2022-12-08 11:27:25 +00:00
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <span>
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#include <string>
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#include <QDialog>
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#include <QList>
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#include <QString>
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#include "citra_qt/configuration/config.h"
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namespace Core {
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class System;
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}
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class ConfigureAudio;
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class ConfigureGeneral;
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class ConfigureEnhancements;
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class ConfigureGraphics;
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class ConfigureSystem;
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class ConfigureDebug;
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class ConfigureCheats;
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class QGraphicsScene;
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class QStandardItem;
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class QStandardItemModel;
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class QTreeView;
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class QVBoxLayout;
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namespace Ui {
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class ConfigurePerGame;
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}
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class ConfigurePerGame : public QDialog {
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Q_OBJECT
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public:
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explicit ConfigurePerGame(QWidget* parent, u64 title_id_, const QString& file_name,
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std::span<const QString> physical_devices, Core::System& system_);
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~ConfigurePerGame() override;
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/// Loads all button configurations to settings file
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void LoadConfiguration();
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/// Save all button configurations to settings file
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void ApplyConfiguration();
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2022-12-17 15:04:31 +00:00
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/// Reset the settings for this game
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void ResetDefaults();
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private:
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void HandleAcceptedEvent();
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void HandleApplyButtonClicked();
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std::unique_ptr<Ui::ConfigurePerGame> ui;
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std::string filename;
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u64 title_id;
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QGraphicsScene* scene;
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std::unique_ptr<Config> game_config;
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Core::System& system;
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std::unique_ptr<ConfigureAudio> audio_tab;
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std::unique_ptr<ConfigureGeneral> general_tab;
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std::unique_ptr<ConfigureEnhancements> enhancements_tab;
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std::unique_ptr<ConfigureGraphics> graphics_tab;
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std::unique_ptr<ConfigureSystem> system_tab;
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std::unique_ptr<ConfigureDebug> debug_tab;
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std::unique_ptr<ConfigureCheats> cheat_tab;
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};
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