BreadFish64
353aaaf665
Merge pull request #6010 from SachinVin/gunman
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shader_jit: Fixes for Gunman clive
2022-07-06 23:45:44 -05:00
SachinVin
65611e5b51
Shader jit: Save and restore LOOPCOUNT_REG
for nested loops,
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also add the assert back for nested loops
update test
2022-05-21 11:24:32 +05:30
Morph
adcc786ef2
tests: Resolve C4267 warning on MSVC
2022-05-18 00:05:41 -04:00
SachinVin
047e238d09
shader_jit: Compile nested loops
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and use `T_NEAR` instead of the default in Compile_BREAKC
2022-04-24 23:12:53 +05:30
Tobias
664f5da105
tests: Fix warning about comparison between signed and unsigned ( #5632 )
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Co-authored-by: comex <comexk@gmail.com>
2020-12-05 22:20:50 +01:00
Tobias
f6b543886c
Port yuzu-emu/yuzu#4528: "common: Make use of [[nodiscard]] where applicable" ( #5535 )
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Co-authored-by: LC <712067+lioncash@users.noreply.github.com>
2020-08-31 21:06:16 +02:00
Ben
57aa18f52e
Improve core timing accuracy ( #5257 )
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* Improve core timing accuracy
* remove wrong global_ticks, use biggest ticks over all cores for GetGlobalTicks
* merge max slice length change
2020-05-12 22:48:30 +02:00
Hamish Milne
f156fdd332
clang format fixes etc.
2020-03-31 18:27:33 +01:00
Hamish Milne
9bd189a155
More cleaning up
2020-03-29 19:07:56 +01:00
Hamish Milne
03379b2072
Merge remote-tracking branch 'upstream/master' into feature/savestates-2
2020-03-28 12:46:24 +00:00
Hamish Milne
1ff8d002a9
Merge pull request #5025 from jroweboy/tomoscrewme
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Add CPU Clock Frequency slider
2020-03-28 12:31:41 +00:00
Hamish Milne
da3ab3d56e
Merge branch 'master' into feature/savestates-2
2020-03-07 21:23:08 +00:00
Tobias
6d3d9f7a8a
core: Add support for N3DS memory mappings ( #5103 )
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* core: Add support for N3DS memory mappings
* Address review comments
2020-02-29 19:48:27 +01:00
James Rowe
276d56ca9b
Add CPU Clock Frequency slider
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This slider affects the number of cycles that the guest cpu emulation
reports that have passed since the last time slice. This option scales
the result returned by a percentage that the user selects. In some games
underclocking the CPU can give a major speedup. Exposing this as an
option will give users something to toy with for performance, while also
potentially enhancing games that experience lag on the real console
2020-02-21 16:03:07 -07:00
Ben
55ec7031cc
Core timing 2.0 ( #4913 )
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* Core::Timing: Add multiple timer, one for each core
* revert clang-format; work on tests for CoreTiming
* Kernel:: Add support for multiple cores, asserts in HandleSyncRequest because Thread->status == WaitIPC
* Add some TRACE_LOGs
* fix tests
* make some adjustments to qt-debugger, cheats and gdbstub(probably still broken)
* Make ARM_Interface::id private, rework ARM_Interface ctor
* ReRename TimingManager to Timing for smaler diff
* addressed review comments
2020-02-21 19:31:32 +01:00
Hamish Milne
116d22d562
Refactor out the wakeup_callback function pointer
2020-02-13 17:42:05 +08:00
Hamish Milne
96432589bd
Use shared_ptr for PageTable
2020-02-13 17:42:04 +08:00
Hamish Milne
65d96bf6c1
Changed u8* to MemoryRef
2020-02-13 17:42:00 +08:00
Hamish Milne
d6862c2fca
Some CI fixes
2020-02-13 17:40:52 +08:00
Hamish Milne
7b846ffa98
clang-format fixes
2020-02-13 17:39:15 +08:00
Hamish Milne
3ed8d95866
Serialize FS service; some compiler fixes
2020-02-13 17:38:24 +08:00
bamsbamx
79b837afa7
kernel: Rename memory page table set function
2019-06-27 16:33:55 +02:00
bamsbamx
dbfd830695
kernel: Let the kernel handle all page table changes when switching processes
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It will both change the page table in memory and notify the CPU about the change by itself. This way there is no need to call memory.SetCurrentPageTable() when kernel.setCurrentProcess() and the management is kept internally in the kernel
2019-06-26 00:39:11 +02:00
Lioncash
42535468c3
kernel/server_session: Return a std::pair from CreateSessionPair()
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Keeps the return type consistent with the function name. While we're at
it, we can also reduce the amount of boilerplate involved with handling
these by using structured bindings.
2019-04-15 21:46:57 +02:00
Weiyi Wang
f565ea80f0
HLE/IPC: HLEContext can memorize the client thread and use it for SleepClientThread
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This reduces the boilerplate that services have to write out the current thread explicitly. Using current thread instead of client thread is also semantically incorrect, and will be a problem when we implement multicore (at which time there will be multiple current threads)
2019-04-02 13:23:39 -04:00
Weiyi Wang
5f11c5f733
Kernel: replace boost::intrusive_ptr with std::shared_ptr
2019-03-24 14:32:11 -04:00
Weiyi Wang
42c777b0e5
Merge pull request #4617 from wwylele/hle-service-clean
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HLE/IPC: clean up System::GetInstance
2019-02-25 10:22:13 -05:00
Weiyi Wang
3f86be88f0
HLE/IPC: pass in kernel & memory reference from parent to avoid global state reference
2019-02-14 22:09:25 -05:00
Weiyi Wang
4d10a2d652
tests/audio_core: remove hack for system objects
2019-02-14 14:08:45 -05:00
Weiyi Wang
64f6e5e597
ARM: pass MemorySystem separately in the constructor and make System optional
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So that unit test can test CPU without constructing the entire system. Also remove hacks in the System class
2019-02-14 14:04:46 -05:00
Weiyi Wang
20f47583f6
Kernel: replace usage of Core::System::GetInstance().PrepareReschedule() with callback
2019-02-14 14:04:46 -05:00
Weiyi Wang
eb050b8403
Kernel: replace usage of Core::System::GetInstance()::Timing()
2019-02-14 14:04:46 -05:00
liushuyu
06316be8a7
audio_core: hle: mf: minor fix
2019-02-09 11:56:51 +01:00
liushuyu
7f5b54fda4
audio_core: hle: mf: address reviews from @B3N30
2019-02-09 11:56:51 +01:00
liushuyu
11e277149c
audio_core: hle: fix compile
2019-02-09 11:56:51 +01:00
B3N30
80b4dd21d2
audio_core: dsp_hle: add Media Foundation decoder...
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* appveyor: switch to Media Foundation API
* Travis CI MinGW build needs an update with the container image
2019-02-09 11:56:51 +01:00
Weiyi Wang
055b9513a3
common/bitfield: make it endianness-aware
2019-01-28 22:09:43 -05:00
Weiyi Wang
9293760d0a
Core, test: perform kernel and memory destruction in the correct order
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The change in test is temporary due to it accessing global state
2018-12-10 23:29:08 -05:00
Weiyi Wang
643b7d4dcb
Memory: move memory setup into MemorySystem
2018-12-10 22:01:09 -05:00
Weiyi Wang
e87dc17da2
Pass system into arm interpreter; fix tests
2018-12-05 20:21:14 -05:00
Weiyi Wang
c6b3186475
Memory: IsValidVirtualAddress can be global
2018-12-05 20:21:14 -05:00
Weiyi Wang
405218c3a7
Memory: move IsValidVirtualAddress into class
2018-12-05 20:21:14 -05:00
Weiyi Wang
296c458e0e
Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class
2018-12-05 20:21:14 -05:00
Weiyi Wang
8c618c3fc3
Memory: move PageTable functions into class
2018-12-05 20:16:42 -05:00
Weiyi Wang
8118be6615
Kernel: pass in MemorySystem
2018-12-05 20:16:42 -05:00
Weiyi Wang
b6ab4e466b
VMManager: remove all backing block related functions
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The shared_ptr<vector> type backing memory is unused now, and is not expected to be used in the future
2018-11-16 00:16:13 -05:00
Weiyi Wang
7a564b904b
tests: use VMManager::MapBackingMemory
2018-11-16 00:16:13 -05:00
Weiyi Wang
9458e4d8ec
CoreTiming: wrap into class
2018-11-04 10:26:38 -05:00
Weiyi Wang
263290d48c
HLE: move SharedPage into Kernel
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similar to config_mem, kernel is responsible for setting up this
2018-11-01 12:56:40 -04:00
Weiyi Wang
773ec47629
Kernel: make config_mem and MapSharedPages members of KernelSystem
2018-11-01 12:56:40 -04:00