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TegraExplorer/source/utils/vector.h

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#pragma once
#include <utils/types.h>
typedef struct {
void* data;
u32 capacity;
u32 count;
u32 elemSz;
// u32 typeTag;
} Vector_t;
#define vecAddElem(v, elem) vecAdd(v, &elem, sizeof(elem))
#define vecDefArray(type, varName, vec) type varName = (type)((vec).data)
#define vecGetArray(type, vec) (type)((vec).data)
#define vecPDefArray(type, varName, vec) type varName = (type)((vec)->data)
#define vecPGetArray(type, vec) (type)((vec)->data)
Vector_t newVec(u32 typesz, u32 preallocate);
Vector_t vecFromArray(void* array, u32 count, u32 typesz);
bool vecAdd(Vector_t* v, void* elem, u32 sz);