network/room_member: in-header function should be inline
Otherwise produces multpile definition in translation units and generates unused warnings
This commit is contained in:
parent
e689847b11
commit
2bbbfa86d8
1 changed files with 2 additions and 2 deletions
|
@ -263,7 +263,7 @@ private:
|
||||||
std::unique_ptr<RoomMemberImpl> room_member_impl;
|
std::unique_ptr<RoomMemberImpl> room_member_impl;
|
||||||
};
|
};
|
||||||
|
|
||||||
static const char* GetStateStr(const RoomMember::State& s) {
|
inline const char* GetStateStr(const RoomMember::State& s) {
|
||||||
switch (s) {
|
switch (s) {
|
||||||
case RoomMember::State::Idle:
|
case RoomMember::State::Idle:
|
||||||
return "Idle";
|
return "Idle";
|
||||||
|
@ -277,7 +277,7 @@ static const char* GetStateStr(const RoomMember::State& s) {
|
||||||
return "Unknown";
|
return "Unknown";
|
||||||
}
|
}
|
||||||
|
|
||||||
static const char* GetErrorStr(const RoomMember::Error& e) {
|
inline const char* GetErrorStr(const RoomMember::Error& e) {
|
||||||
switch (e) {
|
switch (e) {
|
||||||
case RoomMember::Error::LostConnection:
|
case RoomMember::Error::LostConnection:
|
||||||
return "LostConnection";
|
return "LostConnection";
|
||||||
|
|
Loading…
Reference in a new issue