Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes: - Cheats - Configure/Debug - Configure/Input - Chat Room - Direct Connect - Host - Lobby List
This commit is contained in:
parent
a9df1c29f9
commit
4fd22c6a14
8 changed files with 22 additions and 21 deletions
|
@ -30,16 +30,16 @@ CheatDialog::CheatDialog(QWidget* parent)
|
|||
"{:016X}", Core::System::GetInstance().Kernel().GetCurrentProcess()->codeset->program_id);
|
||||
ui->labelTitle->setText(tr("Title ID: %1").arg(QString::fromStdString(game_id)));
|
||||
|
||||
connect(ui->buttonClose, &QPushButton::released, this, &CheatDialog::OnCancel);
|
||||
connect(ui->buttonAddCheat, &QPushButton::released, this, &CheatDialog::OnAddCheat);
|
||||
connect(ui->buttonClose, &QPushButton::clicked, this, &CheatDialog::OnCancel);
|
||||
connect(ui->buttonAddCheat, &QPushButton::clicked, this, &CheatDialog::OnAddCheat);
|
||||
connect(ui->tableCheats, &QTableWidget::cellClicked, this, &CheatDialog::OnRowSelected);
|
||||
connect(ui->lineName, &QLineEdit::textEdited, this, &CheatDialog::OnTextEdited);
|
||||
connect(ui->textNotes, &QPlainTextEdit::textChanged, this, &CheatDialog::OnTextEdited);
|
||||
connect(ui->textCode, &QPlainTextEdit::textChanged, this, &CheatDialog::OnTextEdited);
|
||||
|
||||
connect(ui->buttonSave, &QPushButton::released,
|
||||
connect(ui->buttonSave, &QPushButton::clicked,
|
||||
[this] { SaveCheat(ui->tableCheats->currentRow()); });
|
||||
connect(ui->buttonDelete, &QPushButton::released, this, &CheatDialog::OnDeleteCheat);
|
||||
connect(ui->buttonDelete, &QPushButton::clicked, this, &CheatDialog::OnDeleteCheat);
|
||||
|
||||
LoadCheats();
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
|
|||
ui->setupUi(this);
|
||||
SetConfiguration();
|
||||
|
||||
connect(ui->open_log_button, &QPushButton::pressed, []() {
|
||||
connect(ui->open_log_button, &QPushButton::clicked, []() {
|
||||
QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
|
||||
});
|
||||
|
|
|
@ -136,7 +136,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
if (!button_map[button_id])
|
||||
continue;
|
||||
button_map[button_id]->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||
connect(button_map[button_id], &QPushButton::released, [=]() {
|
||||
connect(button_map[button_id], &QPushButton::clicked, [=]() {
|
||||
HandleClick(button_map[button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
buttons_param[button_id] = params;
|
||||
|
@ -173,7 +173,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
continue;
|
||||
analog_map_buttons[analog_id][sub_button_id]->setContextMenuPolicy(
|
||||
Qt::CustomContextMenu);
|
||||
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released, [=]() {
|
||||
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::clicked, [=]() {
|
||||
HandleClick(analog_map_buttons[analog_id][sub_button_id],
|
||||
[=](const Common::ParamPackage& params) {
|
||||
SetAnalogButton(params, analogs_param[analog_id],
|
||||
|
@ -206,7 +206,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
menu_location));
|
||||
});
|
||||
}
|
||||
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
|
||||
connect(analog_map_stick[analog_id], &QPushButton::clicked, [=]() {
|
||||
QMessageBox::information(this, tr("Information"),
|
||||
tr("After pressing OK, first move your joystick horizontally, "
|
||||
"and then vertically."));
|
||||
|
@ -220,18 +220,19 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
});
|
||||
}
|
||||
|
||||
connect(ui->buttonMotionTouch, &QPushButton::released, [this] {
|
||||
connect(ui->buttonMotionTouch, &QPushButton::clicked, [this] {
|
||||
QDialog* motion_touch_dialog = new ConfigureMotionTouch(this);
|
||||
return motion_touch_dialog->exec();
|
||||
});
|
||||
|
||||
ui->buttonDelete->setEnabled(ui->profile->count() > 1);
|
||||
|
||||
connect(ui->buttonClearAll, &QPushButton::released, [this] { ClearAll(); });
|
||||
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { RestoreDefaults(); });
|
||||
connect(ui->buttonNew, &QPushButton::released, [this] { NewProfile(); });
|
||||
connect(ui->buttonDelete, &QPushButton::released, [this] { DeleteProfile(); });
|
||||
connect(ui->buttonRename, &QPushButton::released, [this] { RenameProfile(); });
|
||||
connect(ui->buttonClearAll, &QPushButton::clicked, this, &ConfigureInput::ClearAll);
|
||||
connect(ui->buttonRestoreDefaults, &QPushButton::clicked, this,
|
||||
&ConfigureInput::RestoreDefaults);
|
||||
connect(ui->buttonNew, &QPushButton::clicked, this, &ConfigureInput::NewProfile);
|
||||
connect(ui->buttonDelete, &QPushButton::clicked, this, &ConfigureInput::DeleteProfile);
|
||||
connect(ui->buttonRename, &QPushButton::clicked, this, &ConfigureInput::RenameProfile);
|
||||
|
||||
connect(ui->profile, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
|
||||
[this](int i) {
|
||||
|
|
|
@ -189,9 +189,9 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
|
|||
// Connect all the widgets to the appropriate events
|
||||
connect(ui->player_view, &QTreeView::customContextMenuRequested, this,
|
||||
&ChatRoom::PopupContextMenu);
|
||||
connect(ui->chat_message, &QLineEdit::returnPressed, ui->send_message, &QPushButton::pressed);
|
||||
connect(ui->chat_message, &QLineEdit::textChanged, this, &::ChatRoom::OnChatTextChanged);
|
||||
connect(ui->send_message, &QPushButton::pressed, this, &ChatRoom::OnSendChat);
|
||||
connect(ui->chat_message, &QLineEdit::returnPressed, this, &ChatRoom::OnSendChat);
|
||||
connect(ui->chat_message, &QLineEdit::textChanged, this, &ChatRoom::OnChatTextChanged);
|
||||
connect(ui->send_message, &QPushButton::clicked, this, &ChatRoom::OnSendChat);
|
||||
}
|
||||
|
||||
ChatRoom::~ChatRoom() = default;
|
||||
|
|
|
@ -40,7 +40,7 @@ ClientRoomWindow::ClientRoomWindow(QWidget* parent)
|
|||
// TODO (jroweboy) network was not initialized?
|
||||
}
|
||||
|
||||
connect(ui->disconnect, &QPushButton::pressed, [this] { Disconnect(); });
|
||||
connect(ui->disconnect, &QPushButton::clicked, this, &ClientRoomWindow::Disconnect);
|
||||
ui->disconnect->setDefault(false);
|
||||
ui->disconnect->setAutoDefault(false);
|
||||
connect(ui->moderation, &QPushButton::clicked, [this] {
|
||||
|
|
|
@ -45,7 +45,7 @@ DirectConnectWindow::DirectConnectWindow(QWidget* parent)
|
|||
|
||||
// TODO(jroweboy): Show or hide the connection options based on the current value of the combo
|
||||
// box. Add this back in when the traversal server support is added.
|
||||
connect(ui->connect, &QPushButton::pressed, this, &DirectConnectWindow::Connect);
|
||||
connect(ui->connect, &QPushButton::clicked, this, &DirectConnectWindow::Connect);
|
||||
}
|
||||
|
||||
DirectConnectWindow::~DirectConnectWindow() = default;
|
||||
|
|
|
@ -49,7 +49,7 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
|
|||
ui->game_list->setModel(proxy);
|
||||
|
||||
// Connect all the widgets to the appropriate events
|
||||
connect(ui->host, &QPushButton::pressed, this, &HostRoomWindow::Host);
|
||||
connect(ui->host, &QPushButton::clicked, this, &HostRoomWindow::Host);
|
||||
|
||||
// Restore the settings:
|
||||
ui->username->setText(UISettings::values.room_nickname);
|
||||
|
|
|
@ -63,7 +63,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
|
|||
}
|
||||
|
||||
// UI Buttons
|
||||
connect(ui->refresh_list, &QPushButton::pressed, this, &Lobby::RefreshLobby);
|
||||
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
|
||||
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
|
||||
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
|
||||
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);
|
||||
|
|
Loading…
Reference in a new issue