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oops
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2 changed files with 5 additions and 4 deletions
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@ -37,7 +37,7 @@ Vector_t vecFromArray(void* array, u32 count, u32 typesz)
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return res;
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}
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int vecAdd(Vector_t* v, void* elem, u8 sz) {
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int _vecAdd(Vector_t* v, void* elem, u8 sz) {
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if (!v || !elem || v->elemSz != sz)
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return 0;
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@ -11,8 +11,9 @@ typedef struct {
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#define FREE(x) free(x); x = NULL;
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#define vecAddElem(v, elem) vecAdd(v, &elem, sizeof(elem))
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#define vecAddElement(v, elem) vecAdd(v, &elem, sizeof(elem))
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#define vecAddElem(v, elem) _vecAdd(v, &elem, sizeof(elem))
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#define vecAddElement(v, elem) _vecAdd(v, &elem, sizeof(elem))
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#define vecAdd(vec, element) _vecAdd(vec, &element, sizeof(element))
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#define vecDefArray(type, varName, vec) type varName = (type)((vec).data)
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#define vecGetArray(type, vec) (type)((vec).data)
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#define vecPDefArray(type, varName, vec) type varName = (type)((vec)->data)
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@ -27,7 +28,7 @@ typedef struct {
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Vector_t newVec(u8 typesz, u32 preallocate);
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Vector_t vecFromArray(void* array, u32 count, u32 typesz);
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bool vecAdd(Vector_t* v, void* elem, u8 sz);
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bool _vecAdd(Vector_t* v, void* elem, u8 sz);
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Vector_t vecCopy(Vector_t* orig);
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Vector_t vecCopyOffset(Vector_t* orig, u32 offset);
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