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Ryujinx/src
2024-04-06 13:36:18 +02:00
..
ARMeilleure Implement host tracked memory manager mode () 2024-03-26 23:33:24 -03:00
Ryujinx "Task.Wait()" synchronously blocks, use "await" instead () 2024-04-06 13:36:18 +02:00
Ryujinx.Audio Migrate Audio service to new IPC () 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC () 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 Migrate Audio service to new IPC () 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SoundIo Migrate Audio service to new IPC () 2024-02-22 16:58:33 -03:00
Ryujinx.Common Add support to IVirtualMemoryManager for zero-copy reads () 2024-04-04 22:23:03 -03:00
Ryujinx.Cpu Add support to IVirtualMemoryManager for zero-copy reads () 2024-04-04 22:23:03 -03:00
Ryujinx.Graphics.Device Add a separate device memory manager () 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.GAL Vulkan: Improve texture barrier usage, timing and batching () 2024-02-17 00:21:37 -03:00
Ryujinx.Graphics.Gpu Stop clearing Modified flag on DiscardData () 2024-04-03 21:30:46 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager () 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager () 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL OpenGL: Mask out all color outputs with no fragment shader () 2024-02-22 18:43:19 +01:00
Ryujinx.Graphics.Shader chore: remove repetitive words () 2024-03-16 19:49:54 +01:00
Ryujinx.Graphics.Texture editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x () 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan UI: Friendly driver name reporting. () 2024-03-27 14:55:34 -03:00
Ryujinx.Gtk3 Add title of game to screenshot text () 2024-03-07 22:49:57 +00:00
Ryujinx.Headless.SDL2 Infra: Capitalisation Consistency () 2024-02-11 03:09:18 +01:00
Ryujinx.HLE ts: Migrate service to Horizon project () 2024-04-05 15:45:43 -03:00
Ryujinx.Horizon ts: Migrate service to Horizon project () 2024-04-05 15:45:43 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC () 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators IPC code gen improvements () 2024-02-23 21:12:24 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.Input Input: Improve controller identification () 2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification () 2024-01-22 17:02:44 -03:00
Ryujinx.Memory Add support to IVirtualMemoryManager for zero-copy reads () 2024-04-04 22:23:03 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder () 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.Tests Cpu: Implement Vpadal and Vrintr instructions () 2024-01-30 00:51:05 +01:00
Ryujinx.Tests.Memory Add support to IVirtualMemoryManager for zero-copy reads () 2024-04-04 22:23:03 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common New gamecard icons () 2024-03-23 21:33:27 +01:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency () 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 () 2023-12-04 14:17:13 +01:00