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f241f88558
* Add a separate device memory manager * Still need this * Device writes are always tracked * Device writes are always tracked (2) * Rename more instances of gmm to mm
19 lines
557 B
C#
19 lines
557 B
C#
using Ryujinx.Graphics.Device;
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using Ryujinx.Graphics.Vic.Image;
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namespace Ryujinx.Graphics.Vic
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{
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readonly struct ResourceManager
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{
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public DeviceMemoryManager MemoryManager { get; }
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public BufferPool<Pixel> SurfacePool { get; }
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public BufferPool<byte> BufferPool { get; }
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public ResourceManager(DeviceMemoryManager mm, BufferPool<Pixel> surfacePool, BufferPool<byte> bufferPool)
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{
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MemoryManager = mm;
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SurfacePool = surfacePool;
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BufferPool = bufferPool;
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}
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}
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}
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