mirror of
https://github.com/eliboa/TegraRcmGUI.git
synced 2024-11-28 13:12:05 +00:00
Use relative paths for favorites
This commit is contained in:
parent
c45f13e083
commit
2516e8192d
4 changed files with 170 additions and 15 deletions
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@ -107,14 +107,19 @@ BOOL DialogTab01::OnInitDialog()
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for (int i = 0; i < m_TegraRcm->Favorites.GetCount(); i++)
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for (int i = 0; i < m_TegraRcm->Favorites.GetCount(); i++)
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{
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{
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CListBox*pListBox = (CListBox*)GetDlgItem(IDC_LIST1);
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CListBox*pListBox = (CListBox*)GetDlgItem(IDC_LIST1);
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CString fav = m_TegraRcm->Favorites[i];
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int nIndex = m_TegraRcm->Favorites[i].ReverseFind(_T('\\'));
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int nIndex = fav.ReverseFind(_T('\\'));
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CString csFilename, csPath, Item;
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if (nIndex > 0)
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if (nIndex > 0)
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{
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{
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CString csFilename, csPath, Item;
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csFilename = fav.Right(fav.GetLength() - nIndex - 1);
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csFilename = m_TegraRcm->Favorites[i].Right(m_TegraRcm->Favorites[i].GetLength() - nIndex - 1);
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csPath = fav.Left(nIndex);
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csPath = m_TegraRcm->Favorites[i].Left(nIndex);
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Item = csFilename + _T(" (") + csPath + _T(")");
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Item = csFilename + _T(" (") + csPath + _T(")");
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}
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else
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{
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Item = fav;
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}
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pListBox->AddString(_tcsdup(Item));
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pListBox->AddString(_tcsdup(Item));
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wstring wcsPath(csPath);
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wstring wcsPath(csPath);
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@ -122,7 +127,6 @@ BOOL DialogTab01::OnInitDialog()
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m_TegraRcm->AppendLog("Add favorites to listbox");
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m_TegraRcm->AppendLog("Add favorites to listbox");
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m_TegraRcm->AppendLog(scsPath);
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m_TegraRcm->AppendLog(scsPath);
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}
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}
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}
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CFont* pFont = GetFont();
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CFont* pFont = GetFont();
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LOGFONT lf;
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LOGFONT lf;
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@ -24,7 +24,7 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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SOFTWARE.
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*/
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*/
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#include <stdlib.h>
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#include "stdafx.h"
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#include "stdafx.h"
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#include "TegraRcm.h"
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#include "TegraRcm.h"
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@ -370,6 +370,27 @@ void TegraRcm::GetFavorites()
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string sfav(wfav.begin(), wfav.end());
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string sfav(wfav.begin(), wfav.end());
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AppendLog("Append new favorite : ");
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AppendLog("Append new favorite : ");
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AppendLog(sfav);
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AppendLog(sfav);
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// For relative path
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int nIndex = fav.ReverseFind(_T(':'));
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if (nIndex <= 0)
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{
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// Get current directory
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CString csPath;
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TCHAR szPath[_MAX_PATH];
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VERIFY(::GetModuleFileName(AfxGetApp()->m_hInstance, szPath, _MAX_PATH));
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CString csPathf(szPath);
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int nIndex = csPathf.ReverseFind(_T('\\'));
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if (nIndex > 0) csPath = csPathf.Left(nIndex);
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csPath.Append(_T("\\"));
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csPath.Append(fav);
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fav = csPath;
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// Get absolute path
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TCHAR buffer[4096] = TEXT("");
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GetFullPathName(fav, 4096, buffer, NULL);
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fav = buffer;
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}
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Favorites.Add(fav);
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Favorites.Add(fav);
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}
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}
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}
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}
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@ -379,6 +400,28 @@ void TegraRcm::GetFavorites()
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}
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}
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void TegraRcm::AddFavorite(CString value)
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void TegraRcm::AddFavorite(CString value)
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{
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{
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// Get current directory
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CString csPath;
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TCHAR szPath[_MAX_PATH];
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VERIFY(::GetModuleFileName(AfxGetApp()->m_hInstance, szPath, _MAX_PATH));
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CString csPathf(szPath);
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int nIndex = csPathf.ReverseFind(_T('\\'));
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if (nIndex > 0) csPath = csPathf.Left(nIndex);
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else csPath.Empty();
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CT2A pPath(csPath.GetBuffer(csPath.GetLength()));
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CT2A pvalue(value.GetBuffer(value.GetLength()));
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char* rvalue = GetRelativeFilename(pPath, pvalue);
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value = rvalue;
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/*
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if (value.Find(csPath) != -1)
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{
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csPath.Append(_T("\\"));
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value.Replace(csPath, _T(""));
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}
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*/
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CString CoutLine(value + _T('\n'));
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CString CoutLine(value + _T('\n'));
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CT2CA pszConvertedAnsiString(CoutLine);
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CT2CA pszConvertedAnsiString(CoutLine);
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std::string outLine = pszConvertedAnsiString;
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std::string outLine = pszConvertedAnsiString;
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@ -792,3 +835,110 @@ TCHAR* TegraRcm::GetAbsolutePath(TCHAR* relative_path, DWORD dwFlags)
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return _T("");
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return _T("");
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*/
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*/
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}
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}
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// GetRelativeFilename(), by Rob Fisher.
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// rfisher@iee.org
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// http://come.to/robfisher
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// defines
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#define MAX_FILENAME_LEN 512
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// The number of characters at the start of an absolute filename. e.g. in DOS,
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// absolute filenames start with "X:\" so this value should be 3, in UNIX they start
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// with "\" so this value should be 1.
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#define ABSOLUTE_NAME_START 3
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// set this to '\\' for DOS or '/' for UNIX
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#define SLASH '\\'
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// Given the absolute current directory and an absolute file name, returns a relative file name.
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// For example, if the current directory is C:\foo\bar and the filename C:\foo\whee\text.txt is given,
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// GetRelativeFilename will return ..\whee\text.txt.
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char* TegraRcm::GetRelativeFilename(char *currentDirectory, char *absoluteFilename)
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{
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// declarations - put here so this should work in a C compiler
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int afMarker = 0, rfMarker = 0;
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int cdLen = 0, afLen = 0;
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int i = 0;
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int levels = 0;
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static char relativeFilename[MAX_FILENAME_LEN + 1];
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cdLen = strlen(currentDirectory);
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afLen = strlen(absoluteFilename);
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// make sure the names are not too long or too short
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if (cdLen > MAX_FILENAME_LEN || cdLen < ABSOLUTE_NAME_START + 1 ||
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afLen > MAX_FILENAME_LEN || afLen < ABSOLUTE_NAME_START + 1)
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{
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return NULL;
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}
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// Handle DOS names that are on different drives:
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if (currentDirectory[0] != absoluteFilename[0])
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{
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// not on the same drive, so only absolute filename will do
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strcpy(relativeFilename, absoluteFilename);
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return relativeFilename;
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}
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// they are on the same drive, find out how much of the current directory
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// is in the absolute filename
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i = ABSOLUTE_NAME_START;
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while (i < afLen && i < cdLen && currentDirectory[i] == absoluteFilename[i])
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{
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i++;
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}
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if (i == cdLen && (absoluteFilename[i] == SLASH || absoluteFilename[i - 1] == SLASH))
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{
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// the whole current directory name is in the file name,
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// so we just trim off the current directory name to get the
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// current file name.
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if (absoluteFilename[i] == SLASH)
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{
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// a directory name might have a trailing slash but a relative
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// file name should not have a leading one...
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i++;
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}
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strcpy(relativeFilename, &absoluteFilename[i]);
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return relativeFilename;
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}
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// The file is not in a child directory of the current directory, so we
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// need to step back the appropriate number of parent directories by
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// using "..\"s. First find out how many levels deeper we are than the
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// common directory
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afMarker = i;
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levels = 1;
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// count the number of directory levels we have to go up to get to the
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// common directory
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while (i < cdLen)
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{
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i++;
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if (currentDirectory[i] == SLASH)
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{
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// make sure it's not a trailing slash
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i++;
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if (currentDirectory[i] != '\0')
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{
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levels++;
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}
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}
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}
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// move the absolute filename marker back to the start of the directory name
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// that it has stopped in.
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while (afMarker > 0 && absoluteFilename[afMarker - 1] != SLASH)
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{
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afMarker--;
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}
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// check that the result will not be too long
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if (levels * 3 + afLen - afMarker > MAX_FILENAME_LEN)
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{
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return NULL;
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}
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// add the appropriate number of "..\"s.
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rfMarker = 0;
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for (i = 0; i < levels; i++)
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{
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relativeFilename[rfMarker++] = '.';
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relativeFilename[rfMarker++] = '.';
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relativeFilename[rfMarker++] = SLASH;
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}
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// copy the rest of the filename into the result string
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strcpy(&relativeFilename[rfMarker], &absoluteFilename[afMarker]);
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return relativeFilename;
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}
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@ -40,6 +40,7 @@ public:
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void BitmapDisplay(int IMG);
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void BitmapDisplay(int IMG);
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void LookUp();
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void LookUp();
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int Smasher(TCHAR args[]);
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int Smasher(TCHAR args[]);
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char* GetRelativeFilename(char *currentDirectory, char *absoluteFilename);
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BOOL CmdShow = TRUE;
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BOOL CmdShow = TRUE;
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// Notify Icon
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// Notify Icon
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@ -90,7 +90,7 @@
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(LIBUSBK_DIR)\includes\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(LIBUSBK_DIR)\includes\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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@ -145,7 +145,7 @@
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<Optimization>MaxSpeed</Optimization>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SDLCheck>true</SDLCheck>
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<SDLCheck>true</SDLCheck>
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<AdditionalIncludeDirectories>$(LIBUSBK_DIR)\includes\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(LIBUSBK_DIR)\includes\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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