Effects
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Metal: Advanced Present (#6)
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2024-09-28 19:03:01 -04:00 |
Shaders
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Metal: Advanced Present (#6)
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2024-09-28 19:03:01 -04:00 |
BufferInfo.cs
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Bind Uniform & Storage Buffers
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2024-09-28 19:03:01 -04:00 |
ComputePipelineCache.cs
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Metal: Compute Shaders (#19)
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2024-09-28 19:03:01 -04:00 |
Constants.cs
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Metal: Compute Shaders (#19)
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2024-09-28 19:03:01 -04:00 |
CounterEvent.cs
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Revise ISampler
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2024-09-28 19:03:01 -04:00 |
DepthStencilCache.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
EncoderState.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
EncoderStateManager.cs
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More cleanup
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2024-09-28 19:03:01 -04:00 |
FormatTable.cs
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Stencil Fixes
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2024-09-28 19:03:01 -04:00 |
HelperShader.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
MetalRenderer.cs
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Cleanup
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2024-09-28 19:03:01 -04:00 |
Pipeline.cs
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Cleanup
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2024-09-28 19:03:01 -04:00 |
Program.cs
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Metal: Compute Shaders (#19)
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2024-09-28 19:03:01 -04:00 |
RenderPipelineCache.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
Sampler.cs
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Start Proper Dispose
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2024-09-28 19:03:01 -04:00 |
StateCache.cs
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Suppress GC Finalize on StateCache
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2024-09-28 19:03:01 -04:00 |
Texture.cs
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Handle Array Format SetData
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2024-09-28 19:03:01 -04:00 |
TextureBase.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
TextureBuffer.cs
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Cleanup + Format
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2024-09-28 19:03:01 -04:00 |
Window.cs
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Make dotnet format happy
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2024-09-28 19:03:01 -04:00 |