47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "audio_core/audio_types.h"
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#include "audio_core/dsp_interface.h"
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#include "common/common_types.h"
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#include "core/hle/service/dsp/dsp_dsp.h"
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#include "core/memory.h"
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namespace Memory {
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class MemorySystem;
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}
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namespace AudioCore {
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class DspHle final : public DspInterface {
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public:
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explicit DspHle(Memory::MemorySystem& memory);
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~DspHle();
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u16 RecvData(u32 register_number) override;
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bool RecvDataIsReady(u32 register_number) const override;
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void SetSemaphore(u16 semaphore_value) override;
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std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
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std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
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void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
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std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
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void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
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void LoadComponent(const std::vector<u8>& buffer) override;
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void UnloadComponent() override;
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private:
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struct Impl;
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friend struct Impl;
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std::unique_ptr<Impl> impl;
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};
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} // namespace AudioCore
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