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Hopefully fix partitioning issues & clean up menu control code

This commit is contained in:
Such Meme, Many Skill 2020-05-10 11:41:16 +02:00
parent 14a3a39c01
commit b484dc11d8
2 changed files with 33 additions and 12 deletions

View file

@ -6114,9 +6114,6 @@ FRESULT f_fdisk (
DWORD sz_disk, p_sect, b_cyl, b_sect;
FRESULT res;
BYTE *empty_buff;
empty_buff = ff_memcalloc(sizeof(BYTE), 16384);
stat = disk_initialize(pdrv);
if (stat & STA_NOINIT) return FR_NOT_READY;
if (stat & STA_PROTECT) return FR_WRITE_PROTECTED;
@ -6169,14 +6166,14 @@ FRESULT f_fdisk (
st_dword(p + 8, b_sect); /* Start sector in LBA */
st_dword(p + 12, p_sect); /* Number of sectors */
/* Next partition */
b_sect += p_sect;
for (int cursect = 0; cursect < 1024; cursect++){
disk_write(pdrv, empty_buff, b_sect + (32 * cursect), 32);
for (u32 cursect = 0; cursect < 512; cursect++){
disk_write(pdrv, buf + 0x4000, b_sect + (64 * cursect), 64);
}
b_sect += p_sect;
}
st_word(p, 0xAA55); /* MBR signature (always at offset 510) */
ff_memfree(empty_buff);
/* Write it to the MBR */
res = (disk_write(pdrv, buf, 0, 1) == RES_OK && disk_ioctl(pdrv, CTRL_SYNC, 0) == RES_OK) ? FR_OK : FR_DISK_ERR;

View file

@ -167,8 +167,8 @@ int menu_make(menu_entry *entries, int amount, const char *toptext){
while (hidRead()->buttons & (KEY_B | KEY_A));
input->buttons = 0;
while (!(input->buttons & (KEY_A | KEY_LDOWN | KEY_LUP | KEY_B | KEY_RUP | KEY_RDOWN))){
scrolltimer = get_tmr_ms();
while (1){
if (sd_inited && !!gpio_read(GPIO_PORT_Z, GPIO_PIN_1)){
gfx_errDisplay("menu", ERR_SD_EJECTED, 0);
sd_unmount();
@ -177,9 +177,29 @@ int menu_make(menu_entry *entries, int amount, const char *toptext){
input = hidRead();
if (!(input->buttons & (KEY_A | KEY_LDOWN | KEY_LUP | KEY_B | KEY_RUP | KEY_RDOWN)))
if (!(input->buttons & (KEY_A | KEY_LDOWN | KEY_LUP | KEY_B | KEY_RUP | KEY_RDOWN))){
delay = 300;
continue;
}
if (input->buttons & (KEY_RDOWN | KEY_RUP)){
delay = 1;
input->Lup = input->Rup;
input->Ldown = input->Rdown;
}
if (delay < 300){
if (scrolltimer + delay < get_tmr_ms()){
break;
}
}
else {
break;
}
/*
if (delay < 300){
scrolltimer = get_tmr_ms();
while (input->buttons & (KEY_A | KEY_LDOWN | KEY_LUP | KEY_B | KEY_RUP | KEY_RDOWN)){
@ -195,15 +215,19 @@ int menu_make(menu_entry *entries, int amount, const char *toptext){
if (input->buttons & (KEY_RUP | KEY_RDOWN))
delay = 1;
*/
}
if (input->buttons & (KEY_LUP | KEY_RUP) && currentpos >= 1){
if (delay > 46)
delay -= 45;
if (input->Lup && currentpos >= 1){
currentpos--;
while(entries[currentpos].property & (ISSKIP | ISHIDE) && currentpos >= 1)
currentpos--;
}
else if (input->buttons & (KEY_LDOWN | KEY_RDOWN) && currentpos < amount - 1){
else if (input->Ldown && currentpos < amount - 1){
currentpos++;
while(entries[currentpos].property & (ISSKIP | ISHIDE) && currentpos < amount - 1)
currentpos++;