archive_systemsavedata: Remove pointer cast from GetSystemSaveDataPath()
These kinds of casts invoke undefined behavior due to alignment rules. Use memcpy instead which always does the right thing.
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26b1aec3c1
1 changed files with 6 additions and 4 deletions
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@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <algorithm>
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#include <cstring>
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#include <memory>
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#include <memory>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -19,10 +20,11 @@
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namespace FileSys {
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namespace FileSys {
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std::string GetSystemSaveDataPath(const std::string& mount_point, const Path& path) {
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std::string GetSystemSaveDataPath(const std::string& mount_point, const Path& path) {
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std::vector<u8> vec_data = path.AsBinary();
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const std::vector<u8> vec_data = path.AsBinary();
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const u32* data = reinterpret_cast<const u32*>(vec_data.data());
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u32 save_low;
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u32 save_low = data[1];
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u32 save_high;
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u32 save_high = data[0];
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std::memcpy(&save_low, &vec_data[4], sizeof(u32));
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std::memcpy(&save_high, &vec_data[0], sizeof(u32));
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return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
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return Common::StringFromFormat("%s%08X/%08X/", mount_point.c_str(), save_low, save_high);
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}
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}
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