#pragma once #include "model.h" typedef struct { struct { u8 isTopLevel : 1; u8 hasBeenNoticed : 1; u8 hasVarName : 1; }; Variable_t* setVar; char* varName; Function_t* idxVar; } Callback_SetVar_t; Variable_t* eval(Operator_t* ops, u32 len, u8 ret); void setStaticVars(Vector_t* vec); void initRuntimeVars(); void exitRuntimeVars(); void runtimeVariableEdit(Callback_SetVar_t* set, Variable_t* curRes);