citra/src
GPUCode 2c74ed1a6d
Rasterizer refactor hotfixes (#6465)
* texture_codec: Clamp buffer end to tiled buffer size

* Fixes crash on Pokemon Super Mystery Dungeon

* rasterizer_cache: Use rect for duplicate surface

* Fixes broken bloom in fire emblem

* surface_params: Check levels for exact match

* It was removed previously to prevent copies when games used the base level of a multi level surface. FE on the other hand will first use the base level and then use it as a face of a cubemap with many levels. So instead check if the surface equal or more levels and consider it an exact match in that case

* gl_texture_runtime: Bind old tex to 2D target

* Fixes a small error opengl would print when creating texture cubes

* gl_blit_helper: Fix nearest filter

* Use texture unit 2 which has the nearest sampler bound
2023-04-23 22:46:08 +03:00
..
android Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
audio_core Implement app management support (suspend, resume, close, etc) (#6322) 2023-03-10 00:44:26 +01:00
citra msvc: copy openssl dlls (#6428) 2023-04-21 19:09:40 +02:00
citra_qt msvc: copy openssl dlls (#6428) 2023-04-21 19:09:40 +02:00
common assert.h: add [[unlikely]] (#6454) 2023-04-22 14:36:27 +05:30
core Merge pull request #6419 from vitor-k/states 2023-04-15 10:11:40 +05:30
dedicated_room msvc: copy openssl dlls (#6428) 2023-04-21 19:09:40 +02:00
input_common input_common: Allow disabling GCAdapter on platforms without libusb. (#6448) 2023-04-22 17:10:12 +02:00
network Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
tests build: Update to support multi-arch builds. 2023-01-07 01:09:32 -08:00
video_core Rasterizer refactor hotfixes (#6465) 2023-04-23 22:46:08 +03:00
web_service Rework system title handling with up-to-date title list and region detection support. (#6356) 2023-03-29 13:55:29 +02:00
.clang-format clang format: add objective c++ formatting 2022-01-10 13:52:39 +01:00
CMakeLists.txt Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00