gl_rasterizer: Fix incorrect comparison against src_surface in AccelerateTextureCopy()

This should actually be comparing the validity of the destination
surface.
This commit is contained in:
Lioncash 2018-03-28 21:13:54 -04:00
parent 74465389f3
commit 27a3d44b16

View file

@ -1093,7 +1093,7 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
Surface dst_surface; Surface dst_surface;
std::tie(dst_surface, dst_rect) = std::tie(dst_surface, dst_rect) =
res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, load_gap); res_cache.GetSurfaceSubRect(dst_params, ScaleMatch::Upscale, load_gap);
if (src_surface == nullptr) { if (dst_surface == nullptr) {
return false; return false;
} }