2020-12-23 16:39:22 +00:00
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#pragma once
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#include <utils/types.h>
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#include "../utils/vector.h"
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typedef void (*menuEntriesGatherer)(Vector_t* vec, void* data);
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typedef void (*menuPaths)();
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typedef struct _menuEntry {
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union {
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struct {
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u32 B:8;
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u32 G:8;
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u32 R:8;
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u32 skip:1;
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u32 hide:1;
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};
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u32 optionUnion;
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};
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char *name;
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u8 icon;
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union {
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struct {
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u16 size:12;
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u16 showSize:1;
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u16 sizeDef:3;
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};
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u16 sizeUnion;
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};
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} MenuEntry_t;
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#define SKIPHIDEBITS 0x3000000
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#define RGBCOLOR(r, g, b) (b << 16 | g << 8 | r)
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2020-12-23 23:31:17 +00:00
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#define SKIPBIT BIT(24)
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#define HIDEBIT BIT(25)
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#define ENABLEB BIT(0)
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#define ENABLEPAGECOUNT BIT(1)
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#define ALWAYSREDRAW BIT(2)
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2020-12-25 20:16:24 +00:00
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#define USELIGHTGREY BIT(3)
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#define ScreenDefaultLenX 79
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#define ScreenDefaultLenY 30
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2020-12-23 23:31:17 +00:00
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2020-12-24 16:06:21 +00:00
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#define ARR_LEN(x) (sizeof(x) / sizeof(*x))
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2020-12-23 23:31:17 +00:00
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int newMenu(Vector_t* vec, int startIndex, int screenLenX, int screenLenY, u8 options, int entryCount);
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void FunctionMenuHandler(MenuEntry_t *entries, int entryCount, menuPaths *paths, u8 options);
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