.. |
gl_rasterizer.cpp
|
gl_rasterizer_cache: cache texture cube
|
2018-05-01 21:26:43 +03:00 |
gl_rasterizer.h
|
gl_rasterizer_cache: cache texture cube
|
2018-05-01 21:26:43 +03:00 |
gl_rasterizer_cache.cpp
|
gl_rasterizer_cache: cache texture cube
|
2018-05-01 21:26:43 +03:00 |
gl_rasterizer_cache.h
|
gl_rasterizer_cache: cache texture cube
|
2018-05-01 21:26:43 +03:00 |
gl_resource_manager.h
|
renderer_opengl: Drop GLSync, unused.
|
2018-04-21 16:12:30 +02:00 |
gl_shader_decompiler.cpp
|
gl_shader_decompiler: fallback to CPU shader on GS b15 access
|
2018-04-23 12:45:56 +03:00 |
gl_shader_decompiler.h
|
gl_shader_decompiler: return error on decompilation failure
|
2018-04-02 17:34:54 +03:00 |
gl_shader_gen.cpp
|
Merge pull request #3645 from wwylele/shader-manager
|
2018-04-16 16:38:38 +03:00 |
gl_shader_gen.h
|
gl_shader_gen: accept an option to generate separable shaders
|
2018-04-11 14:52:37 +03:00 |
gl_shader_manager.cpp
|
gl_rasterizer: isolate shader management into its own class
|
2018-04-11 14:52:37 +03:00 |
gl_shader_manager.h
|
gl_rasterizer: isolate shader management into its own class
|
2018-04-11 14:52:37 +03:00 |
gl_shader_util.cpp
|
gl_shader_util: separate shader object creation and program object creation
|
2018-04-11 14:41:43 +03:00 |
gl_shader_util.h
|
gl_shader_util: separate shader object creation and program object creation
|
2018-04-11 14:41:43 +03:00 |
gl_state.cpp
|
gl_state: add pipeline state
|
2018-04-11 14:41:43 +03:00 |
gl_state.h
|
gl_state: add pipeline state
|
2018-04-11 14:41:43 +03:00 |
gl_stream_buffer.cpp
|
renderer_opengl: Rewrite stream buffer.
|
2018-04-21 16:12:30 +02:00 |
gl_stream_buffer.h
|
renderer_opengl: Rewrite stream buffer.
|
2018-04-21 16:12:30 +02:00 |
pica_to_gl.h
|
pica_to_gl: Migrate logging macros (#3608)
|
2018-04-02 09:31:28 -06:00 |
renderer_opengl.cpp
|
telemetry: Log performance, configuration, and system data.
|
2017-07-17 21:32:28 -04:00 |
renderer_opengl.h
|
gl_resource_manager: separate OGLShader and OGLProgram
|
2018-04-11 14:41:43 +03:00 |