citra/src/audio_core/hle/hle.h
2018-12-21 20:49:21 -05:00

47 lines
1.3 KiB
C++

// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "audio_core/audio_types.h"
#include "audio_core/dsp_interface.h"
#include "common/common_types.h"
#include "core/hle/service/dsp/dsp_dsp.h"
#include "core/memory.h"
namespace Memory {
class MemorySystem;
}
namespace AudioCore {
class DspHle final : public DspInterface {
public:
explicit DspHle(Memory::MemorySystem& memory);
~DspHle();
u16 RecvData(u32 register_number) override;
bool RecvDataIsReady(u32 register_number) const override;
void SetSemaphore(u16 semaphore_value) override;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
void LoadComponent(const std::vector<u8>& buffer) override;
void UnloadComponent() override;
private:
struct Impl;
friend struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace AudioCore