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Ryujinx/Ryujinx.HLE/HOS
gdkchan e546e5933f
Rewrite SVC handler using source generators rather than IL emit (#3371)
* Implement syscall handlers using a source generator

* Copy FlushProcessDataCache implementation to Syscall since it was only implemented on Syscall32

* Fix wrong argument order in some syscalls

* Delete old Reflection.Emit based syscall handling code

* Improvements to the code generation

* ControlCodeMemory address and size is always 64-bit
2022-05-31 17:12:46 -03:00
..
Applets Avalonia UI - Part 1 (#3270) 2022-05-15 13:30:15 +02:00
Diagnostics/Demangler
Ipc misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
Kernel Rewrite SVC handler using source generators rather than IL emit (#3371) 2022-05-31 17:12:46 -03:00
Services Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
SystemState Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
Tamper Add Cheat Manager (#2964) 2022-01-03 09:39:43 +01:00
ApplicationLoader.cs Allow loading NSPs without a NCA inside (#3364) 2022-05-31 16:16:59 -03:00
ArmProcessContext.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
ArmProcessContextFactory.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
HomebrewRomFsStream.cs
Horizon.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
IdDictionary.cs
LibHacHorizonManager.cs Update LibHac to v0.16.0 (#3159) 2022-02-27 00:52:25 +01:00
ModLoader.cs Remove save data creation prompt (#3252) 2022-04-08 11:09:35 +02:00
ProgramLoader.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
ResultCode.cs
ServiceCtx.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
TamperMachine.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
UserChannelPersistence.cs