wwylele
686cbf3ac6
gl_rasterizer: sync spot light status
2017-05-30 10:54:58 +03:00
wwylele
b5addf8fb8
pica: prepare registers for spotlight
2017-05-30 10:54:58 +03:00
Yuri Kunde Schlesner
bae3799bd5
Merge pull request #2697 from wwylele/proctex
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Implemented Procedural Texture (Texture Unit 3)
2017-05-24 21:37:42 -07:00
bunnei
120b00fb1a
telemetry: Log a few simple data fields throughout core.
2017-05-24 19:16:23 -04:00
bunnei
f3e14cae1e
core: Keep track of telemetry for the current emulation session.
2017-05-24 19:16:22 -04:00
bunnei
a4760e939f
common: Add a generic interface for logging telemetry fields.
2017-05-24 19:16:21 -04:00
Sebastian Valle
c291db72e7
Merge pull request #2692 from Subv/vfp_ftz
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Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-22 12:16:53 -05:00
Yuri Kunde Schlesner
cc566dadd8
Merge pull request #2406 from Subv/session_disconnect
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Kernel: Properly update port counters on session disconnection.
2017-05-21 17:18:16 -07:00
Subv
5b46a89230
fixup! Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
2017-05-21 18:56:09 -05:00
Subv
37347bfa38
Kernel/Sessions: Remove the ClientSession::Create function.
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It is not meant to be used by anything other than CreateSessionPair.
2017-05-21 18:52:42 -05:00
Merry
188d63fdb6
Merge pull request #2694 from Subv/vfp_vsub_ftz
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Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
2017-05-22 00:50:52 +01:00
wwylele
36526c63ef
swrasterizer: add missing tc0_w and fragment lighting attribute processing
2017-05-21 09:09:15 +03:00
wwylele
4d62e75fb2
gl_rasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
wwylele
ade45b5b99
pica/swrasterizer: implement procedural texture
2017-05-20 13:50:50 +03:00
bunnei
152a012373
Merge pull request #2661 from Subv/uds5
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Services/UDS: Generate 802.11 beacon frames when a network is open.
2017-05-19 11:04:34 -04:00
bunnei
b70cd0c33f
Merge pull request #2710 from emmauss/ptm_ipc
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use IPCHelper for PTM services
2017-05-19 11:03:55 -04:00
emmaus
b2e82d16c8
use IPCHelper for PTM services
2017-05-19 08:44:58 +00:00
wwylele
393fee10a2
pica: use correct register value for shader bool_uniforms
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variable value is not masked. the masked and combined register value should be used instead
2017-05-17 22:14:09 +03:00
Yuri Kunde Schlesner
8d558777a6
Merge pull request #2703 from wwylele/pica-reg-revise
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pica: correct bit field length for some registers
2017-05-16 10:00:37 -07:00
wwylele
86ee1f6101
pica: correct bit field length for some registers
2017-05-16 19:24:06 +03:00
Subv
f2d5d8cfac
Services/UDS: Use the new IPC helper functions.
2017-05-15 13:05:17 -05:00
Subv
846cc6cee3
Services/UDS: Implement RecvBeaconBroadcastData.
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This allows the applications to retrieve 802.11 beacon frames from nearby UDS networks.
Note that the networks are still not announced anywhere.
2017-05-15 13:05:16 -05:00
Subv
528dea988c
Services/UDS: Generate the UDS beacons when the beacon callback fires.
2017-05-15 13:05:15 -05:00
Subv
ce5bc477ca
Kernel: Remove a now unused enum and variable regarding a session's status.
2017-05-15 11:22:16 -05:00
Subv
ddfabf3133
Kernel: Use a Session object to keep track of the status of a Client/Server session pair.
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Reduce the associated port's connection count when a ServerSession is destroyed.
2017-05-15 11:22:15 -05:00
Yuri Kunde Schlesner
180587bb8b
Merge pull request #2687 from yuriks/address-mappings
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Kernel: Map special regions according to ExHeader
2017-05-14 13:52:40 -07:00
Subv
a0874a7a68
Dyncom/VFP: Perform flush-to-zero on the second operand of vsub before sending it to vadd.
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Previously we were letting vadd flush the value to positive 0, but there are cases where this behavior is wrong, for example,
vsub: -0 - +0 = -0
vadd: -0 + +0 = +0
Now we'll flush the value to +0 inside vsub, and then negate it.
2017-05-13 18:03:41 -05:00
Weiyi Wang
9bd3986540
Merge pull request #2695 from JayFoxRox/gs-regs
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Prepare Pica registers for Geometry Shaders
2017-05-12 18:02:45 +03:00
Jannik Vogel
ba722be2ac
Pica: Write GS registers
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This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
Jannik Vogel
3fd3775d35
Pica: Write shader registers in functions
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The commit after this one adds GS register writes, so this moves the VS handlers into functions so they can be re-used and extended more easily.
2017-05-12 16:22:37 +02:00
Jannik Vogel
925724c990
Pica: Set program code / swizzle data limit to 4096
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One of the later commits will enable writing to GS regs.
It turns out that on startup, most games will write 4096 GS program words.
The current limit of 1024 would hence result in 3072 (4096 - 1024) error messages:
```
HW.GPU <Error> video_core/shader/shader.cpp:WriteProgramCode:229: Invalid GS program offset 1024
```
New constants have been introduced to represent these limits.
The swizzle data size has also been raised. This matches the given field sizes of [GPUREG_SH_OPDESCS_INDEX](https://3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_OPDESCS_INDEX ) and [GPUREG_SH_CODETRANSFER_INDEX](https://www.3dbrew.org/wiki/GPU/Internal_Registers#GPUREG_SH_CODETRANSFER_INDEX ) (12 bit = [0; 4095]).
2017-05-11 15:01:27 +02:00
Yuri Kunde Schlesner
db22b88fea
Merge pull request #2669 from jroweboy/async_file_watcher
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Frontend: Prevent FileSystemWatcher from blocking UI thread
2017-05-10 18:44:06 -07:00
James Rowe
fc2f7b0df6
Frontend: Prevent FileSystemWatcher from blocking UI thread
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Instead of tying the QFileSystemWatcher to the GameList and updating in
the UI thread, this change moves it to the worker thread. Since it gets
deleted and recreated as part of the worker thread, this prevents it from
ever getting used from multiple threads (which is why it was originally
done on the UI thread)
2017-05-10 09:37:44 -06:00
bunnei
15b26249cc
Merge pull request #2676 from wwylele/irrst
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ir: implement new 3ds HID via ir:rst
2017-05-10 09:56:27 -04:00
Yuri Kunde Schlesner
f18d454eb6
Kernel: Map special regions according to ExHeader
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This replaces the hardcoded VRAM/DSP mappings with ones made based on
the ExHeader ARM11 Kernel caps list. While this has no visible effect
for most applications (since they use a standard set of mappings) it
does improve support for system modules and n3DS exclusives.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
b4a93cfdde
DSP: Create backing memory for entire DSP RAM
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Also move address space mapping out of video_core.
2017-05-09 21:44:00 -07:00
Yuri Kunde Schlesner
d3db770cad
Memory: Add constants for the n3DS additional RAM
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This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
Yuri Kunde Schlesner
13dd0b88de
Merge pull request #2696 from Subv/vfp_revert
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Dyncom/VFP: Revert edf30d8
and fix the FPSCR getting invalid values.
2017-05-08 21:38:45 -07:00
Subv
11fe85f129
Dyncom/VFP: Strip the VFP_NAN_FLAG sentinel value when setting vfp exceptions.
2017-05-09 00:36:23 -05:00
Subv
bf45ccfb40
Revert "Remove exceptions
parameter from normaliseround
VFP functions"
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This reverts commit edf30d84cc
.
Conflicts:
src/core/arm/skyeye_common/vfp/vfp_helper.h
src/core/arm/skyeye_common/vfp/vfpdouble.cpp
src/core/arm/skyeye_common/vfp/vfpsingle.cpp
2017-05-09 00:36:22 -05:00
Subv
b1a29371c9
Dyncom/VFP: Convert denormal outputs into 0 when the FTZ flag is enabled.
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Inputs are still not flushed to 0 if they are denormals.
2017-05-08 14:34:16 -05:00
Yuri Kunde Schlesner
d97b977540
Dyncom: Remove disassembler code
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Had licensing issue around it, in addition to several bugs.
Closes #1632 , #1280
2017-05-07 15:33:46 -07:00
Yuri Kunde Schlesner
f0a582b218
Dyncom: Tweak types and log formatting
2017-05-07 15:33:42 -07:00
Yuri Kunde Schlesner
cb4da3975e
Remove unused symbols code
2017-05-07 15:33:39 -07:00
Yuri Kunde Schlesner
6577bbc3c5
Remove ability to load symbol maps
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This was now mostly unused except by thread creation, which used a
symbol of the entrypoint, if available, to name the thread.
2017-05-07 15:33:07 -07:00
Yuri Kunde Schlesner
4af2a1a3d7
citra-qt: Remove callstack widget
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Appears to be currently broken, and given the complexity of doing this
for ARM code without debugging information, should probably be left to
an external tool or library. Use the GDB stub instead.
Closes #586
2017-05-07 15:32:47 -07:00
Yuri Kunde Schlesner
47e806b084
citra-qt: Remove disassembler widget
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It has performance problems, a very misleading UI, and is broken in
general. It has essentially been superceded by the GDB stub, but if we
wanted a built-in disassembler in the future it'd essentially need to be
rewritten from scratch anyway.
Closes #427 , #1480
2017-05-07 15:29:36 -07:00
Yuri Kunde Schlesner
e33558c6ce
Merge pull request #2682 from nicoboss/filter
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citra-qt: game list search function fixed minor mistakes
2017-05-07 13:46:46 -07:00
wwylele
f9fdaafa04
fixup!ir: implement new 3ds HID via ir:rst
2017-05-07 21:53:27 +03:00
Nico Bosshard
db256ea395
Don’t focus the search field if the game is empty
2017-05-06 12:08:28 +02:00