Fix fmt crash from deprecated percent specifier (#5616)
* Fix fmt crash from deprecated percent specifier * ...clang format
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1 changed files with 4 additions and 3 deletions
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@ -289,9 +289,10 @@ void EmuWindow_SDL2::PollEvents() {
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const u32 current_time = SDL_GetTicks();
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const u32 current_time = SDL_GetTicks();
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if (current_time > last_time + 2000) {
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if (current_time > last_time + 2000) {
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const auto results = Core::System::GetInstance().GetAndResetPerfStats();
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const auto results = Core::System::GetInstance().GetAndResetPerfStats();
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const auto title = fmt::format(
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const auto title =
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"Citra {} | {}-{} | FPS: {:.0f} ({:.0%})", Common::g_build_fullname,
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fmt::format("Citra {} | {}-{} | FPS: {:.0f} ({:.0f}%)", Common::g_build_fullname,
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Common::g_scm_branch, Common::g_scm_desc, results.game_fps, results.emulation_speed);
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Common::g_scm_branch, Common::g_scm_desc, results.game_fps,
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results.emulation_speed * 100.0f);
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SDL_SetWindowTitle(render_window, title.c_str());
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SDL_SetWindowTitle(render_window, title.c_str());
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last_time = current_time;
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last_time = current_time;
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}
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}
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