Jannik Vogel
2d8097eecc
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-04 04:26:33 +01:00
Jannik Vogel
e2cb7d7833
shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted
2016-12-02 04:33:15 +01:00
Jannik Vogel
8efeb6ee2b
Remove unused version.h
2016-12-01 16:38:46 +01:00
Yuri Kunde Schlesner
68c00ee771
Merge pull request #2228 from freiro/winver_fix
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Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
0c22e52f52
WINVER definition moved to CMake and cleanup
2016-11-30 15:47:09 +01:00
Subv
e3e4f27447
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
mailwl
5b136aa211
Set client SDK version to Service APIs
2016-11-30 09:51:14 +03:00
Subv
aea9a91100
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
Yuri Kunde Schlesner
3174bfd50c
Merge pull request #2196 from Subv/system_mode
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Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e279a6955e
Merge pull request #2222 from linkmauve/die-frameskip-die
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Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
4ba5acdaff
Merge pull request #2132 from wwylele/fix-fs-err
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Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
d171409f29
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
0820c99462
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
4623415026
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
743b0e71d9
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
Sebastian Valle
d3b7f57b2b
Merge pull request #2168 from mailwl/mic
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MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
a0b30189e5
Merge pull request #2185 from freiro/local_folder
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Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
593ec7fa74
Move to AppData/Roaming/Citra/
2016-11-26 22:57:36 +01:00
MerryMage
27be446049
dynarmic: Add ticks based on ticks executed, not ticks requested
2016-11-26 20:32:33 +00:00
freiro
972b289c78
Removed /user/ from path
2016-11-26 01:00:52 +01:00
mailwl
ec15e485c9
Output parameters to log
2016-11-25 09:37:20 +03:00
mailwl
d4cadf11fc
MIC_U: Stub service funcions
2016-11-25 09:37:19 +03:00
James Rowe
bbe57a66ca
Expose page table to dynarmic for optimized reads and writes to the JIT
2016-11-24 20:41:18 -07:00
freiro
79317b63d9
Switch to AppData/Roaming
2016-11-24 16:42:31 +01:00
jphalimi
82210ab480
Cache Vertices instead of Output registers ( #2165 )
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This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
pippo2931
0c9c97e5ea
Bravely Default/Second stuck #1822 ( #2188 )
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* Bravely Default/Second stuck #1822
CancelLibraryApplet stub
* Log parameter.
* Taking care of comments
* Sync with 3DBrew
* White space ?
* lower case
2016-11-23 22:57:56 -05:00
Yuri Kunde Schlesner
ef421696e3
Merge pull request #2186 from wwylele/config9
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cfg: add config block 0x00090000
2016-11-23 18:51:01 -08:00
Yuri Kunde Schlesner
fefa645ec7
Merge pull request #1654 from JamePeng/errdisp
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Rework the code of err:f service!
2016-11-23 17:43:02 -08:00
wwylele
75affa13f7
Fix format error from #2195
2016-11-22 20:17:28 +02:00
freiro
5dd31f204a
Improve verbosity of audio errors with SDL_GetError()
2016-11-22 17:28:11 +01:00
bunnei
2de470c9b2
Merge pull request #2195 from Subv/factor_check
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GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
bunnei
f1798c1db6
Merge pull request #2193 from Subv/pulse_events
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Kernel/Events: Log an error when trying to create Pulse events and timers
2016-11-19 22:19:45 -05:00
Subv
1323ab2f5f
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
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3dsx and elf files default to system mode 2 (96MB allocated to the application).
This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
Sebastian Valle
6c8857d2bb
Merge pull request #2192 from Subv/applet_enums
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APT/Applets: Renamed the members of the SignalType enum.
2016-11-19 20:30:26 -05:00
Subv
050e9be15b
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 19:27:00 -05:00
James Rowe
f68f37b520
Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
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Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
19acec351c
Minor formatting change
2016-11-19 13:35:07 -07:00
Subv
4ab8692475
Kernel/Events: Log an error when trying to create Pulse events and timers.
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Related to #1904
2016-11-19 14:00:08 -05:00
Subv
d7ab4fd53d
APT/Applets: Renamed the members of the SignalType enum.
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Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
wwylele
282195b450
tests: add a work-around for macOS linking error
2016-11-19 18:55:35 +02:00
wwylele
d7d6975af0
FileSys: rename SaveDataCheck archive to NCCH archive
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According to the observation from game and 3dbrew "Used for accessing general NCCH data"
2016-11-19 18:55:35 +02:00
wwylele
f775a3781b
FileSys: remove unused DiskArchive
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All "subclasses" of DiskArchive are splitted out. This class is useless
2016-11-19 18:55:34 +02:00
wwylele
5c6e13a171
PTM & CFG: use the correct path and error code according to the new FileSys policy
2016-11-19 18:55:34 +02:00
wwylele
0647f86649
FileSys: w->rw permission lift only happens in SDMC archive
2016-11-19 18:55:34 +02:00
wwylele
0987783699
FileSys: add SDMCWriteOnlyArchive
2016-11-19 18:55:34 +02:00
wwylele
93aa14e345
FileSys: add SDMCArchive
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Now DiskArchive only serves for SDMC, then it should be just a "SDMCArchive"
2016-11-19 18:24:37 +02:00
wwylele
a879984c06
FileSys: add ExtSaveDataArchive
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ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
2016-11-19 18:24:37 +02:00
wwylele
7166fdc490
FileSys: add SaveDataArchive
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The error checking of SaveDataArchive is completely different from DiskArchive, so it has to be a new class instead of a subclass of DiskArchive.
2016-11-19 17:17:19 +02:00
wwylele
9a0405858a
FileSys: remove Open from FileBackend
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Same as directory, file shouldn't expose Open either.
2016-11-19 17:17:19 +02:00
wwylele
0e754875d1
FileSys: remove Open from DirectoryBackend
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Open should not be an interface exposed by Directory because it is the Archive thats implement the methed to open the directory. The service API of 3DS also implies this - Open is not a function of directory service, but is of FS main service
2016-11-19 17:17:19 +02:00