mirror of
https://github.com/suchmememanyskill/TegraExplorer.git
synced 2024-11-29 15:22:09 +00:00
111 lines
No EOL
2.1 KiB
C
111 lines
No EOL
2.1 KiB
C
#ifdef WIN32
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#include "vector.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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Vector_t newVec(u8 typesz, u32 preallocate) {
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if (preallocate) {
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Vector_t res = {
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.data = calloc(preallocate, typesz),
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.capacity = preallocate * typesz,
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.count = 0,
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.elemSz = typesz
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};
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// check .data != null;
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return res;
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}
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else {
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Vector_t res = {
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.data = NULL,
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.capacity = 1 * typesz,
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.count = 0,
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.elemSz = typesz
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};
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return res;
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}
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}
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Vector_t vecFromArray(void* array, u32 count, u32 typesz)
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{
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Vector_t res = {
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.data = array,
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.capacity = count * typesz,
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.count = count,
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.elemSz = typesz
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};
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return res;
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}
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int vecAddElem(Vector_t* v, void* elem, u8 sz) {
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if (!v || !elem || v->elemSz != sz)
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return 0;
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if (v->data == NULL) {
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v->data = calloc(1, v->elemSz);
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}
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u32 usedbytes = v->count * sz;
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if (usedbytes >= v->capacity)
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{
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if (v->capacity > 5000) {
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printf("uhhhh");
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}
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v->capacity *= 2;
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void* buff = malloc(v->capacity);
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if (!buff)
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return 0;
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memcpy(buff, v->data, v->capacity / 2);
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free(v->data);
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v->data = buff;
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}
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memcpy((char*)v->data + usedbytes, elem, sz);
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v->count++;
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return 1;
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}
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Vector_t vecCopyOffset(Vector_t* orig, u32 offset) {
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Vector_t dst = newVec(orig->elemSz, orig->count - offset);
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memcpy(dst.data, ((u8*)orig->data + orig->elemSz * offset), (orig->count - offset) * orig->elemSz);
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dst.count = orig->count - offset;
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return dst;
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}
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Vector_t vecCopy(Vector_t* orig) {
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return vecCopyOffset(orig, 0);
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}
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void* getStackEntry(Vector_t *stack) {
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if (stack->count <= 0)
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return NULL;
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return ((u8*)stack->data + (stack->elemSz * (stack->count - 1)));
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}
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// This will stay valid until the queue is modified
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void* popStackEntry(Vector_t* stack) {
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if (stack->count <= 0)
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return NULL;
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void* a = getStackEntry(stack);
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stack->count--;
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return a;
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}
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void vecRem(Vector_t *vec, int idx) {
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if (vec->count <= 0 || idx >= vec->count)
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return;
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if (idx == (vec->count - 1)) {
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vec->count--;
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return;
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}
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memcpy((u8*)vec->data + (vec->elemSz * idx), (u8*)vec->data + (vec->elemSz * (idx + 1)), (vec->count - idx - 1) * vec->elemSz);
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vec->count--;
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}
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#endif |