gl_rasterizer/cache: only reallocate cubemap when size/format mismatch
This commit is contained in:
parent
15e8664ef7
commit
889d8aaab3
1 changed files with 11 additions and 3 deletions
|
@ -1264,9 +1264,17 @@ void RasterizerCacheOpenGL::FillTextureCube(GLuint dest_handle,
|
|||
state.Apply();
|
||||
glActiveTexture(TextureUnits::TextureCube.Enum());
|
||||
FormatTuple format_tuple = GetFormatTuple(faces[0].surface->pixel_format);
|
||||
for (auto& face : faces) {
|
||||
glTexImage2D(face.gl_face, 0, format_tuple.internal_format, scaled_size, scaled_size, 0,
|
||||
format_tuple.format, format_tuple.type, nullptr);
|
||||
|
||||
GLint cur_size, cur_format;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_TEXTURE_WIDTH, &cur_size);
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_TEXTURE_INTERNAL_FORMAT,
|
||||
&cur_format);
|
||||
|
||||
if (cur_size != scaled_size || cur_format != format_tuple.internal_format) {
|
||||
for (auto& face : faces) {
|
||||
glTexImage2D(face.gl_face, 0, format_tuple.internal_format, scaled_size, scaled_size, 0,
|
||||
format_tuple.format, format_tuple.type, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
state.draw.read_framebuffer = read_framebuffer.handle;
|
||||
|
|
Loading…
Reference in a new issue