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Ryujinx/Ryujinx.HLE/FileSystem/SaveInfo.cs
Thog ea14a95524
Fix inconsistencies with UserId (#906)
* Fix inconsistencies with UserId

The account user id isn't an UUID. This PR adds a new UserId type with
the correct value ordering to avoid mismatch with LibHac's Uid. This also fix
an hardcoded value of the UserId.

As the userid has been invalid for quite some time (and to avoid forcing
users to their recreate saves), the userid has been changed to "00000000000000010000000000000000".

Also implement a stub for IApplicationFunctions::GetSaveDataSize. (see
the sources for the reason)

Fix #626

* Address jd's & Ac_k's comments
2020-02-02 14:24:17 +11:00

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856 B
C#

using Ryujinx.HLE.HOS.Services.Account.Acc;
namespace Ryujinx.HLE.FileSystem
{
struct SaveInfo
{
public ulong TitleId { get; private set; }
public long SaveId { get; private set; }
public SaveDataType SaveDataType { get; private set; }
public SaveSpaceId SaveSpaceId { get; private set; }
public UserId UserId { get; private set; }
public SaveInfo(
ulong titleId,
long saveId,
SaveDataType saveDataType,
SaveSpaceId saveSpaceId,
UserId userId = new UserId())
{
TitleId = titleId;
SaveId = saveId;
SaveDataType = saveDataType;
SaveSpaceId = saveSpaceId;
UserId = userId;
}
}
}