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Ryujinx/src/Ryujinx.Memory
jhorv 7969fb6bba
Replace and remove obsolete ByteMemoryPool type (#7155)
* refactor: replace usage of ByteMemoryPool with MemoryOwner<byte>

* refactor: delete unused ByteMemoryPool and ByteMemoryPool.ByteMemoryPoolBuffer types

* refactor: change IMemoryOwner<byte> return types to MemoryOwner<byte>

* fix(perf): get span via `MemoryOwner<T>.Span` directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`

* fix(perf): get span via MemoryOwner<T>.Span directly instead of `MemoryOwner<T>.Memory.Span`
2024-08-05 21:09:08 -03:00
..
Range Fix same textures with unmapped start being considered different (#7141) 2024-08-05 11:00:41 -03:00
Tracking Implement host tracked memory manager mode (#6356) 2024-03-26 23:33:24 -03:00
WindowsShared editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
AddressSpaceManager.cs Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
BytesReadOnlySequenceSegment.cs Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00
InvalidAccessHandler.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
InvalidMemoryRegionException.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IRefCounted.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IVirtualMemoryManager.cs Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
IWritableBlock.cs Use pooled memory and avoid memory copies (#6691) 2024-04-21 12:57:35 +02:00
MemoryAllocationFlags.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryBlock.cs chore: remove repetitive words (#6500) 2024-03-16 19:49:54 +01:00
MemoryConstants.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryManagement.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryManagementUnix.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryManagementWindows.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryManagerUnixHelper.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryMapFlags.cs [Ryujinx.Memory] Address dotnet-format issues (#5386) 2023-06-28 18:34:00 +02:00
MemoryNotContiguousException.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryPermission.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MemoryProtectionException.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
NativeMemoryManager.cs implement MemoryManagerHostTracked.GetReadOnlySequence() (#6695) 2024-04-21 16:34:04 -03:00
PageTable.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Memory.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
VirtualMemoryManagerBase.cs Replace and remove obsolete ByteMemoryPool type (#7155) 2024-08-05 21:09:08 -03:00
WritableRegion.cs Add support to IVirtualMemoryManager for zero-copy reads (#6251) 2024-04-04 22:23:03 -03:00