lines * Avoid redundant color mask updates * HostShaderCacheEntry can be null * Avoid more redundant glColorMask calls * nit: Mask -> Masks * Fix currentComponentMask * More efficient way to update _currentComponentMasks
12 lines
No EOL
242 B
C#
12 lines
No EOL
242 B
C#
namespace Ryujinx.Graphics.GAL
|
|
{
|
|
public struct ShaderInfo
|
|
{
|
|
public int FragmentOutputMap { get; }
|
|
|
|
public ShaderInfo(int fragmentOutputMap)
|
|
{
|
|
FragmentOutputMap = fragmentOutputMap;
|
|
}
|
|
}
|
|
} |