Kernel/IPC: Put a thread to sleep when performing an LLE IPC request.
It will be awoken when the server replies to the request via svcReplyAndReceive.
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2 changed files with 3 additions and 2 deletions
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@ -63,6 +63,9 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
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if (hle_handler != nullptr) {
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if (hle_handler != nullptr) {
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hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
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hle_handler->HandleSyncRequest(SharedPtr<ServerSession>(this));
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} else {
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} else {
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// Put the thread to sleep until the server replies, it will be awoken in
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// svcReplyAndReceive.
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thread->status = THREADSTATUS_WAIT_IPC;
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// Add the thread to the list of threads that have issued a sync request with this
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// Add the thread to the list of threads that have issued a sync request with this
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// server.
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// server.
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pending_requesting_threads.push_back(std::move(thread));
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pending_requesting_threads.push_back(std::move(thread));
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@ -241,8 +241,6 @@ static ResultCode SendSyncRequest(Kernel::Handle handle) {
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Core::System::GetInstance().PrepareReschedule();
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Core::System::GetInstance().PrepareReschedule();
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// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
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// responds and cause a reschedule.
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return session->SendSyncRequest(Kernel::GetCurrentThread());
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return session->SendSyncRequest(Kernel::GetCurrentThread());
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}
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}
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