diff --git a/src/citra_qt/configuration/config.cpp b/src/citra_qt/configuration/config.cpp index 7189ccba0..96847c0b4 100644 --- a/src/citra_qt/configuration/config.cpp +++ b/src/citra_qt/configuration/config.cpp @@ -79,16 +79,93 @@ const std::array default_hotkeys{ // clang-format on void Config::ReadValues() { - qt_config->beginGroup("Controls"); + ReadControlValues(); + ReadCoreValues(); + ReadRendererValues(); + ReadLayoutValues(); + ReadAudioValues(); + ReadCameraValues(); + ReadDataStorageValues(); + ReadSystemValues(); + ReadMiscellaneousValues(); + ReadDebuggingValues(); + ReadWebServiceValues(); + ReadUIValues(); +} - Settings::values.current_input_profile_index = ReadSetting("profile", 0).toInt(); +void Config::ReadAudioValues() { + qt_config->beginGroup(QStringLiteral("Audio")); + + Settings::values.enable_dsp_lle = ReadSetting(QStringLiteral("enable_dsp_lle"), false).toBool(); + Settings::values.enable_dsp_lle_multithread = + ReadSetting(QStringLiteral("enable_dsp_lle_multithread"), false).toBool(); + Settings::values.sink_id = ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto")) + .toString() + .toStdString(); + Settings::values.enable_audio_stretching = + ReadSetting(QStringLiteral("enable_audio_stretching"), true).toBool(); + Settings::values.audio_device_id = + ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto")) + .toString() + .toStdString(); + Settings::values.volume = ReadSetting(QStringLiteral("volume"), 1).toFloat(); + Settings::values.mic_input_type = static_cast( + ReadSetting(QStringLiteral("mic_input_type"), 0).toInt()); + Settings::values.mic_input_device = + ReadSetting(QStringLiteral("mic_input_device"), QStringLiteral("Default")) + .toString() + .toStdString(); + + qt_config->endGroup(); +} + +void Config::ReadCameraValues() { + using namespace Service::CAM; + qt_config->beginGroup(QStringLiteral("Camera")); + + Settings::values.camera_name[OuterRightCamera] = + ReadSetting(QStringLiteral("camera_outer_right_name"), QStringLiteral("blank")) + .toString() + .toStdString(); + Settings::values.camera_config[OuterRightCamera] = + ReadSetting(QStringLiteral("camera_outer_right_config"), QString{}) + .toString() + .toStdString(); + Settings::values.camera_flip[OuterRightCamera] = + ReadSetting(QStringLiteral("camera_outer_right_flip"), 0).toInt(); + Settings::values.camera_name[InnerCamera] = + ReadSetting(QStringLiteral("camera_inner_name"), QStringLiteral("blank")) + .toString() + .toStdString(); + Settings::values.camera_config[InnerCamera] = + ReadSetting(QStringLiteral("camera_inner_config"), QString{}).toString().toStdString(); + Settings::values.camera_flip[InnerCamera] = + ReadSetting(QStringLiteral("camera_inner_flip"), 0).toInt(); + Settings::values.camera_name[OuterLeftCamera] = + ReadSetting(QStringLiteral("camera_outer_left_name"), QStringLiteral("blank")) + .toString() + .toStdString(); + Settings::values.camera_config[OuterLeftCamera] = + ReadSetting(QStringLiteral("camera_outer_left_config"), QString{}).toString().toStdString(); + Settings::values.camera_flip[OuterLeftCamera] = + ReadSetting(QStringLiteral("camera_outer_left_flip"), 0).toInt(); + + qt_config->endGroup(); +} + +void Config::ReadControlValues() { + qt_config->beginGroup(QStringLiteral("Controls")); + + Settings::values.current_input_profile_index = + ReadSetting(QStringLiteral("profile"), 0).toInt(); const auto append_profile = [this] { Settings::InputProfile profile; - profile.name = ReadSetting("name", "default").toString().toStdString(); + profile.name = + ReadSetting(QStringLiteral("name"), QStringLiteral("default")).toString().toStdString(); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); - profile.buttons[i] = ReadSetting(Settings::NativeButton::mapping[i], + profile.buttons[i] = ReadSetting(QString::fromUtf8(Settings::NativeButton::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); @@ -99,7 +176,7 @@ void Config::ReadValues() { std::string default_param = InputCommon::GenerateAnalogParamFromKeys( default_analogs[i][0], default_analogs[i][1], default_analogs[i][2], default_analogs[i][3], default_analogs[i][4], 0.5f); - profile.analogs[i] = ReadSetting(Settings::NativeAnalog::mapping[i], + profile.analogs[i] = ReadSetting(QString::fromUtf8(Settings::NativeAnalog::mapping[i]), QString::fromStdString(default_param)) .toString() .toStdString(); @@ -107,23 +184,29 @@ void Config::ReadValues() { profile.analogs[i] = default_param; } profile.motion_device = - ReadSetting("motion_device", - "engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0") + ReadSetting(QStringLiteral("motion_device"), + QStringLiteral( + "engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0")) .toString() .toStdString(); profile.touch_device = - ReadSetting("touch_device", "engine:emu_window").toString().toStdString(); + ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window")) + .toString() + .toStdString(); profile.udp_input_address = - ReadSetting("udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR) + ReadSetting(QStringLiteral("udp_input_address"), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)) .toString() .toStdString(); profile.udp_input_port = static_cast( - ReadSetting("udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT).toInt()); - profile.udp_pad_index = static_cast(ReadSetting("udp_pad_index", 0).toUInt()); + ReadSetting(QStringLiteral("udp_input_port"), InputCommon::CemuhookUDP::DEFAULT_PORT) + .toInt()); + profile.udp_pad_index = + static_cast(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt()); Settings::values.input_profiles.emplace_back(std::move(profile)); }; - int num_input_profiles = qt_config->beginReadArray("profiles"); + int num_input_profiles = qt_config->beginReadArray(QStringLiteral("profiles")); for (int i = 0; i < num_input_profiles; ++i) { qt_config->setArrayIndex(i); @@ -145,204 +228,155 @@ void Config::ReadValues() { Settings::LoadProfile(Settings::values.current_input_profile_index); qt_config->endGroup(); +} + +void Config::ReadCoreValues() { + qt_config->beginGroup(QStringLiteral("Core")); + + Settings::values.use_cpu_jit = ReadSetting(QStringLiteral("use_cpu_jit"), true).toBool(); - qt_config->beginGroup("Core"); - Settings::values.use_cpu_jit = ReadSetting("use_cpu_jit", true).toBool(); qt_config->endGroup(); +} - qt_config->beginGroup("Renderer"); - Settings::values.use_hw_renderer = ReadSetting("use_hw_renderer", true).toBool(); -#ifdef __APPLE__ - // Hardware shader is broken on macos thanks to poor drivers. - // We still want to provide this option for test/development purposes, but disable it by - // default. - Settings::values.use_hw_shader = ReadSetting("use_hw_shader", false).toBool(); -#else - Settings::values.use_hw_shader = ReadSetting("use_hw_shader", true).toBool(); -#endif - Settings::values.shaders_accurate_mul = ReadSetting("shaders_accurate_mul", false).toBool(); - Settings::values.use_shader_jit = ReadSetting("use_shader_jit", true).toBool(); - Settings::values.resolution_factor = - static_cast(ReadSetting("resolution_factor", 1).toInt()); - Settings::values.vsync_enabled = ReadSetting("vsync_enabled", false).toBool(); - Settings::values.use_frame_limit = ReadSetting("use_frame_limit", true).toBool(); - Settings::values.frame_limit = ReadSetting("frame_limit", 100).toInt(); +void Config::ReadDataStorageValues() { + qt_config->beginGroup(QStringLiteral("Data Storage")); + + Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool(); - Settings::values.bg_red = ReadSetting("bg_red", 0.0).toFloat(); - Settings::values.bg_green = ReadSetting("bg_green", 0.0).toFloat(); - Settings::values.bg_blue = ReadSetting("bg_blue", 0.0).toFloat(); qt_config->endGroup(); +} - qt_config->beginGroup("Layout"); - Settings::values.render_3d = - static_cast(ReadSetting("render_3d", 0).toInt()); - Settings::values.factor_3d = ReadSetting("factor_3d", 0).toInt(); - Settings::values.pp_shader_name = - ReadSetting("pp_shader_name", - (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) - ? "dubois (builtin)" - : "none (builtin)") - .toString() - .toStdString(); - Settings::values.filter_mode = ReadSetting("filter_mode", true).toBool(); - Settings::values.layout_option = - static_cast(ReadSetting("layout_option").toInt()); - Settings::values.swap_screen = ReadSetting("swap_screen", false).toBool(); - Settings::values.custom_layout = ReadSetting("custom_layout", false).toBool(); - Settings::values.custom_top_left = ReadSetting("custom_top_left", 0).toInt(); - Settings::values.custom_top_top = ReadSetting("custom_top_top", 0).toInt(); - Settings::values.custom_top_right = ReadSetting("custom_top_right", 400).toInt(); - Settings::values.custom_top_bottom = ReadSetting("custom_top_bottom", 240).toInt(); - Settings::values.custom_bottom_left = ReadSetting("custom_bottom_left", 40).toInt(); - Settings::values.custom_bottom_top = ReadSetting("custom_bottom_top", 240).toInt(); - Settings::values.custom_bottom_right = ReadSetting("custom_bottom_right", 360).toInt(); - Settings::values.custom_bottom_bottom = ReadSetting("custom_bottom_bottom", 480).toInt(); - qt_config->endGroup(); +void Config::ReadDebuggingValues() { + qt_config->beginGroup(QStringLiteral("Debugging")); - qt_config->beginGroup("Audio"); - Settings::values.enable_dsp_lle = ReadSetting("enable_dsp_lle", false).toBool(); - Settings::values.enable_dsp_lle_multithread = - ReadSetting("enable_dsp_lle_multithread", false).toBool(); - Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString(); - Settings::values.enable_audio_stretching = - ReadSetting("enable_audio_stretching", true).toBool(); - Settings::values.audio_device_id = - ReadSetting("output_device", "auto").toString().toStdString(); - Settings::values.volume = ReadSetting("volume", 1).toFloat(); - Settings::values.mic_input_type = - static_cast(ReadSetting("mic_input_type", 0).toInt()); - Settings::values.mic_input_device = - ReadSetting("mic_input_device", "Default").toString().toStdString(); - qt_config->endGroup(); - - using namespace Service::CAM; - qt_config->beginGroup("Camera"); - Settings::values.camera_name[OuterRightCamera] = - ReadSetting("camera_outer_right_name", "blank").toString().toStdString(); - Settings::values.camera_config[OuterRightCamera] = - ReadSetting("camera_outer_right_config", "").toString().toStdString(); - Settings::values.camera_flip[OuterRightCamera] = - ReadSetting("camera_outer_right_flip", "0").toInt(); - Settings::values.camera_name[InnerCamera] = - ReadSetting("camera_inner_name", "blank").toString().toStdString(); - Settings::values.camera_config[InnerCamera] = - ReadSetting("camera_inner_config", "").toString().toStdString(); - Settings::values.camera_flip[InnerCamera] = ReadSetting("camera_inner_flip", "").toInt(); - Settings::values.camera_name[OuterLeftCamera] = - ReadSetting("camera_outer_left_name", "blank").toString().toStdString(); - Settings::values.camera_config[OuterLeftCamera] = - ReadSetting("camera_outer_left_config", "").toString().toStdString(); - Settings::values.camera_flip[OuterLeftCamera] = - ReadSetting("camera_outer_left_flip", "").toInt(); - qt_config->endGroup(); - - qt_config->beginGroup("Data Storage"); - Settings::values.use_virtual_sd = ReadSetting("use_virtual_sd", true).toBool(); - qt_config->endGroup(); - - qt_config->beginGroup("System"); - Settings::values.is_new_3ds = ReadSetting("is_new_3ds", false).toBool(); - Settings::values.region_value = - ReadSetting("region_value", Settings::REGION_VALUE_AUTO_SELECT).toInt(); - Settings::values.init_clock = static_cast( - ReadSetting("init_clock", static_cast(Settings::InitClock::SystemTime)).toInt()); - Settings::values.init_time = ReadSetting("init_time", 946681277ULL).toULongLong(); - qt_config->endGroup(); - - qt_config->beginGroup("Miscellaneous"); - Settings::values.log_filter = ReadSetting("log_filter", "*:Info").toString().toStdString(); - qt_config->endGroup(); - - qt_config->beginGroup("Debugging"); // Intentionally not using the QT default setting as this is intended to be changed in the ini - Settings::values.record_frame_times = qt_config->value("record_frame_times", false).toBool(); - Settings::values.use_gdbstub = ReadSetting("use_gdbstub", false).toBool(); - Settings::values.gdbstub_port = ReadSetting("gdbstub_port", 24689).toInt(); + Settings::values.record_frame_times = + qt_config->value(QStringLiteral("record_frame_times"), false).toBool(); + Settings::values.use_gdbstub = ReadSetting(QStringLiteral("use_gdbstub"), false).toBool(); + Settings::values.gdbstub_port = ReadSetting(QStringLiteral("gdbstub_port"), 24689).toInt(); - qt_config->beginGroup("LLE"); + qt_config->beginGroup(QStringLiteral("LLE")); for (const auto& service_module : Service::service_module_map) { bool use_lle = ReadSetting(QString::fromStdString(service_module.name), false).toBool(); Settings::values.lle_modules.emplace(service_module.name, use_lle); } qt_config->endGroup(); + qt_config->endGroup(); +} + +void Config::ReadLayoutValues() { + qt_config->beginGroup(QStringLiteral("Layout")); + + Settings::values.render_3d = static_cast( + ReadSetting(QStringLiteral("render_3d"), 0).toInt()); + Settings::values.factor_3d = ReadSetting(QStringLiteral("factor_3d"), 0).toInt(); + Settings::values.pp_shader_name = + ReadSetting(QStringLiteral("pp_shader_name"), + (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) + ? QStringLiteral("dubois (builtin)") + : QStringLiteral("none (builtin)")) + .toString() + .toStdString(); + Settings::values.filter_mode = ReadSetting(QStringLiteral("filter_mode"), true).toBool(); + Settings::values.layout_option = + static_cast(ReadSetting(QStringLiteral("layout_option")).toInt()); + Settings::values.swap_screen = ReadSetting(QStringLiteral("swap_screen"), false).toBool(); + Settings::values.custom_layout = ReadSetting(QStringLiteral("custom_layout"), false).toBool(); + Settings::values.custom_top_left = ReadSetting(QStringLiteral("custom_top_left"), 0).toInt(); + Settings::values.custom_top_top = ReadSetting(QStringLiteral("custom_top_top"), 0).toInt(); + Settings::values.custom_top_right = + ReadSetting(QStringLiteral("custom_top_right"), 400).toInt(); + Settings::values.custom_top_bottom = + ReadSetting(QStringLiteral("custom_top_bottom"), 240).toInt(); + Settings::values.custom_bottom_left = + ReadSetting(QStringLiteral("custom_bottom_left"), 40).toInt(); + Settings::values.custom_bottom_top = + ReadSetting(QStringLiteral("custom_bottom_top"), 240).toInt(); + Settings::values.custom_bottom_right = + ReadSetting(QStringLiteral("custom_bottom_right"), 360).toInt(); + Settings::values.custom_bottom_bottom = + ReadSetting(QStringLiteral("custom_bottom_bottom"), 480).toInt(); - qt_config->beginGroup("WebService"); - Settings::values.enable_telemetry = ReadSetting("enable_telemetry", true).toBool(); - Settings::values.web_api_url = - ReadSetting("web_api_url", "https://api.citra-emu.org").toString().toStdString(); - Settings::values.citra_username = ReadSetting("citra_username").toString().toStdString(); - Settings::values.citra_token = ReadSetting("citra_token").toString().toStdString(); qt_config->endGroup(); +} - qt_config->beginGroup("UI"); - UISettings::values.theme = ReadSetting("theme", UISettings::themes[0].second).toString(); - UISettings::values.enable_discord_presence = - ReadSetting("enable_discord_presence", true).toBool(); - UISettings::values.screenshot_resolution_factor = - static_cast(ReadSetting("screenshot_resolution_factor", 0).toUInt()); +void Config::ReadMiscellaneousValues() { + qt_config->beginGroup(QStringLiteral("Miscellaneous")); + + Settings::values.log_filter = + ReadSetting(QStringLiteral("log_filter"), QStringLiteral("*:Info")) + .toString() + .toStdString(); - qt_config->beginGroup("Updater"); - UISettings::values.check_for_update_on_start = - ReadSetting("check_for_update_on_start", true).toBool(); - UISettings::values.update_on_close = ReadSetting("update_on_close", false).toBool(); qt_config->endGroup(); +} - qt_config->beginGroup("UILayout"); - UISettings::values.geometry = ReadSetting("geometry").toByteArray(); - UISettings::values.state = ReadSetting("state").toByteArray(); - UISettings::values.renderwindow_geometry = ReadSetting("geometryRenderWindow").toByteArray(); - UISettings::values.gamelist_header_state = ReadSetting("gameListHeaderState").toByteArray(); - UISettings::values.microprofile_geometry = - ReadSetting("microProfileDialogGeometry").toByteArray(); - UISettings::values.microprofile_visible = - ReadSetting("microProfileDialogVisible", false).toBool(); - qt_config->endGroup(); +void Config::ReadMultiplayerValues() { + qt_config->beginGroup(QStringLiteral("Multiplayer")); - qt_config->beginGroup("GameList"); - auto icon_size = UISettings::GameListIconSize{ - ReadSetting("iconSize", static_cast(UISettings::GameListIconSize::LargeIcon)).toInt()}; - if (icon_size < UISettings::GameListIconSize::NoIcon || - icon_size > UISettings::GameListIconSize::LargeIcon) { - icon_size = UISettings::GameListIconSize::LargeIcon; + UISettings::values.nickname = ReadSetting(QStringLiteral("nickname"), QString{}).toString(); + UISettings::values.ip = ReadSetting(QStringLiteral("ip"), QString{}).toString(); + UISettings::values.port = + ReadSetting(QStringLiteral("port"), Network::DefaultRoomPort).toString(); + UISettings::values.room_nickname = + ReadSetting(QStringLiteral("room_nickname"), QString{}).toString(); + UISettings::values.room_name = ReadSetting(QStringLiteral("room_name"), QString{}).toString(); + UISettings::values.room_port = + ReadSetting(QStringLiteral("room_port"), QStringLiteral("24872")).toString(); + bool ok; + UISettings::values.host_type = ReadSetting(QStringLiteral("host_type"), 0).toUInt(&ok); + if (!ok) { + UISettings::values.host_type = 0; } - UISettings::values.game_list_icon_size = icon_size; - - UISettings::GameListText row_1 = UISettings::GameListText{ - ReadSetting("row1", static_cast(UISettings::GameListText::TitleName)).toInt()}; - if (row_1 <= UISettings::GameListText::NoText || row_1 >= UISettings::GameListText::ListEnd) { - row_1 = UISettings::GameListText::TitleName; + UISettings::values.max_player = ReadSetting(QStringLiteral("max_player"), 8).toUInt(); + UISettings::values.game_id = ReadSetting(QStringLiteral("game_id"), 0).toULongLong(); + UISettings::values.room_description = + ReadSetting(QStringLiteral("room_description"), QString{}).toString(); + // Read ban list back + int size = qt_config->beginReadArray(QStringLiteral("username_ban_list")); + UISettings::values.ban_list.first.resize(size); + for (int i = 0; i < size; ++i) { + qt_config->setArrayIndex(i); + UISettings::values.ban_list.first[i] = + ReadSetting(QStringLiteral("username")).toString().toStdString(); } - UISettings::values.game_list_row_1 = row_1; - - UISettings::GameListText row_2 = UISettings::GameListText{ - ReadSetting("row2", static_cast(UISettings::GameListText::FileName)).toInt()}; - if (row_2 < UISettings::GameListText::NoText || row_2 >= UISettings::GameListText::ListEnd) { - row_2 = UISettings::GameListText::FileName; + qt_config->endArray(); + size = qt_config->beginReadArray(QStringLiteral("ip_ban_list")); + UISettings::values.ban_list.second.resize(size); + for (int i = 0; i < size; ++i) { + qt_config->setArrayIndex(i); + UISettings::values.ban_list.second[i] = + ReadSetting(QStringLiteral("ip")).toString().toStdString(); } - UISettings::values.game_list_row_2 = row_2; + qt_config->endArray(); - UISettings::values.game_list_hide_no_icon = ReadSetting("hideNoIcon", false).toBool(); - UISettings::values.game_list_single_line_mode = ReadSetting("singleLineMode", false).toBool(); qt_config->endGroup(); +} - qt_config->beginGroup("Paths"); - UISettings::values.roms_path = ReadSetting("romsPath").toString(); - UISettings::values.symbols_path = ReadSetting("symbolsPath").toString(); - UISettings::values.movie_record_path = ReadSetting("movieRecordPath").toString(); - UISettings::values.movie_playback_path = ReadSetting("moviePlaybackPath").toString(); - UISettings::values.screenshot_path = ReadSetting("screenshotPath").toString(); - UISettings::values.video_dumping_path = ReadSetting("videoDumpingPath").toString(); - UISettings::values.game_dir_deprecated = ReadSetting("gameListRootDir", ".").toString(); +void Config::ReadPathValues() { + qt_config->beginGroup(QStringLiteral("Paths")); + + UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString(); + UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString(); + UISettings::values.movie_record_path = + ReadSetting(QStringLiteral("movieRecordPath")).toString(); + UISettings::values.movie_playback_path = + ReadSetting(QStringLiteral("moviePlaybackPath")).toString(); + UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString(); + UISettings::values.video_dumping_path = + ReadSetting(QStringLiteral("videoDumpingPath")).toString(); + UISettings::values.game_dir_deprecated = + ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString(); UISettings::values.game_dir_deprecated_deepscan = - ReadSetting("gameListDeepScan", false).toBool(); - int size = qt_config->beginReadArray("gamedirs"); + ReadSetting(QStringLiteral("gameListDeepScan"), false).toBool(); + int size = qt_config->beginReadArray(QStringLiteral("gamedirs")); for (int i = 0; i < size; ++i) { qt_config->setArrayIndex(i); UISettings::GameDir game_dir; - game_dir.path = ReadSetting("path").toString(); - game_dir.deep_scan = ReadSetting("deep_scan", false).toBool(); - game_dir.expanded = ReadSetting("expanded", true).toBool(); + game_dir.path = ReadSetting(QStringLiteral("path")).toString(); + game_dir.deep_scan = ReadSetting(QStringLiteral("deep_scan"), false).toBool(); + game_dir.expanded = ReadSetting(QStringLiteral("expanded"), true).toBool(); UISettings::values.game_dirs.append(game_dir); } qt_config->endArray(); @@ -350,22 +384,56 @@ void Config::ReadValues() { // also carries over old game list settings if present if (UISettings::values.game_dirs.isEmpty()) { UISettings::GameDir game_dir; - game_dir.path = "INSTALLED"; + game_dir.path = QStringLiteral("INSTALLED"); game_dir.expanded = true; UISettings::values.game_dirs.append(game_dir); - game_dir.path = "SYSTEM"; + game_dir.path = QStringLiteral("SYSTEM"); UISettings::values.game_dirs.append(game_dir); - if (UISettings::values.game_dir_deprecated != ".") { + if (UISettings::values.game_dir_deprecated != QStringLiteral(".")) { game_dir.path = UISettings::values.game_dir_deprecated; game_dir.deep_scan = UISettings::values.game_dir_deprecated_deepscan; UISettings::values.game_dirs.append(game_dir); } } - UISettings::values.recent_files = ReadSetting("recentFiles").toStringList(); - UISettings::values.language = ReadSetting("language", "").toString(); - qt_config->endGroup(); + UISettings::values.recent_files = ReadSetting(QStringLiteral("recentFiles")).toStringList(); + UISettings::values.language = ReadSetting(QStringLiteral("language"), QString{}).toString(); + + qt_config->endGroup(); +} + +void Config::ReadRendererValues() { + qt_config->beginGroup(QStringLiteral("Renderer")); + + Settings::values.use_hw_renderer = + ReadSetting(QStringLiteral("use_hw_renderer"), true).toBool(); +#ifdef __APPLE__ + // Hardware shader is broken on macos thanks to poor drivers. + // We still want to provide this option for test/development purposes, but disable it by + // default. + Settings::values.use_hw_shader = ReadSetting(QStringLiteral("use_hw_shader"), false).toBool(); +#else + Settings::values.use_hw_shader = ReadSetting(QStringLiteral("use_hw_shader"), true).toBool(); +#endif + Settings::values.shaders_accurate_mul = + ReadSetting(QStringLiteral("shaders_accurate_mul"), false).toBool(); + Settings::values.use_shader_jit = ReadSetting(QStringLiteral("use_shader_jit"), true).toBool(); + Settings::values.resolution_factor = + static_cast(ReadSetting(QStringLiteral("resolution_factor"), 1).toInt()); + Settings::values.vsync_enabled = ReadSetting(QStringLiteral("vsync_enabled"), false).toBool(); + Settings::values.use_frame_limit = + ReadSetting(QStringLiteral("use_frame_limit"), true).toBool(); + Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toInt(); + + Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat(); + Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat(); + Settings::values.bg_blue = ReadSetting(QStringLiteral("bg_blue"), 0.0).toFloat(); + + qt_config->endGroup(); +} + +void Config::ReadShortcutValues() { + qt_config->beginGroup(QStringLiteral("Shortcuts")); - qt_config->beginGroup("Shortcuts"); for (auto [name, group, shortcut] : default_hotkeys) { auto [keyseq, context] = shortcut; qt_config->beginGroup(group); @@ -373,67 +441,227 @@ void Config::ReadValues() { UISettings::values.shortcuts.push_back( {name, group, - {ReadSetting("KeySeq", keyseq).toString(), ReadSetting("Context", context).toInt()}}); + {ReadSetting(QStringLiteral("KeySeq"), keyseq).toString(), + ReadSetting(QStringLiteral("Context"), context).toInt()}}); qt_config->endGroup(); qt_config->endGroup(); } - qt_config->endGroup(); - UISettings::values.single_window_mode = ReadSetting("singleWindowMode", true).toBool(); - UISettings::values.fullscreen = ReadSetting("fullscreen", false).toBool(); - UISettings::values.display_titlebar = ReadSetting("displayTitleBars", true).toBool(); - UISettings::values.show_filter_bar = ReadSetting("showFilterBar", true).toBool(); - UISettings::values.show_status_bar = ReadSetting("showStatusBar", true).toBool(); - UISettings::values.confirm_before_closing = ReadSetting("confirmClose", true).toBool(); - UISettings::values.first_start = ReadSetting("firstStart", true).toBool(); - UISettings::values.callout_flags = ReadSetting("calloutFlags", 0).toUInt(); - UISettings::values.show_console = ReadSetting("showConsole", false).toBool(); + qt_config->endGroup(); +} + +void Config::ReadSystemValues() { + qt_config->beginGroup(QStringLiteral("System")); + + Settings::values.is_new_3ds = ReadSetting(QStringLiteral("is_new_3ds"), false).toBool(); + Settings::values.region_value = + ReadSetting(QStringLiteral("region_value"), Settings::REGION_VALUE_AUTO_SELECT).toInt(); + Settings::values.init_clock = static_cast( + ReadSetting(QStringLiteral("init_clock"), static_cast(Settings::InitClock::SystemTime)) + .toInt()); + Settings::values.init_time = + ReadSetting(QStringLiteral("init_time"), 946681277ULL).toULongLong(); + + qt_config->endGroup(); +} + +void Config::ReadUIValues() { + qt_config->beginGroup(QStringLiteral("UI")); + + UISettings::values.theme = + ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second)) + .toString(); + UISettings::values.enable_discord_presence = + ReadSetting(QStringLiteral("enable_discord_presence"), true).toBool(); + UISettings::values.screenshot_resolution_factor = + static_cast(ReadSetting(QStringLiteral("screenshot_resolution_factor"), 0).toUInt()); + + ReadUpdaterValues(); + ReadUILayoutValues(); + ReadUIGameListValues(); + ReadPathValues(); + ReadShortcutValues(); + ReadMultiplayerValues(); + + UISettings::values.single_window_mode = + ReadSetting(QStringLiteral("singleWindowMode"), true).toBool(); + UISettings::values.fullscreen = ReadSetting(QStringLiteral("fullscreen"), false).toBool(); + UISettings::values.display_titlebar = + ReadSetting(QStringLiteral("displayTitleBars"), true).toBool(); + UISettings::values.show_filter_bar = + ReadSetting(QStringLiteral("showFilterBar"), true).toBool(); + UISettings::values.show_status_bar = + ReadSetting(QStringLiteral("showStatusBar"), true).toBool(); + UISettings::values.confirm_before_closing = + ReadSetting(QStringLiteral("confirmClose"), true).toBool(); + UISettings::values.first_start = ReadSetting(QStringLiteral("firstStart"), true).toBool(); + UISettings::values.callout_flags = ReadSetting(QStringLiteral("calloutFlags"), 0).toUInt(); + UISettings::values.show_console = ReadSetting(QStringLiteral("showConsole"), false).toBool(); UISettings::values.pause_when_in_background = - ReadSetting("pauseWhenInBackground", false).toBool(); + ReadSetting(QStringLiteral("pauseWhenInBackground"), false).toBool(); - qt_config->beginGroup("Multiplayer"); - UISettings::values.nickname = ReadSetting("nickname", "").toString(); - UISettings::values.ip = ReadSetting("ip", "").toString(); - UISettings::values.port = ReadSetting("port", Network::DefaultRoomPort).toString(); - UISettings::values.room_nickname = ReadSetting("room_nickname", "").toString(); - UISettings::values.room_name = ReadSetting("room_name", "").toString(); - UISettings::values.room_port = ReadSetting("room_port", "24872").toString(); - bool ok; - UISettings::values.host_type = ReadSetting("host_type", 0).toUInt(&ok); - if (!ok) { - UISettings::values.host_type = 0; - } - UISettings::values.max_player = ReadSetting("max_player", 8).toUInt(); - UISettings::values.game_id = ReadSetting("game_id", 0).toULongLong(); - UISettings::values.room_description = ReadSetting("room_description", "").toString(); - // Read ban list back - size = qt_config->beginReadArray("username_ban_list"); - UISettings::values.ban_list.first.resize(size); - for (int i = 0; i < size; ++i) { - qt_config->setArrayIndex(i); - UISettings::values.ban_list.first[i] = ReadSetting("username").toString().toStdString(); - } - qt_config->endArray(); - size = qt_config->beginReadArray("ip_ban_list"); - UISettings::values.ban_list.second.resize(size); - for (int i = 0; i < size; ++i) { - qt_config->setArrayIndex(i); - UISettings::values.ban_list.second[i] = ReadSetting("ip").toString().toStdString(); - } - qt_config->endArray(); qt_config->endGroup(); +} + +void Config::ReadUIGameListValues() { + qt_config->beginGroup(QStringLiteral("GameList")); + + auto icon_size = UISettings::GameListIconSize{ + ReadSetting(QStringLiteral("iconSize"), + static_cast(UISettings::GameListIconSize::LargeIcon)) + .toInt()}; + if (icon_size < UISettings::GameListIconSize::NoIcon || + icon_size > UISettings::GameListIconSize::LargeIcon) { + icon_size = UISettings::GameListIconSize::LargeIcon; + } + UISettings::values.game_list_icon_size = icon_size; + + UISettings::GameListText row_1 = UISettings::GameListText{ + ReadSetting(QStringLiteral("row1"), static_cast(UISettings::GameListText::TitleName)) + .toInt()}; + if (row_1 <= UISettings::GameListText::NoText || row_1 >= UISettings::GameListText::ListEnd) { + row_1 = UISettings::GameListText::TitleName; + } + UISettings::values.game_list_row_1 = row_1; + + UISettings::GameListText row_2 = UISettings::GameListText{ + ReadSetting(QStringLiteral("row2"), static_cast(UISettings::GameListText::FileName)) + .toInt()}; + if (row_2 < UISettings::GameListText::NoText || row_2 >= UISettings::GameListText::ListEnd) { + row_2 = UISettings::GameListText::FileName; + } + UISettings::values.game_list_row_2 = row_2; + + UISettings::values.game_list_hide_no_icon = + ReadSetting(QStringLiteral("hideNoIcon"), false).toBool(); + UISettings::values.game_list_single_line_mode = + ReadSetting(QStringLiteral("singleLineMode"), false).toBool(); + + qt_config->endGroup(); +} + +void Config::ReadUILayoutValues() { + qt_config->beginGroup(QStringLiteral("UILayout")); + + UISettings::values.geometry = ReadSetting(QStringLiteral("geometry")).toByteArray(); + UISettings::values.state = ReadSetting(QStringLiteral("state")).toByteArray(); + UISettings::values.renderwindow_geometry = + ReadSetting(QStringLiteral("geometryRenderWindow")).toByteArray(); + UISettings::values.gamelist_header_state = + ReadSetting(QStringLiteral("gameListHeaderState")).toByteArray(); + UISettings::values.microprofile_geometry = + ReadSetting(QStringLiteral("microProfileDialogGeometry")).toByteArray(); + UISettings::values.microprofile_visible = + ReadSetting(QStringLiteral("microProfileDialogVisible"), false).toBool(); + + qt_config->endGroup(); +} + +void Config::ReadUpdaterValues() { + qt_config->beginGroup(QStringLiteral("Updater")); + + UISettings::values.check_for_update_on_start = + ReadSetting(QStringLiteral("check_for_update_on_start"), true).toBool(); + UISettings::values.update_on_close = + ReadSetting(QStringLiteral("update_on_close"), false).toBool(); + + qt_config->endGroup(); +} + +void Config::ReadWebServiceValues() { + qt_config->beginGroup(QStringLiteral("WebService")); + + Settings::values.enable_telemetry = + ReadSetting(QStringLiteral("enable_telemetry"), true).toBool(); + Settings::values.web_api_url = + ReadSetting(QStringLiteral("web_api_url"), QStringLiteral("https://api.citra-emu.org")) + .toString() + .toStdString(); + Settings::values.citra_username = + ReadSetting(QStringLiteral("citra_username")).toString().toStdString(); + Settings::values.citra_token = + ReadSetting(QStringLiteral("citra_token")).toString().toStdString(); qt_config->endGroup(); } void Config::SaveValues() { - qt_config->beginGroup("Controls"); - WriteSetting("profile", Settings::values.current_input_profile_index, 0); - qt_config->beginWriteArray("profiles"); + SaveControlValues(); + SaveCoreValues(); + SaveRendererValues(); + SaveLayoutValues(); + SaveAudioValues(); + SaveCameraValues(); + SaveDataStorageValues(); + SaveSystemValues(); + SaveMiscellaneousValues(); + SaveDebuggingValues(); + SaveWebServiceValues(); + SaveUIValues(); +} + +void Config::SaveAudioValues() { + qt_config->beginGroup(QStringLiteral("Audio")); + + WriteSetting(QStringLiteral("enable_dsp_lle"), Settings::values.enable_dsp_lle, false); + WriteSetting(QStringLiteral("enable_dsp_lle_multithread"), + Settings::values.enable_dsp_lle_multithread, false); + WriteSetting(QStringLiteral("output_engine"), QString::fromStdString(Settings::values.sink_id), + QStringLiteral("auto")); + WriteSetting(QStringLiteral("enable_audio_stretching"), + Settings::values.enable_audio_stretching, true); + WriteSetting(QStringLiteral("output_device"), + QString::fromStdString(Settings::values.audio_device_id), QStringLiteral("auto")); + WriteSetting(QStringLiteral("volume"), Settings::values.volume, 1.0f); + WriteSetting(QStringLiteral("mic_input_device"), + QString::fromStdString(Settings::values.mic_input_device), + QStringLiteral("Default")); + WriteSetting(QStringLiteral("mic_input_type"), + static_cast(Settings::values.mic_input_type), 0); + + qt_config->endGroup(); +} + +void Config::SaveCameraValues() { + using namespace Service::CAM; + qt_config->beginGroup(QStringLiteral("Camera")); + + WriteSetting(QStringLiteral("camera_outer_right_name"), + QString::fromStdString(Settings::values.camera_name[OuterRightCamera]), + QStringLiteral("blank")); + WriteSetting(QStringLiteral("camera_outer_right_config"), + QString::fromStdString(Settings::values.camera_config[OuterRightCamera]), + QString{}); + WriteSetting(QStringLiteral("camera_outer_right_flip"), + Settings::values.camera_flip[OuterRightCamera], 0); + WriteSetting(QStringLiteral("camera_inner_name"), + QString::fromStdString(Settings::values.camera_name[InnerCamera]), + QStringLiteral("blank")); + WriteSetting(QStringLiteral("camera_inner_config"), + QString::fromStdString(Settings::values.camera_config[InnerCamera]), QString{}); + WriteSetting(QStringLiteral("camera_inner_flip"), Settings::values.camera_flip[InnerCamera], 0); + WriteSetting(QStringLiteral("camera_outer_left_name"), + QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]), + QStringLiteral("blank")); + WriteSetting(QStringLiteral("camera_outer_left_config"), + QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]), + QString{}); + WriteSetting(QStringLiteral("camera_outer_left_flip"), + Settings::values.camera_flip[OuterLeftCamera], 0); + + qt_config->endGroup(); +} + +void Config::SaveControlValues() { + qt_config->beginGroup(QStringLiteral("Controls")); + + WriteSetting(QStringLiteral("profile"), Settings::values.current_input_profile_index, 0); + qt_config->beginWriteArray(QStringLiteral("profiles")); for (std::size_t p = 0; p < Settings::values.input_profiles.size(); ++p) { qt_config->setArrayIndex(static_cast(p)); const auto& profile = Settings::values.input_profiles[p]; - WriteSetting("name", QString::fromStdString(profile.name), "default"); + WriteSetting(QStringLiteral("name"), QString::fromStdString(profile.name), + QStringLiteral("default")); for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]); WriteSetting(QString::fromStdString(Settings::NativeButton::mapping[i]), @@ -448,227 +676,293 @@ void Config::SaveValues() { QString::fromStdString(profile.analogs[i]), QString::fromStdString(default_param)); } - WriteSetting("motion_device", QString::fromStdString(profile.motion_device), - "engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0"); - WriteSetting("touch_device", QString::fromStdString(profile.touch_device), - "engine:emu_window"); - WriteSetting("udp_input_address", QString::fromStdString(profile.udp_input_address), - InputCommon::CemuhookUDP::DEFAULT_ADDR); - WriteSetting("udp_input_port", profile.udp_input_port, + WriteSetting( + QStringLiteral("motion_device"), QString::fromStdString(profile.motion_device), + QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0")); + WriteSetting(QStringLiteral("touch_device"), QString::fromStdString(profile.touch_device), + QStringLiteral("engine:emu_window")); + WriteSetting(QStringLiteral("udp_input_address"), + QString::fromStdString(profile.udp_input_address), + QString::fromUtf8(InputCommon::CemuhookUDP::DEFAULT_ADDR)); + WriteSetting(QStringLiteral("udp_input_port"), profile.udp_input_port, InputCommon::CemuhookUDP::DEFAULT_PORT); - WriteSetting("udp_pad_index", profile.udp_pad_index, 0); + WriteSetting(QStringLiteral("udp_pad_index"), profile.udp_pad_index, 0); } qt_config->endArray(); + qt_config->endGroup(); +} + +void Config::SaveCoreValues() { + qt_config->beginGroup(QStringLiteral("Core")); + + WriteSetting(QStringLiteral("use_cpu_jit"), Settings::values.use_cpu_jit, true); - qt_config->beginGroup("Core"); - WriteSetting("use_cpu_jit", Settings::values.use_cpu_jit, true); qt_config->endGroup(); +} - qt_config->beginGroup("Renderer"); - WriteSetting("use_hw_renderer", Settings::values.use_hw_renderer, true); - WriteSetting("use_hw_shader", Settings::values.use_hw_shader, true); - WriteSetting("shaders_accurate_mul", Settings::values.shaders_accurate_mul, false); - WriteSetting("use_shader_jit", Settings::values.use_shader_jit, true); - WriteSetting("resolution_factor", Settings::values.resolution_factor, 1); - WriteSetting("vsync_enabled", Settings::values.vsync_enabled, false); - WriteSetting("use_frame_limit", Settings::values.use_frame_limit, true); - WriteSetting("frame_limit", Settings::values.frame_limit, 100); +void Config::SaveDataStorageValues() { + qt_config->beginGroup(QStringLiteral("Data Storage")); + + WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true); - // Cast to double because Qt's written float values are not human-readable - WriteSetting("bg_red", (double)Settings::values.bg_red, 0.0); - WriteSetting("bg_green", (double)Settings::values.bg_green, 0.0); - WriteSetting("bg_blue", (double)Settings::values.bg_blue, 0.0); qt_config->endGroup(); +} - qt_config->beginGroup("Layout"); - WriteSetting("render_3d", static_cast(Settings::values.render_3d), 0); - WriteSetting("factor_3d", Settings::values.factor_3d.load(), 0); - WriteSetting("pp_shader_name", QString::fromStdString(Settings::values.pp_shader_name), - (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) - ? "dubois (builtin)" - : "none (builtin)"); - WriteSetting("filter_mode", Settings::values.filter_mode, true); - WriteSetting("layout_option", static_cast(Settings::values.layout_option)); - WriteSetting("swap_screen", Settings::values.swap_screen, false); - WriteSetting("custom_layout", Settings::values.custom_layout, false); - WriteSetting("custom_top_left", Settings::values.custom_top_left, 0); - WriteSetting("custom_top_top", Settings::values.custom_top_top, 0); - WriteSetting("custom_top_right", Settings::values.custom_top_right, 400); - WriteSetting("custom_top_bottom", Settings::values.custom_top_bottom, 240); - WriteSetting("custom_bottom_left", Settings::values.custom_bottom_left, 40); - WriteSetting("custom_bottom_top", Settings::values.custom_bottom_top, 240); - WriteSetting("custom_bottom_right", Settings::values.custom_bottom_right, 360); - WriteSetting("custom_bottom_bottom", Settings::values.custom_bottom_bottom, 480); - qt_config->endGroup(); +void Config::SaveDebuggingValues() { + qt_config->beginGroup(QStringLiteral("Debugging")); - qt_config->beginGroup("Audio"); - WriteSetting("enable_dsp_lle", Settings::values.enable_dsp_lle, false); - WriteSetting("enable_dsp_lle_multithread", Settings::values.enable_dsp_lle_multithread, false); - WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto"); - WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true); - WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto"); - WriteSetting("volume", Settings::values.volume, 1.0f); - WriteSetting("mic_input_device", QString::fromStdString(Settings::values.mic_input_device), - "Default"); - WriteSetting("mic_input_type", static_cast(Settings::values.mic_input_type), 0); - qt_config->endGroup(); - - using namespace Service::CAM; - qt_config->beginGroup("Camera"); - WriteSetting("camera_outer_right_name", - QString::fromStdString(Settings::values.camera_name[OuterRightCamera]), "blank"); - WriteSetting("camera_outer_right_config", - QString::fromStdString(Settings::values.camera_config[OuterRightCamera]), ""); - WriteSetting("camera_outer_right_flip", Settings::values.camera_flip[OuterRightCamera], 0); - WriteSetting("camera_inner_name", - QString::fromStdString(Settings::values.camera_name[InnerCamera]), "blank"); - WriteSetting("camera_inner_config", - QString::fromStdString(Settings::values.camera_config[InnerCamera]), ""); - WriteSetting("camera_inner_flip", Settings::values.camera_flip[InnerCamera], 0); - WriteSetting("camera_outer_left_name", - QString::fromStdString(Settings::values.camera_name[OuterLeftCamera]), "blank"); - WriteSetting("camera_outer_left_config", - QString::fromStdString(Settings::values.camera_config[OuterLeftCamera]), ""); - WriteSetting("camera_outer_left_flip", Settings::values.camera_flip[OuterLeftCamera], 0); - qt_config->endGroup(); - - qt_config->beginGroup("Data Storage"); - WriteSetting("use_virtual_sd", Settings::values.use_virtual_sd, true); - qt_config->endGroup(); - - qt_config->beginGroup("System"); - WriteSetting("is_new_3ds", Settings::values.is_new_3ds, false); - WriteSetting("region_value", Settings::values.region_value, Settings::REGION_VALUE_AUTO_SELECT); - WriteSetting("init_clock", static_cast(Settings::values.init_clock), - static_cast(Settings::InitClock::SystemTime)); - WriteSetting("init_time", static_cast(Settings::values.init_time), - 946681277ULL); - qt_config->endGroup(); - - qt_config->beginGroup("Miscellaneous"); - WriteSetting("log_filter", QString::fromStdString(Settings::values.log_filter), "*:Info"); - qt_config->endGroup(); - - qt_config->beginGroup("Debugging"); // Intentionally not using the QT default setting as this is intended to be changed in the ini - qt_config->setValue("record_frame_times", Settings::values.record_frame_times); - WriteSetting("use_gdbstub", Settings::values.use_gdbstub, false); - WriteSetting("gdbstub_port", Settings::values.gdbstub_port, 24689); + qt_config->setValue(QStringLiteral("record_frame_times"), Settings::values.record_frame_times); + WriteSetting(QStringLiteral("use_gdbstub"), Settings::values.use_gdbstub, false); + WriteSetting(QStringLiteral("gdbstub_port"), Settings::values.gdbstub_port, 24689); - qt_config->beginGroup("LLE"); + qt_config->beginGroup(QStringLiteral("LLE")); for (const auto& service_module : Settings::values.lle_modules) { WriteSetting(QString::fromStdString(service_module.first), service_module.second, false); } qt_config->endGroup(); + qt_config->endGroup(); +} + +void Config::SaveLayoutValues() { + qt_config->beginGroup(QStringLiteral("Layout")); + + WriteSetting(QStringLiteral("render_3d"), static_cast(Settings::values.render_3d), 0); + WriteSetting(QStringLiteral("factor_3d"), Settings::values.factor_3d.load(), 0); + WriteSetting(QStringLiteral("pp_shader_name"), + QString::fromStdString(Settings::values.pp_shader_name), + (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph) + ? QStringLiteral("dubois (builtin)") + : QStringLiteral("none (builtin)")); + WriteSetting(QStringLiteral("filter_mode"), Settings::values.filter_mode, true); + WriteSetting(QStringLiteral("layout_option"), static_cast(Settings::values.layout_option)); + WriteSetting(QStringLiteral("swap_screen"), Settings::values.swap_screen, false); + WriteSetting(QStringLiteral("custom_layout"), Settings::values.custom_layout, false); + WriteSetting(QStringLiteral("custom_top_left"), Settings::values.custom_top_left, 0); + WriteSetting(QStringLiteral("custom_top_top"), Settings::values.custom_top_top, 0); + WriteSetting(QStringLiteral("custom_top_right"), Settings::values.custom_top_right, 400); + WriteSetting(QStringLiteral("custom_top_bottom"), Settings::values.custom_top_bottom, 240); + WriteSetting(QStringLiteral("custom_bottom_left"), Settings::values.custom_bottom_left, 40); + WriteSetting(QStringLiteral("custom_bottom_top"), Settings::values.custom_bottom_top, 240); + WriteSetting(QStringLiteral("custom_bottom_right"), Settings::values.custom_bottom_right, 360); + WriteSetting(QStringLiteral("custom_bottom_bottom"), Settings::values.custom_bottom_bottom, + 480); - qt_config->beginGroup("WebService"); - WriteSetting("enable_telemetry", Settings::values.enable_telemetry, true); - WriteSetting("web_api_url", QString::fromStdString(Settings::values.web_api_url), - "https://api.citra-emu.org"); - WriteSetting("citra_username", QString::fromStdString(Settings::values.citra_username)); - WriteSetting("citra_token", QString::fromStdString(Settings::values.citra_token)); qt_config->endGroup(); +} - qt_config->beginGroup("UI"); - WriteSetting("theme", UISettings::values.theme, UISettings::themes[0].second); - WriteSetting("enable_discord_presence", UISettings::values.enable_discord_presence, true); - WriteSetting("screenshot_resolution_factor", UISettings::values.screenshot_resolution_factor, - 0); +void Config::SaveMiscellaneousValues() { + qt_config->beginGroup(QStringLiteral("Miscellaneous")); + + WriteSetting(QStringLiteral("log_filter"), QString::fromStdString(Settings::values.log_filter), + QStringLiteral("*:Info")); - qt_config->beginGroup("Updater"); - WriteSetting("check_for_update_on_start", UISettings::values.check_for_update_on_start, true); - WriteSetting("update_on_close", UISettings::values.update_on_close, false); qt_config->endGroup(); +} + +void Config::SaveMultiplayerValues() { + qt_config->beginGroup(QStringLiteral("Multiplayer")); + + WriteSetting(QStringLiteral("nickname"), UISettings::values.nickname, QString{}); + WriteSetting(QStringLiteral("ip"), UISettings::values.ip, QString{}); + WriteSetting(QStringLiteral("port"), UISettings::values.port, Network::DefaultRoomPort); + WriteSetting(QStringLiteral("room_nickname"), UISettings::values.room_nickname, QString{}); + WriteSetting(QStringLiteral("room_name"), UISettings::values.room_name, QString{}); + WriteSetting(QStringLiteral("room_port"), UISettings::values.room_port, + QStringLiteral("24872")); + WriteSetting(QStringLiteral("host_type"), UISettings::values.host_type, 0); + WriteSetting(QStringLiteral("max_player"), UISettings::values.max_player, 8); + WriteSetting(QStringLiteral("game_id"), UISettings::values.game_id, 0); + WriteSetting(QStringLiteral("room_description"), UISettings::values.room_description, + QString{}); + // Write ban list + qt_config->beginWriteArray(QStringLiteral("username_ban_list")); + for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) { + qt_config->setArrayIndex(i); + WriteSetting(QStringLiteral("username"), + QString::fromStdString(UISettings::values.ban_list.first[i])); + } + qt_config->endArray(); + qt_config->beginWriteArray(QStringLiteral("ip_ban_list")); + for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) { + qt_config->setArrayIndex(i); + WriteSetting(QStringLiteral("ip"), + QString::fromStdString(UISettings::values.ban_list.second[i])); + } + qt_config->endArray(); - qt_config->beginGroup("UILayout"); - WriteSetting("geometry", UISettings::values.geometry); - WriteSetting("state", UISettings::values.state); - WriteSetting("geometryRenderWindow", UISettings::values.renderwindow_geometry); - WriteSetting("gameListHeaderState", UISettings::values.gamelist_header_state); - WriteSetting("microProfileDialogGeometry", UISettings::values.microprofile_geometry); - WriteSetting("microProfileDialogVisible", UISettings::values.microprofile_visible, false); qt_config->endGroup(); +} - qt_config->beginGroup("GameList"); - WriteSetting("iconSize", static_cast(UISettings::values.game_list_icon_size), 2); - WriteSetting("row1", static_cast(UISettings::values.game_list_row_1), 2); - WriteSetting("row2", static_cast(UISettings::values.game_list_row_2), 0); - WriteSetting("hideNoIcon", UISettings::values.game_list_hide_no_icon, false); - WriteSetting("singleLineMode", UISettings::values.game_list_single_line_mode, false); - qt_config->endGroup(); +void Config::SavePathValues() { + qt_config->beginGroup(QStringLiteral("Paths")); - qt_config->beginGroup("Paths"); - WriteSetting("romsPath", UISettings::values.roms_path); - WriteSetting("symbolsPath", UISettings::values.symbols_path); - WriteSetting("movieRecordPath", UISettings::values.movie_record_path); - WriteSetting("moviePlaybackPath", UISettings::values.movie_playback_path); - WriteSetting("screenshotPath", UISettings::values.screenshot_path); - WriteSetting("videoDumpingPath", UISettings::values.video_dumping_path); - qt_config->beginWriteArray("gamedirs"); + WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path); + WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path); + WriteSetting(QStringLiteral("movieRecordPath"), UISettings::values.movie_record_path); + WriteSetting(QStringLiteral("moviePlaybackPath"), UISettings::values.movie_playback_path); + WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path); + WriteSetting(QStringLiteral("videoDumpingPath"), UISettings::values.video_dumping_path); + qt_config->beginWriteArray(QStringLiteral("gamedirs")); for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { qt_config->setArrayIndex(i); const auto& game_dir = UISettings::values.game_dirs[i]; - WriteSetting("path", game_dir.path); - WriteSetting("deep_scan", game_dir.deep_scan, false); - WriteSetting("expanded", game_dir.expanded, true); + WriteSetting(QStringLiteral("path"), game_dir.path); + WriteSetting(QStringLiteral("deep_scan"), game_dir.deep_scan, false); + WriteSetting(QStringLiteral("expanded"), game_dir.expanded, true); } qt_config->endArray(); - WriteSetting("recentFiles", UISettings::values.recent_files); - WriteSetting("language", UISettings::values.language, ""); - qt_config->endGroup(); + WriteSetting(QStringLiteral("recentFiles"), UISettings::values.recent_files); + WriteSetting(QStringLiteral("language"), UISettings::values.language, QString{}); + + qt_config->endGroup(); +} + +void Config::SaveRendererValues() { + qt_config->beginGroup(QStringLiteral("Renderer")); + + WriteSetting(QStringLiteral("use_hw_renderer"), Settings::values.use_hw_renderer, true); +#ifdef __APPLE__ + // Hardware shader is broken on macos thanks to poor drivers. + // We still want to provide this option for test/development purposes, but disable it by + // default. + WriteSetting(QStringLiteral("use_hw_shader"), Settings::values.use_hw_shader, false); +#else + WriteSetting(QStringLiteral("use_hw_shader"), Settings::values.use_hw_shader, true); +#endif + WriteSetting(QStringLiteral("shaders_accurate_mul"), Settings::values.shaders_accurate_mul, + false); + WriteSetting(QStringLiteral("use_shader_jit"), Settings::values.use_shader_jit, true); + WriteSetting(QStringLiteral("resolution_factor"), Settings::values.resolution_factor, 1); + WriteSetting(QStringLiteral("vsync_enabled"), Settings::values.vsync_enabled, false); + WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); + WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); + + // Cast to double because Qt's written float values are not human-readable + WriteSetting(QStringLiteral("bg_red"), (double)Settings::values.bg_red, 0.0); + WriteSetting(QStringLiteral("bg_green"), (double)Settings::values.bg_green, 0.0); + WriteSetting(QStringLiteral("bg_blue"), (double)Settings::values.bg_blue, 0.0); + + qt_config->endGroup(); +} + +void Config::SaveShortcutValues() { + qt_config->beginGroup(QStringLiteral("Shortcuts")); - qt_config->beginGroup("Shortcuts"); // Lengths of UISettings::values.shortcuts & default_hotkeys are same. // However, their ordering must also be the same. for (std::size_t i = 0; i < default_hotkeys.size(); i++) { auto [name, group, shortcut] = UISettings::values.shortcuts[i]; qt_config->beginGroup(group); qt_config->beginGroup(name); - WriteSetting("KeySeq", shortcut.first, default_hotkeys[i].shortcut.first); - WriteSetting("Context", shortcut.second, default_hotkeys[i].shortcut.second); + WriteSetting(QStringLiteral("KeySeq"), shortcut.first, default_hotkeys[i].shortcut.first); + WriteSetting(QStringLiteral("Context"), shortcut.second, + default_hotkeys[i].shortcut.second); qt_config->endGroup(); qt_config->endGroup(); } - qt_config->endGroup(); - WriteSetting("singleWindowMode", UISettings::values.single_window_mode, true); - WriteSetting("fullscreen", UISettings::values.fullscreen, false); - WriteSetting("displayTitleBars", UISettings::values.display_titlebar, true); - WriteSetting("showFilterBar", UISettings::values.show_filter_bar, true); - WriteSetting("showStatusBar", UISettings::values.show_status_bar, true); - WriteSetting("confirmClose", UISettings::values.confirm_before_closing, true); - WriteSetting("firstStart", UISettings::values.first_start, true); - WriteSetting("calloutFlags", UISettings::values.callout_flags, 0); - WriteSetting("showConsole", UISettings::values.show_console, false); - WriteSetting("pauseWhenInBackground", UISettings::values.pause_when_in_background, false); - - qt_config->beginGroup("Multiplayer"); - WriteSetting("nickname", UISettings::values.nickname, ""); - WriteSetting("ip", UISettings::values.ip, ""); - WriteSetting("port", UISettings::values.port, Network::DefaultRoomPort); - WriteSetting("room_nickname", UISettings::values.room_nickname, ""); - WriteSetting("room_name", UISettings::values.room_name, ""); - WriteSetting("room_port", UISettings::values.room_port, "24872"); - WriteSetting("host_type", UISettings::values.host_type, 0); - WriteSetting("max_player", UISettings::values.max_player, 8); - WriteSetting("game_id", UISettings::values.game_id, 0); - WriteSetting("room_description", UISettings::values.room_description, ""); - // Write ban list - qt_config->beginWriteArray("username_ban_list"); - for (std::size_t i = 0; i < UISettings::values.ban_list.first.size(); ++i) { - qt_config->setArrayIndex(i); - WriteSetting("username", QString::fromStdString(UISettings::values.ban_list.first[i])); - } - qt_config->endArray(); - qt_config->beginWriteArray("ip_ban_list"); - for (std::size_t i = 0; i < UISettings::values.ban_list.second.size(); ++i) { - qt_config->setArrayIndex(i); - WriteSetting("ip", QString::fromStdString(UISettings::values.ban_list.second[i])); - } - qt_config->endArray(); qt_config->endGroup(); +} + +void Config::SaveSystemValues() { + qt_config->beginGroup(QStringLiteral("System")); + + WriteSetting(QStringLiteral("is_new_3ds"), Settings::values.is_new_3ds, false); + WriteSetting(QStringLiteral("region_value"), Settings::values.region_value, + Settings::REGION_VALUE_AUTO_SELECT); + WriteSetting(QStringLiteral("init_clock"), static_cast(Settings::values.init_clock), + static_cast(Settings::InitClock::SystemTime)); + WriteSetting(QStringLiteral("init_time"), + static_cast(Settings::values.init_time), 946681277ULL); + + qt_config->endGroup(); +} + +void Config::SaveUIValues() { + qt_config->beginGroup(QStringLiteral("UI")); + + WriteSetting(QStringLiteral("theme"), UISettings::values.theme, + QString::fromUtf8(UISettings::themes[0].second)); + WriteSetting(QStringLiteral("enable_discord_presence"), + UISettings::values.enable_discord_presence, true); + WriteSetting(QStringLiteral("screenshot_resolution_factor"), + UISettings::values.screenshot_resolution_factor, 0); + + SaveUpdaterValues(); + SaveUILayoutValues(); + SaveUIGameListValues(); + SavePathValues(); + SaveShortcutValues(); + SaveMultiplayerValues(); + + WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true); + WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false); + WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true); + WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true); + WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true); + WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true); + WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true); + WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0); + WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false); + WriteSetting(QStringLiteral("pauseWhenInBackground"), + UISettings::values.pause_when_in_background, false); + + qt_config->endGroup(); +} + +void Config::SaveUIGameListValues() { + qt_config->beginGroup(QStringLiteral("GameList")); + + WriteSetting(QStringLiteral("iconSize"), + static_cast(UISettings::values.game_list_icon_size), 2); + WriteSetting(QStringLiteral("row1"), static_cast(UISettings::values.game_list_row_1), 2); + WriteSetting(QStringLiteral("row2"), static_cast(UISettings::values.game_list_row_2), 0); + WriteSetting(QStringLiteral("hideNoIcon"), UISettings::values.game_list_hide_no_icon, false); + WriteSetting(QStringLiteral("singleLineMode"), UISettings::values.game_list_single_line_mode, + false); + + qt_config->endGroup(); +} + +void Config::SaveUILayoutValues() { + qt_config->beginGroup(QStringLiteral("UILayout")); + + WriteSetting(QStringLiteral("geometry"), UISettings::values.geometry); + WriteSetting(QStringLiteral("state"), UISettings::values.state); + WriteSetting(QStringLiteral("geometryRenderWindow"), UISettings::values.renderwindow_geometry); + WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state); + WriteSetting(QStringLiteral("microProfileDialogGeometry"), + UISettings::values.microprofile_geometry); + WriteSetting(QStringLiteral("microProfileDialogVisible"), + UISettings::values.microprofile_visible, false); + + qt_config->endGroup(); +} + +void Config::SaveUpdaterValues() { + qt_config->beginGroup(QStringLiteral("Updater")); + + WriteSetting(QStringLiteral("check_for_update_on_start"), + UISettings::values.check_for_update_on_start, true); + WriteSetting(QStringLiteral("update_on_close"), UISettings::values.update_on_close, false); + + qt_config->endGroup(); +} + +void Config::SaveWebServiceValues() { + qt_config->beginGroup(QStringLiteral("WebService")); + + WriteSetting(QStringLiteral("enable_telemetry"), Settings::values.enable_telemetry, true); + WriteSetting(QStringLiteral("web_api_url"), + QString::fromStdString(Settings::values.web_api_url), + QStringLiteral("https://api.citra-emu.org")); + WriteSetting(QStringLiteral("citra_username"), + QString::fromStdString(Settings::values.citra_username)); + WriteSetting(QStringLiteral("citra_token"), + QString::fromStdString(Settings::values.citra_token)); qt_config->endGroup(); } diff --git a/src/citra_qt/configuration/config.h b/src/citra_qt/configuration/config.h index 9a0c9b744..08df67ead 100644 --- a/src/citra_qt/configuration/config.h +++ b/src/citra_qt/configuration/config.h @@ -25,7 +25,45 @@ public: private: void ReadValues(); + void ReadAudioValues(); + void ReadCameraValues(); + void ReadControlValues(); + void ReadCoreValues(); + void ReadDataStorageValues(); + void ReadDebuggingValues(); + void ReadLayoutValues(); + void ReadMiscellaneousValues(); + void ReadMultiplayerValues(); + void ReadPathValues(); + void ReadRendererValues(); + void ReadShortcutValues(); + void ReadSystemValues(); + void ReadUIValues(); + void ReadUIGameListValues(); + void ReadUILayoutValues(); + void ReadUpdaterValues(); + void ReadWebServiceValues(); + void SaveValues(); + void SaveAudioValues(); + void SaveCameraValues(); + void SaveControlValues(); + void SaveCoreValues(); + void SaveDataStorageValues(); + void SaveDebuggingValues(); + void SaveLayoutValues(); + void SaveMiscellaneousValues(); + void SaveMultiplayerValues(); + void SavePathValues(); + void SaveRendererValues(); + void SaveShortcutValues(); + void SaveSystemValues(); + void SaveUIValues(); + void SaveUIGameListValues(); + void SaveUILayoutValues(); + void SaveUpdaterValues(); + void SaveWebServiceValues(); + QVariant ReadSetting(const QString& name) const; QVariant ReadSetting(const QString& name, const QVariant& default_value) const; void WriteSetting(const QString& name, const QVariant& value);