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Ryujinx/Ryujinx.HLE/OsHle/Services/Aud
2018-07-09 22:49:07 -03:00
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AudErr.cs Improvements to IAudioOutManager (#232) 2018-07-08 12:42:10 -03:00
AudioOutData.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
AudioRendererParameter.cs Better audren implementation (#179) 2018-06-23 02:00:14 -03:00
IAudioDevice.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
IAudioOut.cs Implement GetReleasedAudioOutBufferAuto properly (#206) 2018-06-30 12:53:04 -03:00
IAudioOutManager.cs Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (#240) 2018-07-09 22:49:07 -03:00
IAudioRenderer.cs Aways write voice state as finished playing while proper audren support is not in place 2018-06-25 02:04:19 -03:00
IAudioRendererManager.cs Better audren implementation (#179) 2018-06-23 02:00:14 -03:00
MemoryPoolState.cs Workaround for recent audren regression 2018-06-23 03:17:07 -03:00
UpdateDataHeader.cs Better audren implementation (#179) 2018-06-23 02:00:14 -03:00
VoiceState.cs Aways write voice state as finished playing while proper audren support is not in place 2018-06-25 02:04:19 -03:00