gl_shader_gen: remove newline in logging macro

This commit is contained in:
Valentin Vanelslande 2018-06-30 19:15:15 -05:00 committed by GitHub
parent dd81e25956
commit b12942a231
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@ -776,7 +776,7 @@ static void WriteLighting(std::string& out, const PicaFSConfig& config) {
break;
default:
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}\n", (int)input);
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}", (int)input);
UNIMPLEMENTED();
index = "0.0";
break;