Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra.
This commit is contained in:
parent
1e724b046b
commit
6bcbda5ab2
16 changed files with 758 additions and 14 deletions
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@ -363,6 +363,13 @@ function(get_timestamp _var)
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set(${_var} "${timestamp}" PARENT_SCOPE)
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endfunction()
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# Prevent boost from linking against libs when building
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add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
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-DBOOST_SYSTEM_NO_LIB
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-DBOOST_DATE_TIME_NO_LIB
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-DBOOST_REGEX_NO_LIB
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)
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# generate git/build information
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include(GetGitRevisionDescription)
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get_git_head_revision(GIT_REF_SPEC GIT_REV)
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2
externals/boost
vendored
2
externals/boost
vendored
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@ -1 +1 @@
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Subproject commit 7310c95e2320ed262b0600315fa2f762c4b6cc54
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Subproject commit 502437b2ae3f1da821aa7d5d5174ec356fa89269
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@ -12,6 +12,7 @@
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#include "common/param_package.h"
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#include "core/settings.h"
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#include "input_common/main.h"
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#include "input_common/udp/client.h"
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Config::Config() {
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// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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@ -89,6 +90,10 @@ void Config::ReadValues() {
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0");
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Settings::values.touch_device =
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sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
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Settings::values.udp_input_address =
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sdl2_config->Get("Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR);
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Settings::values.udp_input_port = static_cast<u16>(sdl2_config->GetInteger(
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"Controls", "udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT));
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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@ -61,12 +61,26 @@ c_stick=
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# - "update_period": update period in milliseconds (default to 100)
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# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
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# - "tilt_clamp": the max value of the tilt angle in degrees (default to 90)
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# - "cemuhookudp" reads motion input from a udp server that uses cemuhook's udp protocol
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motion_device=
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# for touch input, the following devices are available:
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# - "emu_window" (default) for emulating touch input from mouse input to the emulation window. No parameters required
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# - "cemuhookudp" reads touch input from a udp server that uses cemuhook's udp protocol
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# - "min_x", "min_y", "max_x", "max_y": defines the udp device's touch screen coordinate system
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touch_device=
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# Most desktop operating systems do not expose a way to poll the motion state of the controllers
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# so as a way around it, cemuhook created a udp client/server protocol to broadcast the data directly
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# from a controller device to the client program. Citra has a client that can connect and read
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# from any cemuhook compatible motion program.
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# IPv4 address of the udp input server (Default "127.0.0.1")
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udp_input_address=
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# Port of the udp input server. (Default 26760)
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udp_input_port=
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[Core]
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# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
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# 0: Interpreter (slow), 1 (default): JIT (fast)
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@ -7,6 +7,7 @@
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#include "citra_qt/ui_settings.h"
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#include "common/file_util.h"
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#include "input_common/main.h"
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#include "input_common/udp/client.h"
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#include "network/network.h"
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Config::Config() {
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@ -72,6 +73,13 @@ void Config::ReadValues() {
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Settings::values.touch_device =
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ReadSetting("touch_device", "engine:emu_window").toString().toStdString();
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Settings::values.udp_input_address =
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ReadSetting("udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR)
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.toString()
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.toStdString();
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Settings::values.udp_input_port = static_cast<u16>(
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ReadSetting("udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT).toInt());
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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@ -310,6 +318,10 @@ void Config::SaveValues() {
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0");
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WriteSetting("touch_device", QString::fromStdString(Settings::values.touch_device),
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"engine:emu_window");
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WriteSetting("udp_input_address", QString::fromStdString(Settings::values.udp_input_address),
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InputCommon::CemuhookUDP::DEFAULT_ADDR);
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WriteSetting("udp_input_port", Settings::values.udp_input_port,
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InputCommon::CemuhookUDP::DEFAULT_PORT);
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qt_config->endGroup();
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qt_config->beginGroup("Core");
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@ -95,6 +95,8 @@ struct Values {
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std::array<std::string, NativeAnalog::NumAnalogs> analogs;
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std::string motion_device;
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std::string touch_device;
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std::string udp_input_address;
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u16 udp_input_port;
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// Core
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bool use_cpu_jit;
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@ -7,13 +7,18 @@ add_library(input_common STATIC
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main.h
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motion_emu.cpp
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motion_emu.h
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udp/client.cpp
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udp/client.h
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udp/protocol.cpp
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udp/protocol.h
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udp/udp.cpp
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udp/udp.h
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$<$<BOOL:${SDL2_FOUND}>:sdl/sdl.cpp sdl/sdl.h>
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)
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create_target_directory_groups(input_common)
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target_link_libraries(input_common PUBLIC core PRIVATE common)
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target_link_libraries(input_common PUBLIC core PRIVATE common ${Boost_LIBRARIES})
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if(SDL2_FOUND)
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target_link_libraries(input_common PRIVATE SDL2)
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@ -8,6 +8,7 @@
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/motion_emu.h"
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#include "input_common/udp/udp.h"
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#ifdef HAVE_SDL2
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#include "input_common/sdl/sdl.h"
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#endif
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@ -16,6 +17,7 @@ namespace InputCommon {
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static std::shared_ptr<Keyboard> keyboard;
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static std::shared_ptr<MotionEmu> motion_emu;
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static std::unique_ptr<CemuhookUDP::State> udp;
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void Init() {
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keyboard = std::make_shared<Keyboard>();
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@ -28,6 +30,8 @@ void Init() {
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#ifdef HAVE_SDL2
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SDL::Init();
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#endif
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udp = CemuhookUDP::Init();
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}
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void Shutdown() {
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@ -75,11 +79,13 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
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namespace Polling {
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std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
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std::vector<std::unique_ptr<DevicePoller>> pollers;
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#ifdef HAVE_SDL2
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return SDL::Polling::GetPollers(type);
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#else
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return {};
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SDL::Polling::GetPollers(type, pollers);
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#endif
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return pollers;
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}
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} // namespace Polling
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@ -414,18 +414,16 @@ private:
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SDL_JoystickID analog_axes_joystick = -1;
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};
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
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InputCommon::Polling::DeviceType type) {
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
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void GetPollers(InputCommon::Polling::DeviceType type,
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>>& pollers) {
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switch (type) {
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case InputCommon::Polling::DeviceType::Analog:
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pollers.push_back(std::make_unique<SDLAnalogPoller>());
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pollers.emplace_back(std::make_unique<SDLAnalogPoller>());
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break;
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case InputCommon::Polling::DeviceType::Button:
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pollers.push_back(std::make_unique<SDLButtonPoller>());
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pollers.emplace_back(std::make_unique<SDLButtonPoller>());
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break;
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}
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return pollers;
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}
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} // namespace Polling
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} // namespace SDL
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@ -34,8 +34,8 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event);
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namespace Polling {
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/// Get all DevicePoller that use the SDL backend for a specific device type
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
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InputCommon::Polling::DeviceType type);
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void GetPollers(InputCommon::Polling::DeviceType type,
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std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>>& pollers);
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} // namespace Polling
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} // namespace SDL
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190
src/input_common/udp/client.cpp
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190
src/input_common/udp/client.cpp
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@ -0,0 +1,190 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <cstring>
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#include <functional>
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#include <thread>
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#include <boost/asio.hpp>
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#include <boost/bind.hpp>
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#include "common/logging/log.h"
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#include "common/vector_math.h"
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#include "input_common/udp/client.h"
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#include "input_common/udp/protocol.h"
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using boost::asio::ip::address_v4;
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using boost::asio::ip::udp;
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namespace InputCommon::CemuhookUDP {
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struct SocketCallback {
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std::function<void(Response::Version)> version;
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std::function<void(Response::PortInfo)> port_info;
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std::function<void(Response::PadData)> pad_data;
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};
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class Socket {
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public:
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using clock = std::chrono::system_clock;
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explicit Socket(const std::string& host, u16 port, u32 client_id, SocketCallback callback)
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: client_id(client_id), timer(io_service),
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send_endpoint(udp::endpoint(address_v4::from_string(host), port)),
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socket(io_service, udp::endpoint(udp::v4(), 0)), callback(std::move(callback)) {}
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void Stop() {
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io_service.stop();
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}
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void Loop() {
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io_service.run();
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}
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void StartSend(const clock::time_point& from) {
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timer.expires_at(from + std::chrono::seconds(3));
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timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
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}
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void StartReceive() {
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socket.async_receive_from(
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boost::asio::buffer(receive_buffer), receive_endpoint,
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[this](const boost::system::error_code& error, std::size_t bytes_transferred) {
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HandleReceive(error, bytes_transferred);
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});
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}
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private:
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void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) {
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if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
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switch (*type) {
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case Type::Version: {
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Response::Version version;
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std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
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callback.version(std::move(version));
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break;
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}
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case Type::PortInfo: {
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Response::PortInfo port_info;
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std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
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sizeof(Response::PortInfo));
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callback.port_info(std::move(port_info));
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break;
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}
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case Type::PadData: {
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Response::PadData pad_data;
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std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
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callback.pad_data(std::move(pad_data));
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break;
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}
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}
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}
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StartReceive();
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}
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void HandleSend(const boost::system::error_code& error) {
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// TODO: add something to the UI to let people choose what ports to listen on
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// Send a request for getting port info for pad 1
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Request::PortInfo port_info{1, {0, 0, 0, 0}};
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auto port_message = Request::Create(port_info, client_id);
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std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
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size_t len = socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint);
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// Send a request for getting pad data for pad 1
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Request::PadData pad_data{Request::PadData::Flags::Id, 0, EMPTY_MAC_ADDRESS};
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auto pad_message = Request::Create(pad_data, client_id);
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std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
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size_t len2 = socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint);
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StartSend(timer.expiry());
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}
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SocketCallback callback;
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boost::asio::io_service io_service;
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boost::asio::basic_waitable_timer<clock> timer;
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udp::socket socket;
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u32 client_id;
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static constexpr size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
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static constexpr size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
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std::array<u8, PORT_INFO_SIZE> send_buffer1;
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std::array<u8, PAD_DATA_SIZE> send_buffer2;
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udp::endpoint send_endpoint;
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std::array<u8, MAX_PACKET_SIZE> receive_buffer;
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udp::endpoint receive_endpoint;
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};
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static void SocketLoop(Socket* socket) {
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socket->StartReceive();
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socket->StartSend(Socket::clock::now());
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socket->Loop();
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}
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Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
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u32 client_id)
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: status(status) {
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SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
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[this](Response::PortInfo info) { OnPortInfo(info); },
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[this](Response::PadData data) { OnPadData(data); }};
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LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
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socket = std::make_unique<Socket>(host, port, client_id, callback);
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thread = std::thread{SocketLoop, this->socket.get()};
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}
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Client::~Client() {
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socket->Stop();
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thread.join();
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}
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void Client::OnVersion(Response::Version data) {
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LOG_TRACE(Input, "Version packet received: {}", data.version);
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}
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void Client::OnPortInfo(Response::PortInfo data) {
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LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
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}
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void Client::OnPadData(Response::PadData data) {
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LOG_TRACE(Input, "PadData packet received");
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if (data.packet_counter <= packet_sequence) {
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LOG_WARNING(
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Input,
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"PadData packet dropped because its stale info. Current count: {} Packet count: {}",
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packet_sequence, data.packet_counter);
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return;
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}
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packet_sequence = data.packet_counter;
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Math::Vec3f accel = Math::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z);
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Math::Vec3f gyro = Math::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll);
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{
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std::lock_guard<std::mutex> guard(status->update_mutex);
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status->motion_status = {accel, gyro};
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// TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
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// between a simple "tap" and a hard press that causes the touch screen to click.
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bool is_active = data.touch_1.is_active != 0;
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float x = 0;
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float y = 0;
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if (is_active && status->touch_calibration) {
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u16 min_x = status->touch_calibration->min_x;
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u16 max_x = status->touch_calibration->max_x;
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u16 min_y = status->touch_calibration->min_y;
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u16 max_y = status->touch_calibration->max_y;
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x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
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static_cast<float>(max_x - min_x);
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y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
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static_cast<float>(max_y - min_y);
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}
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status->touch_status = {x, y, is_active};
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}
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}
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} // namespace InputCommon::CemuhookUDP
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61
src/input_common/udp/client.h
Normal file
61
src/input_common/udp/client.h
Normal file
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <mutex>
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#include <string>
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#include <thread>
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#include <tuple>
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#include <vector>
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#include <boost/optional.hpp>
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#include "common/common_types.h"
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#include "common/vector_math.h"
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namespace InputCommon::CemuhookUDP {
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static constexpr u16 DEFAULT_PORT = 26760;
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static constexpr const char* DEFAULT_ADDR = "127.0.0.1";
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class Socket;
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namespace Response {
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struct PadData;
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struct PortInfo;
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struct Version;
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} // namespace Response
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struct DeviceStatus {
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||||
std::mutex update_mutex;
|
||||
std::tuple<Math::Vec3<float>, Math::Vec3<float>> motion_status;
|
||||
std::tuple<float, float, bool> touch_status;
|
||||
|
||||
// calibration data for scaling the device's touch area to 3ds
|
||||
struct CalibrationData {
|
||||
u16 min_x;
|
||||
u16 min_y;
|
||||
u16 max_x;
|
||||
u16 max_y;
|
||||
};
|
||||
boost::optional<CalibrationData> touch_calibration;
|
||||
};
|
||||
|
||||
class Client {
|
||||
public:
|
||||
explicit Client(std::shared_ptr<DeviceStatus> status, const std::string& host = DEFAULT_ADDR,
|
||||
u16 port = DEFAULT_PORT, u32 client_id = 24872);
|
||||
~Client();
|
||||
|
||||
private:
|
||||
void OnVersion(Response::Version);
|
||||
void OnPortInfo(Response::PortInfo);
|
||||
void OnPadData(Response::PadData);
|
||||
|
||||
std::unique_ptr<Socket> socket;
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
std::thread thread;
|
||||
u64 packet_sequence = 0;
|
||||
};
|
||||
} // namespace InputCommon::CemuhookUDP
|
79
src/input_common/udp/protocol.cpp
Normal file
79
src/input_common/udp/protocol.cpp
Normal file
|
@ -0,0 +1,79 @@
|
|||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include "common/logging/log.h"
|
||||
#include "input_common/udp/protocol.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
static const size_t GetSizeOfResponseType(Type t) {
|
||||
switch (t) {
|
||||
case Type::Version:
|
||||
return sizeof(Response::Version);
|
||||
case Type::PortInfo:
|
||||
return sizeof(Response::PortInfo);
|
||||
case Type::PadData:
|
||||
return sizeof(Response::PadData);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
namespace Response {
|
||||
|
||||
/**
|
||||
* Returns Type if the packet is valid, else none
|
||||
*
|
||||
* Note: Modifies the buffer to zero out the crc (since thats the easiest way to check without
|
||||
* copying the buffer)
|
||||
*/
|
||||
boost::optional<Type> Validate(u8* data, size_t size) {
|
||||
if (size < sizeof(Header)) {
|
||||
LOG_ERROR(Input, "Invalid UDP packet received");
|
||||
return boost::none;
|
||||
}
|
||||
Header header;
|
||||
std::memcpy(&header, data, sizeof(Header));
|
||||
if (header.magic != SERVER_MAGIC) {
|
||||
LOG_ERROR(Input, "UDP Packet has an unexpected magic value");
|
||||
return boost::none;
|
||||
}
|
||||
if (header.protocol_version != PROTOCOL_VERSION) {
|
||||
LOG_ERROR(Input, "UDP Packet protocol mismatch");
|
||||
return boost::none;
|
||||
}
|
||||
if (header.type < Type::Version || header.type > Type::PadData) {
|
||||
LOG_ERROR(Input, "UDP Packet is an unknown type");
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
// Packet size must equal sizeof(Header) + sizeof(Data)
|
||||
// and also verify that the packet info mentions the correct size. Since the spec includes the
|
||||
// type of the packet as part of the data, we need to include it in size calculations here
|
||||
// ie: payload_length == sizeof(T) + sizeof(Type)
|
||||
const size_t data_len = GetSizeOfResponseType(header.type);
|
||||
if (header.payload_length != data_len + sizeof(Type) || size < data_len + sizeof(Header)) {
|
||||
LOG_ERROR(
|
||||
Input,
|
||||
"UDP Packet payload length doesn't match. Received: {} PayloadLength: {} Expected: {}",
|
||||
size, header.payload_length, data_len + sizeof(Type));
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
const u32 crc32 = header.crc;
|
||||
boost::crc_32_type result;
|
||||
// zero out the crc in the buffer and then run the crc against it
|
||||
std::memset(&data[offsetof(Header, crc)], 0, sizeof(u32_le));
|
||||
|
||||
result.process_bytes(data, data_len + sizeof(Header));
|
||||
if (crc32 != result.checksum()) {
|
||||
LOG_ERROR(Input, "UDP Packet CRC check failed. Offset: {}", offsetof(Header, crc));
|
||||
return boost::none;
|
||||
}
|
||||
return header.type;
|
||||
}
|
||||
} // namespace Response
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
249
src/input_common/udp/protocol.h
Normal file
249
src/input_common/udp/protocol.h
Normal file
|
@ -0,0 +1,249 @@
|
|||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/crc.hpp>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
constexpr size_t MAX_PACKET_SIZE = 100;
|
||||
constexpr u16 PROTOCOL_VERSION = 1001;
|
||||
constexpr u32 CLIENT_MAGIC = 0x43555344; // DSUC (but flipped for LE)
|
||||
constexpr u32 SERVER_MAGIC = 0x53555344; // DSUS (but flipped for LE)
|
||||
|
||||
enum class Type : u32 {
|
||||
Version = 0x00100000,
|
||||
PortInfo = 0x00100001,
|
||||
PadData = 0x00100002,
|
||||
};
|
||||
|
||||
struct Header {
|
||||
u32_le magic;
|
||||
u16_le protocol_version;
|
||||
u16_le payload_length;
|
||||
u32_le crc;
|
||||
u32_le id;
|
||||
///> In the protocol, the type of the packet is not part of the header, but its convenient to
|
||||
///> include in the header so the callee doesn't have to duplicate the type twice when building
|
||||
///> the data
|
||||
Type type;
|
||||
};
|
||||
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
|
||||
|
||||
using MacAddress = std::array<u8, 6>;
|
||||
constexpr MacAddress EMPTY_MAC_ADDRESS = {0, 0, 0, 0, 0, 0};
|
||||
|
||||
#pragma pack(push, 1)
|
||||
template <typename T>
|
||||
struct Message {
|
||||
Header header;
|
||||
T data;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
template <typename T>
|
||||
constexpr Type GetMessageType();
|
||||
|
||||
namespace Request {
|
||||
|
||||
struct Version {};
|
||||
/**
|
||||
* Requests the server to send information about what controllers are plugged into the ports
|
||||
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
|
||||
* request explicitly for the first controller port and leave it at that. In the future it would be
|
||||
* nice to make this configurable
|
||||
*/
|
||||
constexpr u32 MAX_PORTS = 4;
|
||||
struct PortInfo {
|
||||
u32_le pad_count; ///> Number of ports to request data for
|
||||
std::array<u8, MAX_PORTS> port;
|
||||
};
|
||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||
"UDP Request PortInfo is not trivially copyable");
|
||||
|
||||
/**
|
||||
* Request the latest pad information from the server. If the server hasn't received this message
|
||||
* from the client in a reasonable time frame, the server will stop sending updates. The default
|
||||
* timeout seems to be 5 seconds.
|
||||
*/
|
||||
struct PadData {
|
||||
enum class Flags : u8 {
|
||||
AllPorts,
|
||||
Id,
|
||||
Mac,
|
||||
};
|
||||
/// Determines which method will be used as a look up for the controller
|
||||
Flags flags;
|
||||
/// Index of the port of the controller to retrieve data about
|
||||
u8 port_id;
|
||||
/// Mac address of the controller to retrieve data about
|
||||
MacAddress mac;
|
||||
};
|
||||
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||
"UDP Request PadData is not trivially copyable");
|
||||
|
||||
/**
|
||||
* Creates a message with the proper header data that can be sent to the server.
|
||||
* @param T data Request body to send
|
||||
* @param client_id ID of the udp client (usually not checked on the server)
|
||||
*/
|
||||
template <typename T>
|
||||
Message<T> Create(const T data, const u32 client_id = 0) {
|
||||
boost::crc_32_type crc;
|
||||
Header header{
|
||||
CLIENT_MAGIC, PROTOCOL_VERSION, sizeof(T) + sizeof(Type), 0, client_id, GetMessageType<T>(),
|
||||
};
|
||||
Message<T> message{header, data};
|
||||
crc.process_bytes(&message, sizeof(Message<T>));
|
||||
message.header.crc = crc.checksum();
|
||||
return message;
|
||||
}
|
||||
} // namespace Request
|
||||
|
||||
namespace Response {
|
||||
|
||||
struct Version {
|
||||
u16_le version;
|
||||
};
|
||||
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<Version>,
|
||||
"UDP Response Version is not trivially copyable");
|
||||
|
||||
struct PortInfo {
|
||||
u8 id;
|
||||
u8 state;
|
||||
u8 model;
|
||||
u8 connection_type;
|
||||
MacAddress mac;
|
||||
u8 battery;
|
||||
u8 is_pad_active;
|
||||
};
|
||||
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
|
||||
static_assert(std::is_trivially_copyable_v<PortInfo>,
|
||||
"UDP Response PortInfo is not trivially copyable");
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct PadData {
|
||||
PortInfo info;
|
||||
u32_le packet_counter;
|
||||
|
||||
u16_le digital_button;
|
||||
// The following union isn't trivially copyable but we don't use this input anyway.
|
||||
// union DigitalButton {
|
||||
// u16_le button;
|
||||
// BitField<0, 1, u16_le> button_1; // Share
|
||||
// BitField<1, 1, u16_le> button_2; // L3
|
||||
// BitField<2, 1, u16_le> button_3; // R3
|
||||
// BitField<3, 1, u16_le> button_4; // Options
|
||||
// BitField<4, 1, u16_le> button_5; // Up
|
||||
// BitField<5, 1, u16_le> button_6; // Right
|
||||
// BitField<6, 1, u16_le> button_7; // Down
|
||||
// BitField<7, 1, u16_le> button_8; // Left
|
||||
// BitField<8, 1, u16_le> button_9; // L2
|
||||
// BitField<9, 1, u16_le> button_10; // R2
|
||||
// BitField<10, 1, u16_le> button_11; // L1
|
||||
// BitField<11, 1, u16_le> button_12; // R1
|
||||
// BitField<12, 1, u16_le> button_13; // Triangle
|
||||
// BitField<13, 1, u16_le> button_14; // Circle
|
||||
// BitField<14, 1, u16_le> button_15; // Cross
|
||||
// BitField<15, 1, u16_le> button_16; // Square
|
||||
// } digital_button;
|
||||
|
||||
u8 home;
|
||||
/// If the device supports a "click" on the touchpad, this will change to 1 when a click happens
|
||||
u8 touch_hard_press;
|
||||
u8 left_stick_x;
|
||||
u8 left_stick_y;
|
||||
u8 right_stick_x;
|
||||
u8 right_stick_y;
|
||||
|
||||
struct AnalogButton {
|
||||
u8 button_8;
|
||||
u8 button_7;
|
||||
u8 button_6;
|
||||
u8 button_5;
|
||||
u8 button_12;
|
||||
u8 button_11;
|
||||
u8 button_10;
|
||||
u8 button_9;
|
||||
u8 button_16;
|
||||
u8 button_15;
|
||||
u8 button_14;
|
||||
u8 button_13;
|
||||
} analog_button;
|
||||
|
||||
struct TouchPad {
|
||||
u8 is_active;
|
||||
u8 id;
|
||||
u16_le x;
|
||||
u16_le y;
|
||||
} touch_1, touch_2;
|
||||
|
||||
u64_le motion_timestamp;
|
||||
|
||||
struct Accelerometer {
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
} accel;
|
||||
|
||||
struct Gyroscope {
|
||||
float pitch;
|
||||
float yaw;
|
||||
float roll;
|
||||
} gyro;
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(PadData) == 80, "UDP Response PadData struct has wrong size ");
|
||||
static_assert(std::is_trivially_copyable_v<PadData>,
|
||||
"UDP Response PadData is not trivially copyable");
|
||||
|
||||
static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
|
||||
"UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
|
||||
|
||||
/**
|
||||
* Create a Response Message from the data
|
||||
* @param data array of bytes sent from the server
|
||||
* @return boost::none if it failed to parse or Type if it succeeded. The client can then safely
|
||||
* copy the data into the appropriate struct for that Type
|
||||
*/
|
||||
boost::optional<Type> Validate(u8* data, size_t size);
|
||||
|
||||
} // namespace Response
|
||||
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::Version>() {
|
||||
return Type::Version;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::PortInfo>() {
|
||||
return Type::PortInfo;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Request::PadData>() {
|
||||
return Type::PadData;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::Version>() {
|
||||
return Type::Version;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::PortInfo>() {
|
||||
return Type::PortInfo;
|
||||
}
|
||||
template <>
|
||||
constexpr Type GetMessageType<Response::PadData>() {
|
||||
return Type::PadData;
|
||||
}
|
||||
} // namespace InputCommon::CemuhookUDP
|
90
src/input_common/udp/udp.cpp
Normal file
90
src/input_common/udp/udp.cpp
Normal file
|
@ -0,0 +1,90 @@
|
|||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/udp/client.h"
|
||||
#include "input_common/udp/udp.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<float, float, bool> GetStatus() const {
|
||||
std::lock_guard<std::mutex> guard(status->update_mutex);
|
||||
return status->touch_status;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPMotionDevice final : public Input::MotionDevice {
|
||||
public:
|
||||
explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const {
|
||||
std::lock_guard<std::mutex> guard(status->update_mutex);
|
||||
return status->motion_status;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
|
||||
public:
|
||||
explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
|
||||
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(status->update_mutex);
|
||||
status->touch_calibration.reset({});
|
||||
// These default values work well for DS4 but probably not other touch inputs
|
||||
status->touch_calibration->min_x = params.Get("min_x", 100);
|
||||
status->touch_calibration->min_y = params.Get("min_y", 50);
|
||||
status->touch_calibration->max_x = params.Get("max_x", 1800);
|
||||
status->touch_calibration->max_y = params.Get("max_y", 850);
|
||||
}
|
||||
return std::make_unique<UDPTouchDevice>(status);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
|
||||
public:
|
||||
explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
|
||||
|
||||
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
|
||||
return std::make_unique<UDPMotionDevice>(status);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<DeviceStatus> status;
|
||||
};
|
||||
|
||||
State::State() {
|
||||
auto status = std::make_shared<DeviceStatus>();
|
||||
client = std::make_unique<Client>(status, Settings::values.udp_input_address,
|
||||
Settings::values.udp_input_port);
|
||||
|
||||
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp",
|
||||
std::make_shared<UDPTouchFactory>(status));
|
||||
Input::RegisterFactory<Input::MotionDevice>("cemuhookudp",
|
||||
std::make_shared<UDPMotionFactory>(status));
|
||||
}
|
||||
|
||||
State::~State() {
|
||||
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
|
||||
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
|
||||
}
|
||||
|
||||
std::unique_ptr<State> Init() {
|
||||
return std::make_unique<State>();
|
||||
}
|
||||
} // namespace InputCommon::CemuhookUDP
|
26
src/input_common/udp/udp.h
Normal file
26
src/input_common/udp/udp.h
Normal file
|
@ -0,0 +1,26 @@
|
|||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include "input_common/main.h"
|
||||
#include "input_common/udp/client.h"
|
||||
|
||||
namespace InputCommon::CemuhookUDP {
|
||||
|
||||
class UDPTouchDevice;
|
||||
class UDPMotionDevice;
|
||||
|
||||
class State {
|
||||
public:
|
||||
State();
|
||||
~State();
|
||||
|
||||
private:
|
||||
std::unique_ptr<Client> client;
|
||||
};
|
||||
|
||||
std::unique_ptr<State> Init();
|
||||
|
||||
} // namespace InputCommon::CemuhookUDP
|
Loading…
Reference in a new issue