2014-04-09 04:18:23 +01:00
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2013-09-05 02:00:29 +01:00
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2014-04-09 04:18:23 +01:00
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#pragma once
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2013-09-05 02:00:29 +01:00
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2014-04-09 04:18:23 +01:00
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#include "common/common.h"
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2014-04-24 02:43:57 +01:00
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#include "common/scm_rev.h"
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2014-10-24 05:17:01 +01:00
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#include "common/string_util.h"
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2014-09-04 02:12:58 +01:00
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#include "common/key_map.h"
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2013-09-05 02:00:29 +01:00
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// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
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// QGLWidget, GLFW, etc...)
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class EmuWindow
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{
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public:
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/// Data structure to store an emuwindow configuration
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2014-09-13 01:06:13 +01:00
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struct WindowConfig {
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bool fullscreen;
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int res_width;
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int res_height;
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};
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/// Swap buffers to display the next frame
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virtual void SwapBuffers() = 0;
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2014-04-01 23:20:08 +01:00
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/// Polls window events
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virtual void PollEvents() = 0;
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/// Makes the graphics context current for the caller thread
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virtual void MakeCurrent() = 0;
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/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
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virtual void DoneCurrent() = 0;
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2014-09-13 01:06:13 +01:00
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virtual void ReloadSetKeymaps() = 0;
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2014-09-09 05:46:02 +01:00
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/// Signals a key press action to the HID module
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static void KeyPressed(KeyMap::HostDeviceKey key);
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2014-09-09 05:46:02 +01:00
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/// Signals a key release action to the HID module
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static void KeyReleased(KeyMap::HostDeviceKey key);
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2014-09-13 01:06:13 +01:00
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WindowConfig GetConfig() const {
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return config;
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}
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2014-09-13 01:06:13 +01:00
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void SetConfig(const WindowConfig& val) {
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config = val;
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}
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2014-08-30 06:23:12 +01:00
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2014-10-12 17:14:57 +01:00
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/**
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* Gets the size of the framebuffer in pixels
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*/
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const std::pair<unsigned,unsigned> GetFramebufferSize() const {
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return framebuffer_size;
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}
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2014-10-12 17:14:57 +01:00
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/**
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* Gets window client area width in logical coordinates
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*/
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std::pair<unsigned,unsigned> GetClientAreaSize() const {
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return std::make_pair(client_area_width, client_area_height);
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}
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2014-10-12 17:14:57 +01:00
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std::string GetWindowTitle() const {
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return window_title;
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}
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2014-10-12 17:14:57 +01:00
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void SetWindowTitle(const std::string& val) {
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window_title = val;
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}
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protected:
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EmuWindow() : // TODO: What the hell... -.- - don't hardcode dimensions here without applying them in a sensible manner...
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window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc))
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m_client_area_width(640),
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m_client_area_height(480),
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{}
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virtual ~EmuWindow() {}
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std::pair<unsigned,unsigned> NotifyFramebufferSizeChanged(const std::pair<unsigned,unsigned>& size) {
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framebuffer_size = size;
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}
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2014-10-12 17:14:57 +01:00
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void NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned> size) {
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client_area_width = size.first;
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client_area_height = size.second;
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}
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private:
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std::string window_title; ///< Current window title, should be used by window impl.
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std::pair<unsigned,unsigned> framebuffer_size;
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unsigned client_area_width; ///< Current client width, should be set by window impl.
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unsigned client_area_height; ///< Current client height, should be set by window impl.
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2013-09-05 02:00:29 +01:00
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2014-10-12 17:14:57 +01:00
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WindowConfig config; ///< Internal configuration
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};
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