input_common: Migrate logging macros
Follow-up of #3533 Replace logging to use NGLOG instead of LOG
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9283053701
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1 changed files with 3 additions and 3 deletions
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@ -32,7 +32,7 @@ public:
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explicit SDLJoystick(int joystick_index)
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: joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} {
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if (!joystick) {
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LOG_ERROR(Input, "failed to open joystick %d", joystick_index);
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NGLOG_ERROR(Input, "failed to open joystick {}", joystick_index);
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}
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}
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@ -204,7 +204,7 @@ public:
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trigger_if_greater = false;
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} else {
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trigger_if_greater = true;
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LOG_ERROR(Input, "Unknown direction %s", direction_name.c_str());
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NGLOG_ERROR(Input, "Unknown direction {}", direction_name);
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}
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return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold,
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trigger_if_greater);
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@ -235,7 +235,7 @@ public:
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void Init() {
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if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
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LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: %s", SDL_GetError());
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NGLOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
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} else {
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using namespace Input;
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RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>());
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