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TegraExplorer/source/gfx/menu.h

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#pragma once
#include <utils/types.h>
#include "../utils/vector.h"
typedef void (*menuEntriesGatherer)(Vector_t* vec, void* data);
typedef void (*menuPaths)();
typedef struct _menuEntry {
union {
struct {
u32 B:8;
u32 G:8;
u32 R:8;
u32 skip:1;
u32 hide:1;
};
u32 optionUnion;
};
char *name;
u8 icon;
union {
struct {
u16 size:12;
u16 showSize:1;
u16 sizeDef:3;
};
u16 sizeUnion;
};
} MenuEntry_t;
#define SKIPHIDEBITS 0x3000000
#define RGBCOLOR(r, g, b) (b << 16 | g << 8 | r)
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#define SKIPBIT BIT(24)
#define HIDEBIT BIT(25)
#define ENABLEB BIT(0)
#define ENABLEPAGECOUNT BIT(1)
#define ALWAYSREDRAW BIT(2)
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#define USELIGHTGREY BIT(3)
#define ScreenDefaultLenX 79
#define ScreenDefaultLenY 30
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#define ARR_LEN(x) (sizeof(x) / sizeof(*x))
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int newMenu(Vector_t* vec, int startIndex, int screenLenX, int screenLenY, u8 options, int entryCount);
void FunctionMenuHandler(MenuEntry_t *entries, int entryCount, menuPaths *paths, u8 options);