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Ryujinx/Ryujinx.Audio/Common/SampleFormat.cs
Mary-nyan 1825bd87b4
misc: Reformat Ryujinx.Audio with dotnet-format ()
This is the first commit of a series of reformat around the codebase as
discussed internally some weeks ago.

This project being one that isn't touched that much, it shouldn't cause
conflict with any opened PRs.
2022-07-25 15:46:33 -03:00

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911 B
C#

namespace Ryujinx.Audio.Common
{
/// <summary>
/// Sample format definition.
/// </summary>
public enum SampleFormat : byte
{
/// <summary>
/// Invalid sample format.
/// </summary>
Invalid = 0,
/// <summary>
/// PCM8 sample format. (unsupported)
/// </summary>
PcmInt8 = 1,
/// <summary>
/// PCM16 sample format.
/// </summary>
PcmInt16 = 2,
/// <summary>
/// PCM24 sample format. (unsupported)
/// </summary>
PcmInt24 = 3,
/// <summary>
/// PCM32 sample format.
/// </summary>
PcmInt32 = 4,
/// <summary>
/// PCM Float sample format.
/// </summary>
PcmFloat = 5,
/// <summary>
/// ADPCM sample format. (Also known as GC-ADPCM)
/// </summary>
Adpcm = 6
}
}