mirror of
https://github.com/suchmememanyskill/TegraExplorer.git
synced 2024-11-29 15:22:09 +00:00
107 lines
No EOL
2.6 KiB
C
107 lines
No EOL
2.6 KiB
C
#include "hid.h"
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#include <input/joycon.h>
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#include <utils/btn.h>
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#include "../gfx/gfx.h"
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#include <utils/types.h>
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#include <utils/util.h>
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#include "../utils/utils.h"
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#include "../tegraexplorer/tools.h"
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#include <display/di.h>
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#include "../config.h"
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static Input_t inputs = {0};
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u16 LbaseX = 0, LbaseY = 0, RbaseX = 0, RbaseY = 0;
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void hidInit(){
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jc_init_hw();
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}
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extern hekate_config h_cfg;
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Input_t *hidRead(){
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jc_gamepad_rpt_t *controller = joycon_poll();
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inputs.buttons = 0;
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u8 left_connected = 0;
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u8 right_connected = 0;
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if (controller != NULL){
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if (controller->home && !h_cfg.t210b01)
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RebootToPayloadOrRcm();
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if (controller->cap)
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TakeScreenshot();
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inputs.buttons = controller->buttons;
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left_connected = controller->conn_l;
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right_connected = controller->conn_r;
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}
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u8 btn = btn_read();
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inputs.volp = (btn & BTN_VOL_UP) ? 1 : 0;
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inputs.volm = (btn & BTN_VOL_DOWN) ? 1 : 0;
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inputs.power = (btn & BTN_POWER) ? 1 : 0;
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if (left_connected){
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if ((LbaseX == 0 || LbaseY == 0) || controller->l3){
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LbaseX = controller->lstick_x;
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LbaseY = controller->lstick_y;
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}
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inputs.up = (controller->up || (controller->lstick_y > LbaseY + 500)) ? 1 : 0;
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inputs.down = (controller->down || (controller->lstick_y < LbaseY - 500)) ? 1 : 0;
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inputs.left = (controller->left || (controller->lstick_x < LbaseX - 500)) ? 1 : 0;
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inputs.right = (controller->right || (controller->lstick_x > LbaseX + 500)) ? 1 : 0;
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}
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else {
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inputs.up = inputs.volp;
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inputs.down = inputs.volm;
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}
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if (right_connected){
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if ((RbaseX == 0 || RbaseY == 0) || controller->r3){
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RbaseX = controller->rstick_x;
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RbaseY = controller->rstick_y;
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}
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inputs.rUp = (controller->rstick_y > RbaseY + 500) ? 1 : 0;
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inputs.rDown = (controller->rstick_y < RbaseY - 500) ? 1 : 0;
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inputs.rLeft = (controller->rstick_x < RbaseX - 500) ? 1 : 0;
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inputs.rRight = (controller->rstick_x > RbaseX + 500) ? 1 : 0;
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}
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else
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inputs.a = inputs.power;
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return &inputs;
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}
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Input_t *hidWaitMask(u32 mask){
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Input_t *in = hidRead();
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while (in->buttons & mask)
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hidRead();
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while (!(in->buttons & mask)){
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hidRead();
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}
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return in;
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}
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Input_t *hidWait(){
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Input_t *in = hidRead();
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while (in->buttons)
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hidRead();
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while (!(in->buttons))
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hidRead();
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return in;
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}
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bool hidConnected(){
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jc_gamepad_rpt_t *controller = joycon_poll();
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return (controller->conn_l && controller->conn_r) ? 1 : 0;
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} |