yuzu/main: Specify string conversions explicitly
This commit is contained in:
parent
5f20bf0e10
commit
4b7a45ccc7
3 changed files with 140 additions and 113 deletions
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@ -235,12 +235,15 @@ void Config::ReadControlValues() {
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}
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void Config::ReadUtilityValues() {
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qt_config->beginGroup("Utility");
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qt_config->beginGroup(QStringLiteral("Utility"));
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Settings::values.dump_textures = ReadSetting("dump_textures", false).toBool();
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Settings::values.custom_textures = ReadSetting("custom_textures", false).toBool();
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Settings::values.preload_textures = ReadSetting("preload_textures", false).toBool();
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Settings::values.use_disk_shader_cache = ReadSetting("use_disk_shader_cache", true).toBool();
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Settings::values.dump_textures = ReadSetting(QStringLiteral("dump_textures"), false).toBool();
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Settings::values.custom_textures =
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ReadSetting(QStringLiteral("custom_textures"), false).toBool();
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Settings::values.preload_textures =
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ReadSetting(QStringLiteral("preload_textures"), false).toBool();
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Settings::values.use_disk_shader_cache =
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ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool();
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qt_config->endGroup();
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}
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@ -711,12 +714,13 @@ void Config::SaveControlValues() {
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}
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void Config::SaveUtilityValues() {
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qt_config->beginGroup("Utility");
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qt_config->beginGroup(QStringLiteral("Utility"));
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WriteSetting("dump_textures", Settings::values.dump_textures, false);
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WriteSetting("custom_textures", Settings::values.custom_textures, false);
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WriteSetting("preload_textures", Settings::values.preload_textures, false);
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WriteSetting("use_disk_shader_cache", Settings::values.use_disk_shader_cache, true);
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WriteSetting(QStringLiteral("dump_textures"), Settings::values.dump_textures, false);
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WriteSetting(QStringLiteral("custom_textures"), Settings::values.custom_textures, false);
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WriteSetting(QStringLiteral("preload_textures"), Settings::values.preload_textures, false);
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WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache,
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true);
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qt_config->endGroup();
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}
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@ -277,7 +277,7 @@ void GMainWindow::InitializeWidgets() {
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statusBar()->setVisible(true);
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// Removes an ugly inner border from the status bar widgets under Linux
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setStyleSheet("QStatusBar::item{border: none;}");
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setStyleSheet(QStringLiteral("QStatusBar::item{border: none;}"));
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QActionGroup* actionGroup_ScreenLayouts = new QActionGroup(this);
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actionGroup_ScreenLayouts->addAction(ui.action_Screen_Layout_Default);
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@ -385,100 +385,111 @@ void GMainWindow::InitializeRecentFileMenuActions() {
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void GMainWindow::InitializeHotkeys() {
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hotkey_registry.LoadHotkeys();
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const QString main_window = QStringLiteral("Main Window");
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const QString load_file = QStringLiteral("Load File");
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const QString exit_citra = QStringLiteral("Exit Citra");
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const QString stop_emulation = QStringLiteral("Stop Emulation");
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const QString toggle_filter_bar = QStringLiteral("Toggle Filter Bar");
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const QString toggle_status_bar = QStringLiteral("Toggle Status Bar");
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const QString fullscreen = QStringLiteral("Fullscreen");
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ui.action_Show_Filter_Bar->setShortcut(
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hotkey_registry.GetKeySequence("Main Window", "Toggle Filter Bar"));
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hotkey_registry.GetKeySequence(main_window, toggle_filter_bar));
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ui.action_Show_Filter_Bar->setShortcutContext(
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hotkey_registry.GetShortcutContext("Main Window", "Toggle Filter Bar"));
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hotkey_registry.GetShortcutContext(main_window, toggle_filter_bar));
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ui.action_Show_Status_Bar->setShortcut(
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hotkey_registry.GetKeySequence("Main Window", "Toggle Status Bar"));
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hotkey_registry.GetKeySequence(main_window, toggle_status_bar));
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ui.action_Show_Status_Bar->setShortcutContext(
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hotkey_registry.GetShortcutContext("Main Window", "Toggle Status Bar"));
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hotkey_registry.GetShortcutContext(main_window, toggle_status_bar));
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connect(hotkey_registry.GetHotkey("Main Window", "Load File", this), &QShortcut::activated,
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connect(hotkey_registry.GetHotkey(main_window, load_file, this), &QShortcut::activated,
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ui.action_Load_File, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Stop Emulation", this), &QShortcut::activated,
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connect(hotkey_registry.GetHotkey(main_window, stop_emulation, this), &QShortcut::activated,
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ui.action_Stop, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Exit Citra", this), &QShortcut::activated,
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connect(hotkey_registry.GetHotkey(main_window, exit_citra, this), &QShortcut::activated,
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ui.action_Exit, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Continue/Pause Emulation", this),
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&QShortcut::activated, this, [&] {
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if (emulation_running) {
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if (emu_thread->IsRunning()) {
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OnPauseGame();
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} else {
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OnStartGame();
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}
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connect(
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hotkey_registry.GetHotkey(main_window, QStringLiteral("Continue/Pause Emulation"), this),
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&QShortcut::activated, this, [&] {
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if (emulation_running) {
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if (emu_thread->IsRunning()) {
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OnPauseGame();
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} else {
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OnStartGame();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Restart Emulation", this),
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}
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});
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Restart Emulation"), this),
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&QShortcut::activated, this, [this] {
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if (!Core::System::GetInstance().IsPoweredOn())
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return;
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BootGame(QString(game_path));
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Swap Screens", render_window),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Swap Screens"), render_window),
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&QShortcut::activated, ui.action_Screen_Layout_Swap_Screens, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Rotate Screens Upright", render_window),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Rotate Screens Upright"),
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render_window),
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&QShortcut::activated, ui.action_Screen_Layout_Upright_Screens, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Toggle Screen Layout", render_window),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Screen Layout"),
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render_window),
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&QShortcut::activated, this, &GMainWindow::ToggleScreenLayout);
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connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
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connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
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&QShortcut::activated, ui.action_Fullscreen, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
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connect(hotkey_registry.GetHotkey(main_window, fullscreen, render_window),
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&QShortcut::activatedAmbiguously, ui.action_Fullscreen, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Exit Fullscreen", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Exit Fullscreen"), this),
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&QShortcut::activated, this, [&] {
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if (emulation_running) {
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ui.action_Fullscreen->setChecked(false);
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ToggleFullscreen();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Toggle Speed Limit", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this),
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&QShortcut::activated, this, [&] {
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Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
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UpdateStatusBar();
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Toggle Texture Dumping", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Texture Dumping"), this),
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&QShortcut::activated, this,
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[&] { Settings::values.dump_textures = !Settings::values.dump_textures; });
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// We use "static" here in order to avoid capturing by lambda due to a MSVC bug, which makes
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// the variable hold a garbage value after this function exits
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static constexpr u16 SPEED_LIMIT_STEP = 5;
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connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this),
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&QShortcut::activated, this, [&] {
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if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) {
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Settings::values.frame_limit += SPEED_LIMIT_STEP;
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UpdateStatusBar();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Decrease Speed Limit", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this),
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&QShortcut::activated, this, [&] {
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if (Settings::values.frame_limit > SPEED_LIMIT_STEP) {
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Settings::values.frame_limit -= SPEED_LIMIT_STEP;
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UpdateStatusBar();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Toggle Frame Advancing", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Frame Advancing"), this),
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&QShortcut::activated, ui.action_Enable_Frame_Advancing, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Advance Frame", this), &QShortcut::activated,
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ui.action_Advance_Frame, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Load Amiibo", this), &QShortcut::activated,
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this, [&] {
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Advance Frame"), this),
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&QShortcut::activated, ui.action_Advance_Frame, &QAction::trigger);
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Load Amiibo"), this),
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&QShortcut::activated, this, [&] {
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if (ui.action_Load_Amiibo->isEnabled()) {
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OnLoadAmiibo();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Remove Amiibo", this), &QShortcut::activated,
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this, [&] {
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Remove Amiibo"), this),
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&QShortcut::activated, this, [&] {
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if (ui.action_Remove_Amiibo->isEnabled()) {
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OnRemoveAmiibo();
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}
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Capture Screenshot", this),
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connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Capture Screenshot"), this),
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&QShortcut::activated, this, [&] {
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if (emu_thread->IsRunning()) {
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OnCaptureScreenshot();
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@ -617,9 +628,13 @@ void GMainWindow::ConnectMenuEvents() {
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&MultiplayerState::OnOpenNetworkRoom);
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ui.action_Fullscreen->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Fullscreen", this)->key());
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hotkey_registry
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.GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Fullscreen"), this)
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->key());
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ui.action_Screen_Layout_Swap_Screens->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Swap Screens", this)->key());
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hotkey_registry
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.GetHotkey(QStringLiteral("Main Window"), QStringLiteral("Swap Screens"), this)
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->key());
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ui.action_Screen_Layout_Swap_Screens->setShortcutContext(Qt::WidgetWithChildrenShortcut);
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ui.action_Screen_Layout_Upright_Screens->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Rotate Screens Upright", this)->key());
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@ -674,8 +689,9 @@ void GMainWindow::ConnectMenuEvents() {
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// Help
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connect(ui.action_Open_Citra_Folder, &QAction::triggered, this,
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&GMainWindow::OnOpenCitraFolder);
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connect(ui.action_FAQ, &QAction::triggered,
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[]() { QDesktopServices::openUrl(QUrl("https://citra-emu.org/wiki/faq/")); });
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connect(ui.action_FAQ, &QAction::triggered, []() {
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QDesktopServices::openUrl(QUrl(QStringLiteral("https://citra-emu.org/wiki/faq/")));
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});
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connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnMenuAboutCitra);
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connect(ui.action_Check_For_Updates, &QAction::triggered, this,
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&GMainWindow::OnCheckForUpdates);
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@ -890,7 +906,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
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}
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void GMainWindow::BootGame(const QString& filename) {
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if (filename.endsWith(".cia")) {
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if (filename.endsWith(QStringLiteral(".cia"))) {
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const auto answer = QMessageBox::question(
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this, tr("CIA must be installed before usage"),
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tr("Before using this CIA, you must install it. Do you want to install it now?"),
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@ -1067,7 +1083,7 @@ void GMainWindow::UpdateRecentFiles() {
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std::min(UISettings::values.recent_files.size(), max_recent_files_item);
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for (int i = 0; i < num_recent_files; i++) {
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const QString text = QString("&%1. %2").arg(i + 1).arg(
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const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg(
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QFileInfo(UISettings::values.recent_files[i]).fileName());
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actions_recent_files[i]->setText(text);
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actions_recent_files[i]->setData(UISettings::values.recent_files[i]);
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@ -1158,12 +1174,12 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
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void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
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QString path;
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if (directory == "INSTALLED") {
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if (directory == QStringLiteral("INSTALLED")) {
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path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
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"Nintendo "
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"3DS/00000000000000000000000000000000/"
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"00000000000000000000000000000000/title/00040000");
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} else if (directory == "SYSTEM") {
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} else if (directory == QStringLiteral("SYSTEM")) {
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path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
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"00000000000000000000000000000000/title/00040010");
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} else {
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@ -1197,8 +1213,8 @@ void GMainWindow::OnGameListShowList(bool show) {
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};
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void GMainWindow::OnMenuLoadFile() {
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const QString extensions =
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QString("*.").append(GameList::supported_file_extensions.join(" *."));
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const QString extensions = QStringLiteral("*.").append(
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GameList::supported_file_extensions.join(QStringLiteral(" *.")));
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const QString file_filter = tr("3DS Executable (%1);;All Files (*.*)",
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"%1 is an identifier for the 3DS executable file extensions.")
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.arg(extensions);
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@ -1507,9 +1523,9 @@ void GMainWindow::OnConfigure() {
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}
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void GMainWindow::OnLoadAmiibo() {
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const QString extensions{"*.bin"};
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const QString extensions{QStringLiteral("*.bin")};
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const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
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const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), "", file_filter);
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const QString filename = QFileDialog::getOpenFileName(this, tr("Load Amiibo"), {}, file_filter);
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if (filename.isEmpty()) {
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return;
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@ -1728,7 +1744,7 @@ void GMainWindow::OnCaptureScreenshot() {
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QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
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tr("PNG Image (*.png)"));
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png_dialog.setAcceptMode(QFileDialog::AcceptSave);
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png_dialog.setDefaultSuffix("png");
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png_dialog.setDefaultSuffix(QStringLiteral("png"));
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if (png_dialog.exec()) {
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const QString path = png_dialog.selectedFiles().first();
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if (!path.isEmpty()) {
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@ -1821,11 +1837,11 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
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if (!details.empty()) {
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message = common_message.arg(QString::fromStdString(details));
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} else {
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message = common_message.arg("A system archive");
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message = common_message.arg(tr("A system archive"));
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}
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title = tr("System Archive Not Found");
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status_message = "System Archive Missing";
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status_message = tr("System Archive Missing");
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} else {
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title = tr("Fatal Error");
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message =
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@ -1833,7 +1849,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
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"<a href='https://community.citra-emu.org/t/how-to-upload-the-log-file/296'>Check "
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"the log</a> for details."
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"<br/>Continuing emulation may result in crashes and bugs.");
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status_message = "Fatal Error encountered";
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status_message = tr("Fatal Error encountered");
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}
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QMessageBox message_box;
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@ -1941,7 +1957,7 @@ bool GMainWindow::DropAction(QDropEvent* event) {
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const QMimeData* mime_data = event->mimeData();
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const QString& filename = mime_data->urls().at(0).toLocalFile();
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if (emulation_running && QFileInfo(filename).suffix() == "bin") {
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if (emulation_running && QFileInfo(filename).suffix() == QStringLiteral("bin")) {
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// Amiibo
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LoadAmiibo(filename);
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} else {
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@ -1981,32 +1997,38 @@ void GMainWindow::filterBarSetChecked(bool state) {
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}
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void GMainWindow::UpdateUITheme() {
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const QString default_icons = QStringLiteral(":/icons/default");
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const QString& current_theme = UISettings::values.theme;
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const bool is_default_theme = current_theme == QString::fromUtf8(UISettings::themes[0].second);
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QStringList theme_paths(default_theme_paths);
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if (UISettings::values.theme != UISettings::themes[0].second &&
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!UISettings::values.theme.isEmpty()) {
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const QString theme_uri(":" + UISettings::values.theme + "/style.qss");
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if (is_default_theme || current_theme.isEmpty()) {
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qApp->setStyleSheet({});
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setStyleSheet({});
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theme_paths.append(default_icons);
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QIcon::setThemeName(default_icons);
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} else {
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const QString theme_uri(QLatin1Char{':'} + current_theme + QStringLiteral("/style.qss"));
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QFile f(theme_uri);
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if (f.open(QFile::ReadOnly | QFile::Text)) {
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QTextStream ts(&f);
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qApp->setStyleSheet(ts.readAll());
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GMainWindow::setStyleSheet(ts.readAll());
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setStyleSheet(ts.readAll());
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} else {
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LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
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}
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theme_paths.append(QStringList{":/icons/default", ":/icons/" + UISettings::values.theme});
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QIcon::setThemeName(":/icons/" + UISettings::values.theme);
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} else {
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qApp->setStyleSheet("");
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GMainWindow::setStyleSheet("");
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theme_paths.append(QStringList{":/icons/default"});
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QIcon::setThemeName(":/icons/default");
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const QString theme_name = QStringLiteral(":/icons/") + current_theme;
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theme_paths.append({default_icons, theme_name});
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QIcon::setThemeName(theme_name);
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}
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QIcon::setThemeSearchPaths(theme_paths);
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}
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void GMainWindow::LoadTranslation() {
|
||||
// If the selected language is English, no need to install any translation
|
||||
if (UISettings::values.language == "en") {
|
||||
if (UISettings::values.language == QStringLiteral("en")) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -2014,21 +2036,21 @@ void GMainWindow::LoadTranslation() {
|
|||
|
||||
if (UISettings::values.language.isEmpty()) {
|
||||
// If the selected language is empty, use system locale
|
||||
loaded = translator.load(QLocale(), "", "", ":/languages/");
|
||||
loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/"));
|
||||
} else {
|
||||
// Otherwise load from the specified file
|
||||
loaded = translator.load(UISettings::values.language, ":/languages/");
|
||||
loaded = translator.load(UISettings::values.language, QStringLiteral(":/languages/"));
|
||||
}
|
||||
|
||||
if (loaded) {
|
||||
qApp->installTranslator(&translator);
|
||||
} else {
|
||||
UISettings::values.language = "en";
|
||||
UISettings::values.language = QStringLiteral("en");
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnLanguageChanged(const QString& locale) {
|
||||
if (UISettings::values.language != "en") {
|
||||
if (UISettings::values.language != QStringLiteral("en")) {
|
||||
qApp->removeTranslator(&translator);
|
||||
}
|
||||
|
||||
|
@ -2110,8 +2132,8 @@ int main(int argc, char* argv[]) {
|
|||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
||||
// Init settings params
|
||||
QCoreApplication::setOrganizationName("Citra team");
|
||||
QCoreApplication::setApplicationName("Citra");
|
||||
QCoreApplication::setOrganizationName(QStringLiteral("Citra team"));
|
||||
QCoreApplication::setApplicationName(QStringLiteral("Citra"));
|
||||
|
||||
QSurfaceFormat format;
|
||||
format.setVersion(3, 3);
|
||||
|
|
|
@ -128,25 +128,25 @@ static QString StringToInputMask(const QString& input) {
|
|||
QString mask = input;
|
||||
|
||||
// ... replace any special characters by their escaped counterparts ...
|
||||
mask.replace("\\", "\\\\");
|
||||
mask.replace("A", "\\A");
|
||||
mask.replace("a", "\\a");
|
||||
mask.replace("N", "\\N");
|
||||
mask.replace("n", "\\n");
|
||||
mask.replace("X", "\\X");
|
||||
mask.replace("x", "\\x");
|
||||
mask.replace("9", "\\9");
|
||||
mask.replace("0", "\\0");
|
||||
mask.replace("D", "\\D");
|
||||
mask.replace("d", "\\d");
|
||||
mask.replace("#", "\\#");
|
||||
mask.replace("H", "\\H");
|
||||
mask.replace("h", "\\h");
|
||||
mask.replace("B", "\\B");
|
||||
mask.replace("b", "\\b");
|
||||
mask.replace(">", "\\>");
|
||||
mask.replace("<", "\\<");
|
||||
mask.replace("!", "\\!");
|
||||
mask.replace(QStringLiteral("\\"), QStringLiteral("\\\\"));
|
||||
mask.replace(QLatin1Char{'A'}, QStringLiteral("\\A"));
|
||||
mask.replace(QLatin1Char{'a'}, QStringLiteral("\\a"));
|
||||
mask.replace(QLatin1Char{'N'}, QStringLiteral("\\N"));
|
||||
mask.replace(QLatin1Char{'n'}, QStringLiteral("\\n"));
|
||||
mask.replace(QLatin1Char{'X'}, QStringLiteral("\\X"));
|
||||
mask.replace(QLatin1Char{'x'}, QStringLiteral("\\x"));
|
||||
mask.replace(QLatin1Char{'9'}, QStringLiteral("\\9"));
|
||||
mask.replace(QLatin1Char{'0'}, QStringLiteral("\\0"));
|
||||
mask.replace(QLatin1Char{'D'}, QStringLiteral("\\D"));
|
||||
mask.replace(QLatin1Char{'d'}, QStringLiteral("\\d"));
|
||||
mask.replace(QLatin1Char{'#'}, QStringLiteral("\\#"));
|
||||
mask.replace(QLatin1Char{'H'}, QStringLiteral("\\H"));
|
||||
mask.replace(QLatin1Char{'h'}, QStringLiteral("\\h"));
|
||||
mask.replace(QLatin1Char{'B'}, QStringLiteral("\\B"));
|
||||
mask.replace(QLatin1Char{'b'}, QStringLiteral("\\b"));
|
||||
mask.replace(QLatin1Char{'>'}, QStringLiteral("\\>"));
|
||||
mask.replace(QLatin1Char{'<'}, QStringLiteral("\\<"));
|
||||
mask.replace(QLatin1Char{'!'}, QStringLiteral("\\!"));
|
||||
|
||||
return mask;
|
||||
}
|
||||
|
@ -160,19 +160,19 @@ void CSpinBox::UpdateText() {
|
|||
|
||||
// For base 10 and negative range, demand a single sign character
|
||||
if (HasSign())
|
||||
mask += "X"; // identified as "-" or "+" in the validator
|
||||
mask.append(QLatin1Char{'X'}); // identified as "-" or "+" in the validator
|
||||
|
||||
// Uppercase digits greater than 9.
|
||||
mask += ">";
|
||||
mask.append(QLatin1Char{'>'});
|
||||
|
||||
// Match num_digits digits
|
||||
// Digits irrelevant to the chosen number base are filtered in the validator
|
||||
mask += QString("H").repeated(std::max(num_digits, 1));
|
||||
mask.append(QStringLiteral("H").repeated(std::max(num_digits, 1)));
|
||||
|
||||
// Switch off case conversion
|
||||
mask += "!";
|
||||
mask.append(QLatin1Char{'!'});
|
||||
|
||||
mask += StringToInputMask(suffix);
|
||||
mask.append(StringToInputMask(suffix));
|
||||
}
|
||||
lineEdit()->setInputMask(mask);
|
||||
|
||||
|
@ -185,8 +185,9 @@ void CSpinBox::UpdateText() {
|
|||
}
|
||||
|
||||
QString CSpinBox::TextFromValue() {
|
||||
return prefix + QString(HasSign() ? ((value < 0) ? "-" : "+") : "") +
|
||||
QString("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() +
|
||||
return prefix +
|
||||
(HasSign() ? ((value < 0) ? QStringLiteral("-") : QStringLiteral("+")) : QString{}) +
|
||||
QStringLiteral("%1").arg(std::abs(value), num_digits, base, QLatin1Char('0')).toUpper() +
|
||||
suffix;
|
||||
}
|
||||
|
||||
|
@ -224,20 +225,20 @@ QValidator::State CSpinBox::validate(QString& input, int& pos) const {
|
|||
|
||||
// Demand sign character for negative ranges
|
||||
if (HasSign())
|
||||
regexp += "[+\\-]";
|
||||
regexp.append(QStringLiteral("[+\\-]"));
|
||||
|
||||
// Match digits corresponding to the chosen number base.
|
||||
regexp += QString("[0-%1").arg(std::min(base, 9));
|
||||
regexp.append(QStringLiteral("[0-%1").arg(std::min(base, 9)));
|
||||
if (base == 16) {
|
||||
regexp += "a-fA-F";
|
||||
regexp.append(QStringLiteral("a-fA-F"));
|
||||
}
|
||||
regexp += "]";
|
||||
regexp.append(QLatin1Char(']'));
|
||||
|
||||
// Specify number of digits
|
||||
if (num_digits > 0) {
|
||||
regexp += QString("{%1}").arg(num_digits);
|
||||
regexp.append(QStringLiteral("{%1}").arg(num_digits));
|
||||
} else {
|
||||
regexp += "+";
|
||||
regexp.append(QLatin1Char{'+'});
|
||||
}
|
||||
|
||||
// Match string
|
||||
|
|
Loading…
Reference in a new issue