2020-05-01 21:42:49 +01:00
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#pragma once
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#include "../utils/types.h"
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#define BIT(n) (1 << n)
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#define KEY_A BIT(3)
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#define KEY_B BIT(2)
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#define KEY_LUP BIT(18)
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#define KEY_LDOWN BIT(17)
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#define KEY_RUP BIT(7)
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#define KEY_RDOWN BIT(6)
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2020-05-02 00:41:43 +01:00
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#define KEY_VOLP BIT(14)
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#define KEY_VOLM BIT(15)
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#define KEY_POW BIT(16)
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2020-05-01 21:42:49 +01:00
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typedef struct _inputs {
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union {
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struct {
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// Joy-Con (R).
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u32 y:1;
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u32 x:1;
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u32 b:1;
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u32 a:1;
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u32 r:1;
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u32 zr:1;
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u32 Rdown:1;
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u32 Rup:1;
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u32 Rright:1;
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u32 Rleft:1;
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// Shared
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u32 minus:1;
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u32 plus:1;
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u32 home:1;
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u32 cap:1;
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u32 volp:1;
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u32 volm:1;
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u32 pow:1;
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// Joy-Con (L).
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u32 Ldown:1;
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u32 Lup:1;
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u32 Lright:1;
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u32 Lleft:1;
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u32 l:1;
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u32 zl:1;
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};
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u32 buttons;
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};
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} Inputs;
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void hidInit();
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Inputs *hidRead();
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2020-05-02 00:41:43 +01:00
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Inputs *hidWait();
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Inputs *hidWaitMask(u32 mask);
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