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Ryujinx/Ryujinx.Graphics.Gpu/Ryujinx.Graphics.Gpu.csproj
gdkchan 5a7df48975
New GPFifo and fast guest constant buffer updates (#1400)
* Add new structures from official docs, start migrating GPFifo

* Finish migration to new GPFifo processor

* Implement fast constant buffer data upload

* Migrate to new GPFifo class

* XML docs
2020-07-23 23:53:25 -03:00

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XML

<Project Sdk="Microsoft.NET.Sdk">
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
</ItemGroup>
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<LangVersion>8.0</LangVersion>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
</Project>