CI: fix recent build issues (#6148)
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
This commit is contained in:
parent
7d18e36566
commit
c6153bb32e
13 changed files with 36 additions and 33 deletions
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@ -7,7 +7,7 @@ if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dis
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fi
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fi
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# Default clang-format points to default 3.5 version one
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# Default clang-format points to default 3.5 version one
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CLANG_FORMAT=clang-format-10
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CLANG_FORMAT=clang-format-12
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$CLANG_FORMAT --version
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$CLANG_FORMAT --version
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if [ "$GITHUB_EVENT_NAME" = "pull_request" ]; then
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if [ "$GITHUB_EVENT_NAME" = "pull_request" ]; then
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@ -17,7 +17,7 @@ echo 'Prepare binaries...'
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cd ..
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cd ..
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mkdir package
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mkdir package
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QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
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QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins/platforms/'
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find build/ -name "citra*.exe" -exec cp {} 'package' \;
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find build/ -name "citra*.exe" -exec cp {} 'package' \;
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# copy Qt plugins
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# copy Qt plugins
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@ -25,6 +25,7 @@ mkdir package/platforms
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cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
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cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
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cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
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cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
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cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
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cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
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cp -rv "${QT_PLATFORM_DLL_PATH}/../styles/" package/
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rm -f package/mediaservice/*d.dll
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rm -f package/mediaservice/*d.dll
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python3 .ci/linux-mingw/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
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python3 .ci/linux-mingw/scan_dll.py package/*.exe package/imageformats/*.dll "package/"
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4
.github/workflows/ci.yml
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4
.github/workflows/ci.yml
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@ -24,7 +24,9 @@ jobs:
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strategy:
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strategy:
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matrix:
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matrix:
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image: ["linux-fresh", "linux-frozen", "linux-mingw"]
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image: ["linux-fresh", "linux-frozen", "linux-mingw"]
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container: citraemu/build-environments:${{ matrix.image }}
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container:
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image: citraemu/build-environments:${{ matrix.image }}
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options: -u 1001
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steps:
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steps:
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- uses: actions/checkout@v3
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- uses: actions/checkout@v3
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with:
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with:
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@ -267,7 +267,7 @@ endif()
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# against all the src files. This should be used before making a pull request.
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# against all the src files. This should be used before making a pull request.
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# =======================================================================
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# =======================================================================
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set(CLANG_FORMAT_POSTFIX "-10")
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set(CLANG_FORMAT_POSTFIX "-12")
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find_program(CLANG_FORMAT
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find_program(CLANG_FORMAT
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NAMES clang-format${CLANG_FORMAT_POSTFIX}
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NAMES clang-format${CLANG_FORMAT_POSTFIX}
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clang-format
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clang-format
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@ -10,8 +10,8 @@ SET(SDL2_PATH ${MINGW_PREFIX})
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SET(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
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SET(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
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# Specify the cross compiler
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# Specify the cross compiler
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SET(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc-posix)
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SET(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc)
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SET(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++-posix)
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SET(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++)
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SET(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
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SET(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
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# Mingw tools
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# Mingw tools
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@ -16,8 +16,8 @@
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namespace Camera {
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namespace Camera {
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QList<QVideoFrame::PixelFormat> QtCameraSurface::supportedPixelFormats([
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QList<QVideoFrame::PixelFormat> QtCameraSurface::supportedPixelFormats(
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[maybe_unused]] QAbstractVideoBuffer::HandleType handleType) const {
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[[maybe_unused]] QAbstractVideoBuffer::HandleType handleType) const {
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return QList<QVideoFrame::PixelFormat>()
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return QList<QVideoFrame::PixelFormat>()
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<< QVideoFrame::Format_ARGB32 << QVideoFrame::Format_ARGB32_Premultiplied
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<< QVideoFrame::Format_ARGB32 << QVideoFrame::Format_ARGB32_Premultiplied
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<< QVideoFrame::Format_RGB32 << QVideoFrame::Format_RGB24 << QVideoFrame::Format_RGB565
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<< QVideoFrame::Format_RGB32 << QVideoFrame::Format_RGB24 << QVideoFrame::Format_RGB565
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@ -690,8 +690,8 @@ template <typename T>
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// linear interpolation via float: 0.0=begin, 1.0=end
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// linear interpolation via float: 0.0=begin, 1.0=end
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template <typename X>
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template <typename X>
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[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
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[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
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const float t) {
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Lerp(const X& begin, const X& end, const float t) {
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return begin * (1.f - t) + end * t;
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return begin * (1.f - t) + end * t;
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}
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}
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@ -436,8 +436,9 @@ void GSP_GPU::SignalInterruptForThread(InterruptId interrupt_id, u32 thread_id)
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// executing any GSP commands, only waiting on the event.
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// executing any GSP commands, only waiting on the event.
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// TODO(Subv): The real GSP module triggers PDC0 after updating both the top and bottom
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// TODO(Subv): The real GSP module triggers PDC0 after updating both the top and bottom
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// screen, it is currently unknown what PDC1 does.
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// screen, it is currently unknown what PDC1 does.
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int screen_id =
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int screen_id = (interrupt_id == InterruptId::PDC0) ? 0
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(interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
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: (interrupt_id == InterruptId::PDC1) ? 1
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: -1;
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if (screen_id != -1) {
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if (screen_id != -1) {
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FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
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FrameBufferUpdate* info = GetFrameBufferInfo(thread_id, screen_id);
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if (info->is_dirty) {
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if (info->is_dirty) {
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@ -190,11 +190,10 @@ void Recorder::MemoryAccessed(const u8* data, u32 size, u32 physical_address) {
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template <typename T>
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template <typename T>
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void Recorder::RegisterWritten(u32 physical_address, T value) {
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void Recorder::RegisterWritten(u32 physical_address, T value) {
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StreamElement element = {{RegisterWrite}};
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StreamElement element = {{RegisterWrite}};
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element.data.register_write.size =
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element.data.register_write.size = (sizeof(T) == 1) ? CTRegisterWrite::SIZE_8
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(sizeof(T) == 1) ? CTRegisterWrite::SIZE_8
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: (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16
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: (sizeof(T) == 2) ? CTRegisterWrite::SIZE_16
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: (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32
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: (sizeof(T) == 4) ? CTRegisterWrite::SIZE_32
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: CTRegisterWrite::SIZE_64;
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: CTRegisterWrite::SIZE_64;
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element.data.register_write.physical_address = physical_address;
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element.data.register_write.physical_address = physical_address;
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element.data.register_write.value = value;
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element.data.register_write.value = value;
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@ -77,9 +77,9 @@ struct PipelineRegs {
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}
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}
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u32 GetElementSizeInBytes(std::size_t n) const {
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u32 GetElementSizeInBytes(std::size_t n) const {
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return (GetFormat(n) == VertexAttributeFormat::FLOAT)
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return (GetFormat(n) == VertexAttributeFormat::FLOAT) ? 4
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? 4
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: (GetFormat(n) == VertexAttributeFormat::SHORT) ? 2
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: (GetFormat(n) == VertexAttributeFormat::SHORT) ? 2 : 1;
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: 1;
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}
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}
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u32 GetStride(std::size_t n) const {
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u32 GetStride(std::size_t n) const {
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@ -630,9 +630,9 @@ private:
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std::string dest_reg =
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std::string dest_reg =
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(instr.mad.dest.Value() < 0x10)
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(instr.mad.dest.Value() < 0x10)
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? outputreg_getter(static_cast<u32>(instr.mad.dest.Value().GetIndex()))
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? outputreg_getter(static_cast<u32>(instr.mad.dest.Value().GetIndex()))
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: (instr.mad.dest.Value() < 0x20)
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: (instr.mad.dest.Value() < 0x20)
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? "reg_tmp" + std::to_string(instr.mad.dest.Value().GetIndex())
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? "reg_tmp" + std::to_string(instr.mad.dest.Value().GetIndex())
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: "";
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: "";
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if (sanitize_mul) {
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if (sanitize_mul) {
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SetDest(swizzle, dest_reg,
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SetDest(swizzle, dest_reg,
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@ -174,9 +174,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
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float24* dest =
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float24* dest =
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(instr.common.dest.Value() < 0x10)
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(instr.common.dest.Value() < 0x10)
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? &state.registers.output[instr.common.dest.Value().GetIndex()][0]
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? &state.registers.output[instr.common.dest.Value().GetIndex()][0]
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: (instr.common.dest.Value() < 0x20)
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: (instr.common.dest.Value() < 0x20)
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? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0]
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? &state.registers.temporary[instr.common.dest.Value().GetIndex()][0]
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: dummy_vec4_float24;
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: dummy_vec4_float24;
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debug_data.max_opdesc_id =
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debug_data.max_opdesc_id =
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std::max<u32>(debug_data.max_opdesc_id, 1 + instr.common.operand_desc_id);
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std::max<u32>(debug_data.max_opdesc_id, 1 + instr.common.operand_desc_id);
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@ -517,9 +517,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
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float24* dest =
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float24* dest =
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(instr.mad.dest.Value() < 0x10)
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(instr.mad.dest.Value() < 0x10)
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? &state.registers.output[instr.mad.dest.Value().GetIndex()][0]
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? &state.registers.output[instr.mad.dest.Value().GetIndex()][0]
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: (instr.mad.dest.Value() < 0x20)
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: (instr.mad.dest.Value() < 0x20)
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? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0]
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? &state.registers.temporary[instr.mad.dest.Value().GetIndex()][0]
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: dummy_vec4_float24;
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: dummy_vec4_float24;
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Record<DebugDataRecord::SRC1>(debug_data, iteration, src1);
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Record<DebugDataRecord::SRC1>(debug_data, iteration, src1);
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Record<DebugDataRecord::SRC2>(debug_data, iteration, src2);
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Record<DebugDataRecord::SRC2>(debug_data, iteration, src2);
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@ -88,10 +88,10 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex,
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vertex_attribute_elements[i] *
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vertex_attribute_elements[i] *
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((vertex_attribute_formats[i] == PipelineRegs::VertexAttributeFormat::FLOAT)
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((vertex_attribute_formats[i] == PipelineRegs::VertexAttributeFormat::FLOAT)
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? 4
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? 4
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: (vertex_attribute_formats[i] ==
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: (vertex_attribute_formats[i] ==
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PipelineRegs::VertexAttributeFormat::SHORT)
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PipelineRegs::VertexAttributeFormat::SHORT)
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? 2
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? 2
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: 1));
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: 1));
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}
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}
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switch (vertex_attribute_formats[i]) {
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switch (vertex_attribute_formats[i]) {
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