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a0aecd1ff8
Correctly calculates the number of iterations required to copy all the data from compressed textures |
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.. | ||
Gal | ||
Graphics3d | ||
Memory | ||
Texture | ||
VDec | ||
Vic | ||
CdmaProcessor.cs | ||
ChClassId.cs | ||
ChCommandEntry.cs | ||
ChSubmissionMode.cs | ||
DepthCompareFunc.cs | ||
DmaPusher.cs | ||
GpuMethodCall.cs | ||
GpuResourceManager.cs | ||
GraphicsConfig.cs | ||
NvGpu.cs | ||
QuadHelper.cs | ||
Ryujinx.Graphics.csproj |